Tomanbeg
Posts: 4385
Joined: 7/14/2000 From: Memphis, Tn, CSA Status: offline
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quote:
Originally posted by Brian Price:
I have to agree with Redleg on this. While your tactics are quite sound, it really sounds as if you have been fortunate enough not to encounter an opponent deliberately 'gaming' the US side. A US force of nothing but artillery, stacked ammo dumps, recon, a few FOs and some cheap MGs/ATs can really ruin the sp:waw experience. -------------------------------------------------- I have to take exception to this remark. If you had included the statement "for me" then I could not disagree. Different people get different things from ANY gaming experience. Just because they don't correspond to your ideas on what is historical doesn't mean that they are 'gaming' the system. If the Germans had sat on top of hills with Tigers, picking off shermans at 2 klicks, the Americans would have been in Berlin by September. Their Jabos would have had a field day. So following your logic, sitting on a hill with a Tiger is 'gaming the system'. ========== A few cheap scout units popping smoke all over the US rear area (and/or a friendly smoke barrage from cheap offboard 75s) can completely obscure spotting of onboard artillery firing positions in pbem. -------------------------------------------------- Yes, this is called a Ruse of War, and for some of us, it's the only reason to play this game. ======== When a recon unit spots an enemy unit, the onboard artillery response at 0.1 turns coupled with the 0.4 turn offboard to any hex response effectively becomes direct fire, leaving the opponent no time to react or move his units out of spotting range and the impact zone. -------------------------------------------------- Not as bad as turretless AFV's that can spin on a dime and fire every 12 seconds. AFAIK the first AFV to be able to spin (foward one track, while reversing the other) was the M-47. German AFV's (like other AFV's of that time period turned by transfering the power from one track to the other and the engaging the bracks on the lower powered side. I think a good ratio was 70-30. It was easy to pull the track off the rollers while doing this. So the german SP guns should get only one shot, or change of facing, during op fire. This is a much worse 'hole' in the system, IMHO. So when that Stg-IIIf kills 3 T-34's by spinning 270 degrees twice in a turn, the system has been 'Gamed'. ========= Unfortunately this abuse is about to become more powerful as the mortars will be fixed in v7.1 - this means even more fast response fire will be available for a person (I won't call them a player) exploiting this weakness in the system. -------------------------------------------------- I wouldn't call you a player, either. ======== As to an earlier post comparing British and US artillery systems and their relative response times, I believe the key issue there was one of maps. If the US had properly prepared maps distributed to the correct personnel, artillery response was very fast. US artillery was strong due to three factors: speed of response, accuracy of response, amount of response. The first two factors are due to the map/tape system, the third to the artillery doctrine and logistics. Other nations at the time were often competitive in one or two factors, but really over the course of the war, only the US had all three factors in its favor the majority of the time.
The SP series just is not up to the demands we are making on it in re artillery realism, -------------------------------------------------- NO system ever will. If it does the first barrage will leave your house a smoking ruin and your body parts spread around the yard. Do you live in a nice house? ========= we're going to have to rely upon work arounds and pre game negotiations until CL comes out. -------------------------------------------------- Or, you could learn tactics. I suggest you start with Col. Boyd. OODA loops are what combat is about, the armor thickness vs penetration tables is just a minor part of combat. Men make War, not machines. The whole point is tricking and fooling your opponent. At least it is for me and a WHOLE bunch of other players. Why else are you playing by E-Mail? It looks like you brought your catchers mitt to a football game.
Hope this helps, Brian
Hope this helps, Tomanbeg
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