I remember a thread from a few weeks ago (can't find the thread) that there are some scenerios wich are not advisable to play because of a large amount of bugs that makes it very hard to play.
We're about to start a pbem game and we'd like to play a later scenerio. Wich of these are the ones that are playable and wich are not?
the big scenarios are not playable because of crappy programming skill.
even with a highend machine, there is a unacceptable delay and "lag" when you close some windows or give orders to TF, AG, ground units...
only the smaller campains are playable but i would say that you should let your fingers from the huge scenarios until matrix can fix its bugged software.
I have played the larger scenarios without any trouble, however YMMV. I would recommend the Coral Sea scenario for PBEM - its short, balanced, not a lot of units - a good way to break in and get experience in the PBEMs how to and if your opponenet proves unreliable you havent lost a lto of time.
Hardly true ... just because your machine is a tad slow when sorting through 9000 odd ships does not make the game broken. Try and keep your particular problem with your AMD machine from clouding your posts. I know *you* are not happy with the performance you are getting, but there are a million and one other reasons for that.
Since you have posted that both UV and small Scenarios in WitP run fine, it is obviously a horsepower issue. As to what all is eating up resources on your machine, I can't see it from here. Got a antivirus program running? Can't help what I can't see.
I am also not quite sure what you expect. I have a P4 3.2GHz machine with a Gig of Ram and Raid0 disk and an ATI 9800XT video and Audigy/2 sound and I still get some delays between bases as the number of ships and units increase in the game.
My experience is, witp has some problems on Pentium-Computer. I have tested it; 1. At home AMD 2600 xp , works fine; 2. P4 of my dauther, problems; at work i tested it for information, the same on AMD works fine, on Pentium problems.
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Cannot agree. I am running the big scenario (15) on my Pentium 3 GHz, and it is now Sep9, 1942, and it runs just fine without any problems. WitP does NOT have problems with Pentium based computers. Just to set the record straight. Rainer
From my experience, 8-10 hours a day/5 days a week, the big scenarios are fine now. There will be some OOB changes and tweaks made in the future but that shouldn't stop you from enjoying the BIG one. The "ai" issue can be avoided altogether by doing everything yourself which IMHO is the "funnest" part of it, after all, you want to win big...right? Little details about what kind of uniform your pilots wore etc. and realism issues comparing unit attributes to what actually occured are in my mind just redundant. Sure, this is a grognard simulation, but it is also a PC game that can yield different results every time you play it so what happened "then" won't always happen "now". All this crap about "buggy software" and "pentiums" is just plain wrong, i had ctd's before 1.20/1.21 on my Pentium but that was purely a "sound" issue. My Alienware rig plays it too darn fast now, if i'm not paying attention the whole Jap fleet could sail away right before my eyes.
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The post I saw was from someone complaining about a bug in one of the later scenerios. One of the replys was from some one in the know how about Matrix. This person said that it was not advisable to play the some later scenerios until the new patch came out. (i read this post after v1.21)
a new installed machine with latest drivers, which is able to run new ego shooters is too slow for a 2D strategy game?
thats too easy to blame the customers when the developers can not release a buggy game.
bye
I am really sorry that I have not solved *your* problem, but I don't have any the the later AMD gear to be able to see whats up with your box ... I can't solve the world, I just help those I can.
thread #1: driver problems, You say "upgraded your drivers and solved your map scroll speed"
thread #2: Problem with file mouse.bmp not being found
thread #3: Delay between bases
Just because you have a nice fast machine does not mean it is working properly. Just because it happens to run a FPS doesn't mean it's working right.
Have you checked for bios updates for your motherboard? Have you checked for newer driver software for *all* parts of your system?
For all I know, it's a language problem with a driver that doesn't like working in english-us. In 20+ years of computer headaches with thousands of machines, the number of times it was *actually* the software specifically can be counted on a couple of hands.
I look at your DXDiag results and I see German + English versions mixed. I'm not a microsoft guy so I don't know if thats *normal* or a *problem*.
I look at your version info and see stuff like this: ddraw.dll: 5.03.0001.0904 German Final Retail 7/9/2004 04:27:28 265728 bytes
My system with the same version of DirectX is ddraw.dll: 5.03.2600.2180 English Final Retail 8/4/2004 03:56:42 266240 bytes
That spells problem to me but you are so sure that nothing is wrong so what can I do?
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To Bombata:
I have a fairly high end AMD based computer, not top of the line by any means. I have had ZERO problems with WitP running. Never had a CTD, no problem with any delays or lags at ANY time, ANY senario, or ANY version. The only time I have had to terminate the game abnormally was when I ALT-TABed out and in too many times( or at the wrong time). If you are having a problem with delays or lags then I would suggest that it is in your machine setup, not bad programming.
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There is an interim patch for scenario 9 & 13 which was posted by Pry on a thread start by me. Do a search for Pier5, No fuel in U.S. Towards end of thread, Pry has posted a link to an interim patch which fixes both 9 and 13 (same problem).
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Joined: 9/5/2001 From: Raleigh, NC USA Status: offline
I don't think AMD is a problem. I have a 2500+ Barton, 1gb ram and 9800Pro and absoulutely no major performance problems. Combat reolution in the grand campaign takes around 7-8 mins. My rig also ran Doom3 just fine. If some machines are having problems and some are not, you've got an issue on those machines not a problem with the game.
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I have no problem playing the big scenarios on either my laptop (P3/1.5GHz or so) or my desktop (P4/3G). The laptop is a titch slower, but it still runs smooth as silk. My sense is that this game runs smoothly for the overwhelming majority of users.
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I wonder why people always think that it's their CPU which crashes the game. This is usually NEVER the case.
And by the way, everytime I had to look at one of my friends' puter it (he claiming that the software is buggy, crappy etc...) turned out to be one of those retail computers which were badly maintained in regards to drivers. Most guys have never heard of chipset drivers at all.
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Funny thread to read.
We get one post where the poster loudly proclaims zero problems, then goes on to describe a problem he had when he ALT-TAB too often or at the wrong time. Seems like a Windows program should be able to handle that.
Another post where someone proclaims there are no bugs in the scenarios, but then goes on to say there are problems in the OOB for 9 and 13 which apparently make those completely unplayable without a patch (no fuel?). Sounds like a rather Clintonesque definition of "bugs" is being used here.
Amazing how in this forum the game is always perfect and nothing else should ever be written, even when the poster then goes on to describe the ways the game is less than perfect.
Nice to see nothing's changed since UV.
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Joined: 9/5/2001 From: West Yellowstone, Montana Status: offline
ALT-TABing out and in is NOT supported in WitP. It is not the only program that does not support it. The one time I had problems was when I did an ALT-TAB while the turn was processing. It is not a good idea to alt tab in any program when it is doing extensive processing. The results are very unpredictable.
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quote:
machine too slow?
thats a good joke.
a new installed machine with latest drivers, which is able to run new ego shooters is too slow for a 2D strategy game?
thats too easy to blame the customers when the developers can not release a buggy game.
Oh, Bull! I'm running just fine on an older machine (500 Mhz PIII) than any mentioned with a smaller sound board. No problems, and I have about 20 Gigs of programs on the system besides. Get a qualified operator to man your circuits and see what's gumming up your machine. And quit flaming. There is no need for it.
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the big scenarios are not playable because of crappy programming skill.
even with a highend machine, there is a unacceptable delay and "lag" when you close some windows or give orders to TF, AG, ground units...
only the smaller campains are playable but i would say that you should let your fingers from the huge scenarios until matrix can fix its bugged software.
bye
Wow, now that's brutal......Thanks.....for nothing.....
I remember a thread from a few weeks ago (can't find the thread) that there are some scenerios wich are not advisable to play because of a large amount of bugs that makes it very hard to play.
We're about to start a pbem game and we'd like to play a later scenerio. Wich of these are the ones that are playable and wich are not?
Thanks for your help!!
Kurt
One answer. Play Lemur #26. If you can wait a few more days he has a significant update for that. Beats the absolute hell out of the "official" scenarios......
ORIGINAL: marc420 Another post where someone proclaims there are no bugs in the scenarios, but then goes on to say there are problems in the OOB for 9 and 13 which apparently make those completely unplayable without a patch (no fuel?). Sounds like a rather Clintonesque definition of "bugs" is being used here.
Just to correct your little rant -
By my definition, OOB errors are not "bugs". They do not require code changes to fix.
The initial clarification was made only for the benefit of the original poster as I did not know the "bugs" he was referring to but since he was asking about playability.......
Now would you guys who aren't actually reporting a problem please take your soap boxes to the general forum where they are supposed to be.