Adnan Meshuggi
Posts: 2220
Joined: 8/2/2001 Status: offline
|
sorry guys... most people play it against the ai... and most people want to fight it untill the end... if i invest 400-500 turns to break the point system, i want the result... also, if the american loose all carriers and a lot cruisers, he will get em back in 44... so no problem with this. Why is it forbidden to fight it out ? This is the most disturbing thing at Garrys games... this silly victory points (for the game ending..) With this, as the japanese you can try the autovictory...make silly things because you have not to care cause if your victory point level increase by it... do it. If i bombard the coast of oz this would have zero impact in history, but here i can get a lot VPs for it and win... i know that the game engine will need important targets (measured by VP)... but why can´t the game not still go on ? The story of "use houserules"... is stupid. I mean, sure, if the game has a bug, like UV and its self murderer tries for invading Lunga with light cruisers without air cover against KB... you have a real problem. But honestly, this is the problem of the producer, not of the player (and customer)... should i stop to conquer certain points (if i can) cause the game will end ? Maybe we need a discussion about the AI-programming... but i can´t say much about the way to workaround a "better" (say different) aproach to this thing. For me as an user, it is simple, i want a very smart AI, that do not silly mistakes (that get more informations about my positions if i play the harder level) but not get the Über-ships cause of a weak ai. Sure, against humans it is fully different, but again. If i play for months or years against a human and then one side reach a certain point level, it is over ? Why... I think the problem lay in the philosophy behind the game... "we" want to play a game untill the end, "the others" want to end the game by using great strategies and start another game... i think we players are both.... So my wish is, delete ANY victory conditions that stop a game against the AI.... (as an option... i allways would use it) Sure, you can sit it out against the AI as the allies... but - if you do so, your problem. The AI should do what it would do with the option disable... In BTR we had that problem - if the computer AI had heavy losses it still come and come, the losses were even greater... realistic would be, that the allies would pause their bombing campagin for say a months (after loosing in one day 500 heavies, 300 fighters and 300 nightbombers...), but in a late game, this cause the end of game.... or, one time, i kicked the a$$ out of the production and the game was over in spring 44... sorry, i played what ? 250 turns and wanted to burn down anything, but i couldn´t.... that is disturbing. So, please, make maybe Autovictory conditions with a 1000:1 ratio (so nobody can reach (okay Mogami against me...)) and the part of the players like me who want to fight it out can play still untill the end.... thank you
_____________________________
Don't tickle yourself with some moralist crap thinking we have some sort of obligation to help these people. We're there for our self-interest, and anything we do to be 'nice' should be considered a courtesy dweebespit
|