ardilla
Posts: 399
Joined: 2/25/2004 From: Castellon, Spain Status: offline
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IMO there is not a mistake with the problem about getting into the harbour without beeing intercepted by the blocking force. There is simply a "left over" in the naval rules as many people can apreciate from: 1)The naval combat table 2)The admirals in the game, just one, Nelson!?!?! 3)All the rest of naval rules, since there are only ships of the line and not transports, etc... Well, I understand that this was on porpous, since the game was very complicated, and still, when it was designed. And there is more fun in the land battles than in the naval ones for most of the people who love the napoleonic era. But of course there I personally think that is a big mistake for the game to left so much the naval rules when the naval fighting was as much important for the whole period or even more, than the land wars. Of course, I assume that with a better naval rules, combat, etc... the game should suffer a rise in complexity and playability (is this a new word?!?!) WHY THERE IS SUCH A STUPID RULE WHERE YOU CAN ONLY BLOCK WHEN THE SHIPS COME OF THE HARBOUR BUT NOT WHEN THERE ARE COMMING TO IT. Because, since you have to make a STACK to attack, the only way to do it was this. Letting the freedom force to enter the harbour, create a stack and come out with the blocked ships to attack the blocking ones. It should be more logical that the stack inside harbour (the blocked one) will come out at the same time that the stack that comes to rescue them attacks the back of the blocking force, but of course, the limited naval rules (just count the number of pages dedicated to naval combat and the ones to land combat) will have to be changed. For the ones we love naval battles we hope this PC game, after MG gets a bit of rest, will upgrade naval rules. Regards.
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Santiago y cierra España!!!
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