RockinHarry
Posts: 2963
Joined: 1/18/2001 From: Germany Status: offline
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For #4: Use Fred Chlanda´s WaWEditor and load your latest campaign in progress save file. The "Game Data" window allows you edit certain things. Here´s what the programmer (Fred Chlanda) described in his manual (excerpt): To open the Game Data window, select Tools|Edit Game Data. Some of the values on this screen are only applicable to campaigns. General properties the current Turn Number, the maximum number of turns, the visibility and Description of the scenario terrain/local. As always, after a field is changed, remember to click the Retain button before closing the window to save your changes. Some of the other fields are of interest to players of long campaigns. You can see a summary of victories and battles. It seems pointless to change these, but you might want to change the total number of battles to be fought in the campaign. The countries refer to the human player (first field) and up to 3 computer opponents. The numbers are referenced to the appropriate OOB files. ... (IE germany is 70, US is 82, USSR is 81, and so on). The terrain field describes the kind of terrain that is used for map generation. If you started with Plains and want to switch to Desert just change the terrain to 4 (desert) and the next map will be a desert map. The Terrain types are 0-Plains, 1-Forest, 2-Mountains, 3-Jungle, 4-Desert. You can adjust your points available for unit purchase ($$$) but remember, some people would consider that cheating. In theory (I haven’t tried it), it would be possible to start a WW II German campaign against the British in the Desert, switch to some Eastern front battles on the Plains of Eastern Europe then go back to the desert and fight Americans in 1943 then in Italy’s Mountains, the Plains of Normandy and finally the Forest of the Ardennes. Harry
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