RAM
Posts: 402
Joined: 5/1/2000 From: Bilbao,Vizcaya,Spain Status: offline
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quote:
ORIGINAL: Mogami Hi, And we are happy at night this is all a daylight issue? (This could be another reason I never have problem since I stay under my own air) no, I am not happy. I can't be satisfied after engaging no less than 25 transports and 2 PGs in the last turn of my game with a 2BB, 2 CA, 3 CL, 6 DD force...the japanese group was so big the battle screen only showed the japanese force, not mine. Japanese losses were limited to one PG, three transports sunk. Some light damage to other 4 transports. The usual "lead-magneto" effect was on, one of the transports took about 65 hits and a couple of torpedos, the other, no less than 50 and another torpedo, before they sank (after the battle). any BB surface combat TF against such a transport TF would've caused at least four times that damage. Revenge and PoW sank next morning because KB was nearby (and it had went unnoticed) and mauled them with 7 torpedos each. That also contributes to the fact that I'm pissed off, not for the fact that I've lost my most powerful assets in the DEI (as losing ships because you've not spotted the enemy carriers is part of the game), but because those ships should've caused a major invasion TF to be devastated...and that was denied by the surface combat routine. All in all I lost 2 BBs in exchange for almost nothing, when I should've cut that transport TF to pieces. Something must be done to avoid ships overkilling already dying targets, that should improve the thing so much that I'm sure most complaints will disapear.
< Message edited by RAM -- 9/9/2004 8:09:28 PM >
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RAM "Look at me! look at me!!! Not like that! NOT LIKE THAT!!!"
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