ZOOMIE1980
Posts: 1284
Joined: 4/9/2004 Status: offline
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quote:
ORIGINAL: Tankerace Ok guys, this is getting way the Hell out of hand, and you are getting absolutley nothing accomplished. Zoomie, if you think the problem is that bad, and you think the devs won't look at it, all I can say is live with it or make your own version of WiTP. Arguing with Mogami and trading blows at each others egos isn't going to solve a damn thing. I agree and respect what Mogami says. And after looking at AARs, reading this thread, and looking at my own game, I can say I don't see it as too much of a problem anymore. Certainly not one worth all this. I suggest, for both of your sakes, stop this flame war before you ruin the game for each of you. We are each entitled to our opinions, no matter how right, wrong, or stupid they might be. And it is not anyones job to change them. Respect each others opinions, and back down. This is just a game, and continuing at this rate is going to hurt the game and the problem more than it helps it. In this case, it has nothing to do with this particular issue anymore. It has more to do with the FACT that not every identified problem in the game can be solved with someones game file and recreation instructions. There are "bugs" and there are "design flaws". You can't "debug" a design flaw. Yes, this is a very minor, nearly inconsequential design flaw overall, but it is nevertheless, a flaw that has long since been identified as such by the coders! But it is not going to be fixed adequately if they are going to approach it as if it were the same scale of problem as the disappearing airlifted units bug. That was a specific "bug". this is a "design flaw" as minor a one as it may be. The AV toggle was a "feature" issue, a third entirely different concept.
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