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Hard coding - 10/1/2004 11:42:39 PM   
Kevin E. Duguay

 

Posts: 1044
Joined: 4/24/2002
From: Goldsboro, North Carolina
Status: offline
It is MHOP that ALL of the hard coding in the "Weapons" slots should be eliminated. This is one of the major problems when anyone trys to edit the game. Weapons slots that are "hard coded" can be modded all you want, but perform as they were coded. this stinks. And many of you know that I know what I am talking about. This is something that should be looked at.

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KED
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RE: Hard coding - 10/3/2004 5:42:06 AM   
DBoutwell

 

Posts: 41
Joined: 3/14/2004
Status: offline
Kevin,

Which slots are those?? That would be a good thing to know for the purpose of working on the weapons file for SPCW.

Thanks,

David Boutwell

(in reply to Kevin E. Duguay)
Post #: 2
RE: Hard coding - 10/3/2004 6:28:47 AM   
KG Erwin


Posts: 8981
Joined: 7/25/2000
From: Cross Lanes WV USA
Status: offline
David, I know for certain that one of them is slot 93, the generic rifle grenade.

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