fbastos
Posts: 827
Joined: 8/7/2004 Status: offline
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quote:
do large ports together with ship repair points repair ships faster than large ports with no repair or small ports with repair? maybe a bit confusing but u'll get it ty and is there a way to increase/enlarge repair shipyard? Each ship in a port has a chance of being repaired 1 or 2 points of damage. Smaller ships have bigger chances of repairs, and will do well even on small ports. Big ships have very small chances of repair, which are almost zero when they are in small ports; the repair chance for big ships increases to reasonable levels when the big ship is on a big port. Notice that big ship/small ship really means durability, so a submarine is much more difficult to repair than a destroyer. Then you have your bonuses: AS and AD increase the chance of repairs of submarines and destroyers, but only to a maximum count of 2 ships. The manual is quite confusing on this, saying that they increase the size of the port by 2, but what really means is that for the chances of repair for those 2 ships is that as if the port was 2 sizes higher. AR is the same thing, but can help 4 ships and increases the chance as if the port was only 1 size larger. Finally you have your repair points, produced by repair shipyards; if you have enough repair points, then one or more ships are helped with doubled repair chances, and the repair points are consumed. There is no limit on how many ships a port (even a small one) can repair. Therefore, you can move all of your damaged units to say Pearl Harbor and have them repaired faster there. On the other hand, ARs don't stack (you can't help 8 ships by having 2 AR boats on the port) - or at least so my tests indicated some time ago. Also, ARs really don't help much if you got a bunch of small ships on a big port, the reason being that the repairs chance per ship will already be high. Finally, it is unclear (at least to me) if an AR on a size=10 port (or AS/AD on a size=9+ port) will have any effect at all, as the port size may be capped at 10 during the calculations; that I didn't test. Regards, F.
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