Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Ise / Hyuga conversions

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Ise / Hyuga conversions Page: [1]
Login
Message << Older Topic   Newer Topic >>
Ise / Hyuga conversions - 10/11/2004 4:16:21 PM   
KPAX


Posts: 735
Joined: 6/3/2004
From: Where the heart is; Home of the Fighting Irish
Status: offline
13.2.3 of the manual states:

"..... The Ise and Hyuga undergo a major conversion to add large contingent of float planes (it remains a BB type ship"

1. What the heck does that mean ?

2. Has anyone converted one of these ?

3. If you have converted one of these can you please give the technical data on it ?

4. Are you happy with the conversion ?

5. Is this "... large contingency of float planes..." a bunch of scout planes ? Fighters ? Bombers ? Torp planes ? How many of each ?

6. "... It remains a BB type ship..." Again what does this mean ? What is the weapons it has ?

7. So does it become a decent BB with some bombers/trop/fighters capability ? Or it not a ruined ship, because it is not good at either ?

Any insights would be appreciated.

_____________________________

"War makes Heros on both sides." Hero (the movie)



Thanks !!

KPAX
Post #: 1
RE: Ise / Hyuga conversions - 10/11/2004 5:02:20 PM   
BoerWar


Posts: 506
Joined: 6/12/2004
From: Arlington, VA
Status: offline
Th Japanese replaced some of the main guns with a short flight deck (think Moskva) so that it could handle a larger contingent of float planes. I haven't done it in the game so I can't speak to the exact details of what you will get on the game board. If you like CS/AV type ships you will get two more that have some large guns. I think these things had a a/c capacity in the 20-30 range after the conversion. Might be nice for supporting invasion groups, unfortunately it comes after most of the Japanese amphib operations are over.

I'm not sure if i'll do this when I get to that point in my games either.

(in reply to KPAX)
Post #: 2
RE: Ise / Hyuga conversions - 10/11/2004 5:34:35 PM   
mogami


Posts: 12789
Joined: 8/23/2000
From: You can't get here from there
Status: offline
Hi, I advise against converting these 2 ships. The reason they were converted was Japan had a shortage of CV and the 2 BB were intended to add 44 Divebombers to a planned battle down around PI. They were built for a floatplane divebomber that is not included in the present scenario 15 (or any scenario where these conversions have occured) So you have to use existing float plane types. The intended (absent) divebomber could load 800kg bombs. The floatplanes you have to use carry 60kg bombs. To make the conversions worth while will require a scenario where these floatplanes are included. (I'd form 2 groups and assign one to each BB)
Japan does not need 2 more CS at the expense of 2 BB. If you maintain your carrier force you will not need the conversions even with the proper floatplane included.
(Code name was Paul I think)

_____________________________






I'm not retreating, I'm attacking in a different direction!

(in reply to BoerWar)
Post #: 3
RE: Ise / Hyuga conversions - 10/11/2004 6:10:45 PM   
KPAX


Posts: 735
Joined: 6/3/2004
From: Where the heart is; Home of the Fighting Irish
Status: offline
Mogami,

Thanks our the specifics / thoughts.

Now the two CS conversions to CVL/CVE are well worth it, right ?

_____________________________

"War makes Heros on both sides." Hero (the movie)



Thanks !!

KPAX

(in reply to mogami)
Post #: 4
RE: Ise / Hyuga conversions - 10/11/2004 6:16:06 PM   
The Dude

 

Posts: 422
Joined: 7/28/2004
From: Abbotsford, BC, Canada
Status: offline
converting the chiyodas is a definite must

(in reply to KPAX)
Post #: 5
RE: Ise / Hyuga conversions - 10/12/2004 1:38:06 AM   
Marc


Posts: 280
Joined: 9/5/2000
From: Braunschweig, Germany
Status: offline
An interesting link:

http://www.j-aircraft.com/faq/floatplanes.htm#Floatplanes%20carried%20by%20ISE%20and%20HYUGA?

_____________________________


IJN Chokai

(in reply to The Dude)
Post #: 6
RE: Ise / Hyuga conversions - 10/12/2004 3:09:13 AM   
Bombur

 

Posts: 3642
Joined: 7/2/2004
Status: offline
quote:

ORIGINAL: Mogami

Hi, I advise against converting these 2 ships. The reason they were converted was Japan had a shortage of CV and the 2 BB were intended to add 44 Divebombers to a planned battle down around PI. They were built for a floatplane divebomber that is not included in the present scenario 15 (or any scenario where these conversions have occured) So you have to use existing float plane types. The intended (absent) divebomber could load 800kg bombs. The floatplanes you have to use carry 60kg bombs. To make the conversions worth while will require a scenario where these floatplanes are included. (I'd form 2 groups and assign one to each BB)
Japan does not need 2 more CS at the expense of 2 BB. If you maintain your carrier force you will not need the conversions even with the proper floatplane included.
(Code name was Paul I think)


-Why the E16A (Paul) was not included in the scenario?

(in reply to mogami)
Post #: 7
RE: Ise / Hyuga conversions - 10/12/2004 3:14:52 AM   
mogami


Posts: 12789
Joined: 8/23/2000
From: You can't get here from there
Status: offline
Hi, There are only so many slots for aircraft types. In my modified scenario I removed the Jean and installed the Paul, Then I added a group for each BB (but do not assign them to BB or you will have to do the conversions)
I also added the Tabby. You have to decide what aircraft types to include because the bitmap only has room for art for so many. (Subchaser did the art and he is most excellent)

_____________________________






I'm not retreating, I'm attacking in a different direction!

(in reply to Bombur)
Post #: 8
RE: Ise / Hyuga conversions - 10/12/2004 4:32:20 AM   
HawaiiFive-O

 

Posts: 295
Joined: 12/21/2002
From: USA
Status: offline
Shouldn't the I-400s have Paul groups too? Rather than the Glens we are stuck with now...

_____________________________


(in reply to mogami)
Post #: 9
RE: Ise / Hyuga conversions - 10/12/2004 6:02:34 AM   
Ron Saueracker


Posts: 12121
Joined: 1/28/2002
From: Ottawa, Canada OR Zakynthos Island, Greece
Status: offline
quote:

ORIGINAL: Mogami

Hi, There are only so many slots for aircraft types. In my modified scenario I removed the Jean and installed the Paul, Then I added a group for each BB (but do not assign them to BB or you will have to do the conversions)
I also added the Tabby. You have to decide what aircraft types to include because the bitmap only has room for art for so many. (Subchaser did the art and he is most excellent)


Mogami. Any chance you can send Lemurs your modded data? I've always agreed with you on the Ise conversions being pointless unless they were the strike version. Not much point converting them into CS BBs.

_____________________________





Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan

(in reply to mogami)
Post #: 10
RE: Ise / Hyuga conversions - 10/12/2004 4:17:25 PM   
KPAX


Posts: 735
Joined: 6/3/2004
From: Where the heart is; Home of the Fighting Irish
Status: offline
The conversion of the CS and ISE is done how ?

1. Like the conversion of the AKs to ARs, etc ? An option that you have to select ? Or,

2. Is it like an upgrade to any other ship, and is automatic if you have YES selected, and are in port with <5 SYS damage ?

Do not want to convert by accident.

_____________________________

"War makes Heros on both sides." Hero (the movie)



Thanks !!

KPAX

(in reply to Ron Saueracker)
Post #: 11
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Ise / Hyuga conversions Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.844