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Tin Soldiers: Alexander The Great Now Available!

 
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Tin Soldiers: Alexander The Great Now Available! - 10/8/2004 8:45:20 AM   
David Heath


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From: Staten Island NY
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Tin Soldiers: Alexander The Great Now Available! The World’s Greatest Conqueror: You?

Staten Island, NY, October 8th, 2004 - Matrix Games (www.matrixgames.com) and Koios Works (www.koiosworks.com) are very pleased to announce that the innovative new wargame, Tin Soldiers: Alexander the Great, has been released and is now available for sale through the Matrix Games Online Store.

Tin Soldiers: Alexander the Great™ is easy to learn but difficult to master. It places you in the role of Alexander the Great during his conquest of the known world. Guide Alexander through his grand campaign from inheriting his father’s legacy at the battle of Thebes to his conquest of Darius III and the Persian Empire through his last great battle at the Hydaspes, in the heart of Asia against the Indian army of King Porus.

David Heath, Director of Operations for Matrix Games, said “Greece and all of Asia await your conquests. The opportunity to re-make one of the most unique chapters in history is now just a few clicks away, so head over to our online store and find out your destiny.”

Tin Soldiers: Alexander the Great™ uses an innovative multi-phase turn-based system. As you play, the campaign unfolds before you with cinematic cut-scenes and three dimensional panoramas of the battlefields. Each battle is based on the historical terrain and troop placements, but the campaign allows you to make decisions in between battles on which units to reinforce, whether to recruit new units or replace commanders and how many of your resources to focus on training.

Tin Soldiers: Alexander the Great™ includes support for multiplayer over the internet and local network (via TCP/IP). Any of the campaign battles can be selected or players can choose one of the two special multi-player scenarios: Bactria and Elysium.

List of Features

Simultaneous Turn-Based Reaction system to adjust strategy during execution Visually stunning and historically accurate miniatures-oriented art for soldiers and units 3-D historical battlefields Grand Campaign follows Alexander’s conquests from Greece to India

To order, visit the Matrix Games online store at www.matrixgames.com. For more information, visit www.matrixgames.com and www.koiosworks.com.

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RE: Tin Soldiers: Alexander The Great Now Available! - 10/8/2004 2:45:50 PM   
Erik Rutins

 

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From: Vermont, USA
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Purchasing Options and Prices

The game will be available as a Digital Download and priced at $49.99 USD

The game will also be offered as a "Packaged Product" product for $59.99. In fact you can do both a Digital Download and the Packaged Product for $59.99.

In case you do not understand the terms we are using please read below. If you have any questions please post it here.

What is a Digital Download? Our Digital Download service sends you a download link to the master game file once your order is complete. You can use this link to download the game directly to your computer over the internet and start playing right away. The download is available to you for thirty days after your order. No shipping is involved and the game is immediately available for you once the order is complete.

What is the Packaged Product? If all you want is a boxed copy of the game without any digital download, select this choice. If you select "Packaged Product" you will be billed to have the game shipped to you. Our Packaged Product provides you with a DVD box with a CD and your serial number.

The Best of Both Worlds Digital Downloads and Packaged Product! When you select this option you can use our digital download option to get the game right away and start playing. Then have a boxed copy of the game shipped to you as a backup for permanent storage. With a backup, you'll be prepared for whatever comes your way-whether it's a system crash, a computer virus damaging your files or the software simply no longer functioning as it should. You will be billed to have the game shipped in a DVD box with a CD and your serial number.

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to David Heath)
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RE: Tin Soldiers: Alexander The Great Now Available! - 10/15/2004 2:15:06 AM   
supertankerr

 

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I think it is a real bad practice that those of use who do not have broadband internet service should be discriminated against. I would like this new game but once again if I want it I have to pay $10 more than some one who has broadband service. Many have dial up internet service as they live in an areas where only dial up service is available, and we both know that they won't be down loading such a huge file as this game would be, due to time required as well as the frustrations of getting disconnected during the download as typically happens with huge files. So, then they have to pay the full $59.95 to get the disk. I do also know that blank disks are not expensive and even adding the shipping costs of this would not be an addtional $10. So, eventhough I have ordered many games in the past from matrix, I will not be doing so in the future with these kind of pricing policies as I really don't like the idea of being raked over. Your pricing policy should be the same for everyone. I think it should be $49.95 and you would probably get a lot more takers

(in reply to David Heath)
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RE: Tin Soldiers: Alexander The Great Now Available! - 10/15/2004 8:16:04 PM   
Marc von Martial


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Joined: 1/4/2001
From: Bonn, Germany
Status: offline
quote:

So, then they have to pay the full $59.95 to get the disk. I do also know that blank disks are not expensive and even adding the shipping costs of this would not be an addtional $10. So, eventhough I have ordered many games in the past from matrix, I will not be doing so in the future with these kind of pricing policies as I really don't like the idea of being raked over. Your pricing policy should be the same for everyone. I think it should be $49.95 and you would probably get a lot more takers


You don´t only get a "CD", you get a fully boxed product. People not choosing the fully boxed product (downloading) simply pay less because they get less. I fail to see the "discrimination" here.

You should also understand that a fully boxed product does not only have the cost of a "blank CD".

< Message edited by Marc Schwanebeck -- 10/16/2004 1:17:04 AM >


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RE: Tin Soldiers: Alexander The Great Now Available! - 10/20/2004 1:03:35 AM   
ravinhood


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Joined: 10/23/2003
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Here Here I agree $49.95 boxed version shipping and handling included and $39.95 for digital download. ;) Hang in there Jim I'm with yah and Spock believes this is "logical"! ;)

(in reply to Marc von Martial)
Post #: 5
RE: Tin Soldiers: Alexander The Great Now Available! - 10/27/2004 1:41:05 AM   
Cmdrcain


Posts: 1161
Joined: 8/21/2000
From: Rebuilding FLA, Busy Repairing!
Status: offline
quote:

ORIGINAL: supertankerr

I think it is a real bad practice that those of use who do not have broadband internet service should be discriminated against. I would like this new game but once again if I want it I have to pay $10 more than some one who has broadband service. Many have dial up internet service as they live in an areas where only dial up service is available, and we both know that they won't be down loading such a huge file as this game would be, due to time required as well as the frustrations of getting disconnected during the download as typically happens with huge files. So, then they have to pay the full $59.95 to get the disk. I do also know that blank disks are not expensive and even adding the shipping costs of this would not be an addtional $10. So, eventhough I have ordered many games in the past from matrix, I will not be doing so in the future with these kind of pricing policies as I really don't like the idea of being raked over. Your pricing policy should be the same for everyone. I think it should be $49.95 and you would probably get a lot more takers




Come on fella, broadband users pay alot more then dialup users, if factor in that then the game costs us more in that sense since we pay for a fasy connection.



However your looking at it the wrong way, in the essential sense, the REGULAR price is 59.95 thats the standard, boxed game type of price, the plain digital download is a discounted price cause then they don't need to absorb shipping costs.

Theres no discrimination, thats ridiculous...

Btw your examples of a disc costing little and assuming shipping is not much overlooks the cost to pay the wage of the clerks that fill an order and do all the work of sending out the shipment on top of the material costs of disks and the actual shipping cost that can be a couple dollars...

Guess you never ran a business?

< Message edited by Cmdrcain -- 10/26/2004 6:44:04 PM >


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(in reply to supertankerr)
Post #: 6
RE: Tin Soldiers: Alexander The Great Now Available! - 10/27/2004 2:45:07 PM   
ravinhood


Posts: 3891
Joined: 10/23/2003
Status: offline
quote:

Guess you never ran a business?


I have and the cost of wages is always factored in and averaged out over the cost of the product(s). That is why there are wage budgets and projected revenue budgets. It doesn't cost $10 in wages for the clerk to prepare one item for delivery, it's nickels and dimes. A clerk could package 60 packages a minute, given a one minute scale to grab a cd, grab a cd case, put it in the cd case, grab the box, place the cd case in the box, close the box, place it in an envelope and slap a priority sticker on it. If they have a postage machine (and they should if they are shipping bulk shipments), the weight and cost would be pre-calculated, therefore all necessary would be to press the lever to receive a postage label to place in the top right hand corner, place the premade address labels of the addressee that are printed from the computer address data files as orders come in, on the envelope, wallah, game ready to ship. Postal service pickup is provided by the US postal service, they come to the business you have the packages waiting in a hopper and the happy postal clerk takes the whole hopper and leaves you another empty one. So there is no cost to going to the post office to ship the packages. Thus for 1 hours work the company brings in $600 revenue and pays the clerk $5-$7 if that lol.

Here's what the consumer pays for extra in that $10. IDLE time, the times where there are "no orders", "no shipments" and the clerk is sitting on his butt, reading sad sack magazines or some computer gaming magazine waiting on another shipment to be delivered to him/her. Consumers should not have to pay for "IDLE TIME" of workers.

Second thing the "consumer" pays for, the cost of a PC/Printer, something they pay for 100x over, as PC's can last a long long time without need of upgrade to merely print out shipping labels and keep a data file, also shipping labels, hah, probably less than 1/10th of a cent per label when you buy them in bulk, same with shipping envelopes.

All n all the consumer ends up paying for everything, the electricty bill, the water bill, the building maintanence, the building itself, the cute secretary that sits pretty and answers the phone, etc. etc.. lol It's all part of the equation, but, these are factored into the cost of the "product", not the cost of "shipping and handling".

Many a company in the bulk mailing business will rely on shipping and handling fees alone for profit, this I know and it's very common. It's really common on ebay, $8 to $10 shipping charges to send a CD/CASE through "media" mail, lol costs $1.49 to do this and they profit $6.50 to $8.50 in pocket. The media is sold at cost, for whatever value it is, many will sell them for .99 cents and then charge outlandish shipping and handling fees.

Mainly the bulk of costs goes into the "price of the product" and should not go into the price of shipping and handling. Shipping and handling is merely "free money" in most cases, it's the easiest, low cost, low effort part of most businesses and the cost for some is rediculously high. Matrix for example. We all know there really aren't much costs in designing or programming the game itself, these games have been sold from publishers for $5 to $10 for many years, and then royalties delivered to the programmers based on sales. With direct sales, the developers are now drawing in not only the $5 to $10 per game to create (cd/case/boxing/no flippin maual), they are also drawing in every dime from the middleman down to the retailer, thus, $20 to $30 more dollars profit per item (in Matrix case more like $30 to $40) and then they want to tack on an "extra $10" on us for shipping and handling? lol no way.

It's not "our" fault they will not get as many sales by being direct sales, thus, it should not be handed to the few of us that would buy the games by direct purchasing to have to "make up" for those losses. That's totally wrong in the fair consumers rights eyes, and profits will adjust accordingly over time.

Your average consumer has "set prices" in their minds, it's why there are sales and price drops (Walmart's anyone), the average consumer will go where the best price for the best quality is. Many will take price over quality most of the time. So prices like Matrix has are for the most unconcerned with prices, accepting any price for what they perceive as "quality", yet, in most cases, it's the same ole pc game, littered with bugs and flaws and an AI lacking in any challenge.

(in reply to Cmdrcain)
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