sven6345789
Posts: 1050
Joined: 3/8/2004 From: Sandviken, Sweden Status: offline
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i remember that in Victory Games "Pacific War", Night attacks were only allowed for 1. japanese bomber units with high experience (in WITP terms 75-80+ average experience)against TFs only; 2. allied high experience fighters (easy one, use only suadrons designated as night fighters) and 3. The strategic bombing campaign (handled abstractly in the game; you had to attack about ten times with high altitude day raids until you were allowed to change the table for the die roll, meaning you changed to the low altitude night firebombing technique that took out the japanese industry) this is difficult to transfer into game terms, but could be represented by being allowed to change to night bombing around lets say 01/01/45 or 03/01/45, giving the japanese some breathing time. since the availability of missions can be restricted (take a look at mines dropped from the air) and since it is exploited this way the following restrictions should be implemented a) night attacks by bombers allowed only for the japanese (average experience at least 75-80) against naval targets only. b)night fighter missions only allowed for units so designated or visible (both sides) c) strategic bombing missions against the japanese homeland allowed to take place at night only after a set date (city attacks) otherwise, give it an enormous penalty for crews below experience 75-80 (like the one for skip bombing)
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Bougainville, November 1,2,3,4,5,6,7,8,9. It rained today. Letter from a U.S. Marine,November 1943
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