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All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Don't need no stinking patches! Page: [1]
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Don't need no stinking patches! - 10/19/2004 11:34:47 PM   
Greco, Thomas A


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From: Irvine Ca
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I lost two good PBEM games to patch rumoritis. This is a good game now. It is head and shoulders better than UV and a quantum leap above Pac War. It is playable now. Since losing those two opponents I got myself two more and we are almost into 42 already. Isn't anyone else tired of dec 1941? I think some of you guys won't be happy until we have the tank farms and fueling dock at Pearl, the drydock for Pennsylvania, and maybe the Tojo Ice Company on GC. Personally I'll keep playing this game as is even though there are no tennis racquets on the courts at Imphal. IMHO.

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RE: Don't need no stinking patches! - 10/19/2004 11:35:50 PM   
The Dude

 

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I support the preceding statement whole heartedly

(in reply to Greco, Thomas A)
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RE: Don't need no stinking patches! - 10/19/2004 11:37:32 PM   
Xargun

 

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quote:

ORIGINAL: Greco, Thomas A

I lost two good PBEM games to patch rumoritis. This is a good game now. It is head and shoulders better than UV and a quantum leap above Pac War. It is playable now. Since losing those two opponents I got myself two more and we are almost into 42 already. Isn't anyone else tired of dec 1941? I think some of you guys won't be happy until we have the tank farms and fueling dock at Pearl, the drydock for Pennsylvania, and maybe the Tojo Ice Company on GC. Personally I'll keep playing this game as is even though there are no tennis racquets on the courts at Imphal. IMHO.


Are those items in then new patch ?? Or the next one ???

I, for one, know what you mean.. I am weighing the issue of starting over (yet again) with the new patch.. We are in mid jan 42 so I'm not sure.. I have so many advantages (as japan) since sinking 4 BBs and 3 CVs I'm not sure I want to start over... But I may have to, depending on how compatible the patch is with old games... V1.20/.21 wasn't very compatible with 1.00 and we started over... We will have to see.

Xargun

(in reply to Greco, Thomas A)
Post #: 3
RE: Don't need no stinking patches! - 10/19/2004 11:39:32 PM   
Tankerace


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I am starting over, but only because of the leader bug. Doing a detailed check, I found that my entire officer core has been eaten to the bone. Many of my best commanders are lost and gone forever, so I would be hurting myself if I didn't restart.

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Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med

Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.

(in reply to Xargun)
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RE: Don't need no stinking patches! - 10/19/2004 11:43:23 PM   
pasternakski


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Sorry to disagree with anyone, but I find this game to be unplayable until the leader leak is repaired and ground combat retreats are made sensible.

I don't care much about the rest (ASW effectiveness and the above-32,000 ft. bombing bug, for example).

(in reply to Tankerace)
Post #: 5
RE: Don't need no stinking patches! - 10/19/2004 11:52:24 PM   
KPAX


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I kinda agree with the both sides. Sounds like Kerry, huh ? (Ok. sorry about that comment )

I have a game that we are at 2-27-42. I have not spoken with my oppenent, but do not think that we will start over. We are having fun, the game is moving well.

I am holding off on starting two other games. The patch is important and I can wait to start those games.

Once you get to early to mid January 42 you have invested, what 40 - 100 hours, already ? That is the worst part of the game, the start and all the work that needs to go into it.

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Thanks !!

KPAX

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RE: Don't need no stinking patches! - 10/20/2004 12:31:15 AM   
Chaplain

 

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It's a great game as is, but the leader-leak thing is crushing. I'll restart for that reason alone.

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RE: Don't need no stinking patches! - 10/20/2004 12:32:40 AM   
Peter Fisla


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I'm playing Allied campaign against AI; currently 5/1/42 so I'm a bit commited at this point not sure about restarting a campaign - I have already commited a lot of energy in fighting against Japs. I control Wake I. , Marcus I,; Sunk 355 Japanese ships and I have major commitment to Port Moresby where Japs are giving my hard time...I'm loosing by 2:1 until I start wining I'm not starting again :) So no OOB changes for me for a while though I could use some bug fixed :D

(in reply to KPAX)
Post #: 8
RE: Don't need no stinking patches! - 10/20/2004 12:41:04 AM   
rogueusmc


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I plays my game...then I plays my game some more...patch comes out, I patches my game...then I plays my game some more...I enjoys my game...

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Gen. William Thornson, U.S. Army


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RE: Don't need no stinking patches! - 10/20/2004 1:20:20 AM   
Greco, Thomas A


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From: Irvine Ca
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Won't the leader leak bug be a patch that does not require a re-start? Its not an OOB issue. Are their any other non OOB issues or bugs that we know can not be fixed without a restart?

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"Have fun storming the castle." Miracle Max

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Post #: 10
RE: Don't need no stinking patches! - 10/20/2004 1:39:25 AM   
Tankerace


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The leader leak in itself shouldn't require a restart. But if your game is as screwed from it as mine was, you might as well. It would take me so long to replace all the leaders I lost, its just not worth it. PLus, several of my awsome guys are just gone, nowhere to be found.

_____________________________

Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med

Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.

(in reply to Greco, Thomas A)
Post #: 11
RE: Don't need no stinking patches! - 10/20/2004 2:17:12 AM   
Greco, Thomas A


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From: Irvine Ca
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I havn't had ( or maybe just havn't noticed) the leader leak problem yet. What happens, what triggers it, and can you avoid it?

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"Have fun storming the castle." Miracle Max

(in reply to Tankerace)
Post #: 12
RE: Don't need no stinking patches! - 10/20/2004 3:35:05 AM   
Platoonist


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Basically famous personalties like Halsey, Spruance, Nimitz can vanish without a trace from your leader pool. I think they go off to fight evil in another dimension. They have mine anyway.

However some of these Japanese leaders that have been crossing over to my side are pretty darn good in the L & I department. (Leadership and Inspiration) Besides I'm up to June '43. hate to turn back the clock now.

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RE: Don't need no stinking patches! - 10/20/2004 4:01:45 AM   
Tankerace


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That's on the surface. Take an individual look at EACH of your ships. ABout 1 in 4 have their CO replaced. Its insane.

_____________________________

Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med

Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.

(in reply to Platoonist)
Post #: 14
RE: Don't need no stinking patches! - 10/20/2004 2:56:04 PM   
captskillet


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quote:

I plays my game...then I plays my game some more...patch comes out, I patches my game...then I plays my game some more...I enjoys my game...


Amen rogue!!!!

This time of year is tough, football to be watched and enjoyed and now duck season starts in 2 weeks and I haven't even worked on my duckblind yet because of WITP..there just aint enough hours in the day!!!!!

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"Git thar fust with the most men" - Gen. Nathan Bedford Forrest


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RE: Don't need no stinking patches! - 10/20/2004 3:10:22 PM   
PJJ

 

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I think there's no point in playing WitP until the leader bug has been fixed - it's a real game killer bug. I've stopped both my PBEM and AI games because my officer corps is simply ruined. Many of my best high-ranking officers are gone (including Nimitz and two of the best Carrier Captains), and 1/4 of my submarines are commanded by Japanese 2nd Lieutenants. This is so annoying that I'll play only BiN until the patch is out!

Another game-killer bug is the auto convoy issue in small scenarios: they are practically unplayable at the moment.

I don't give a damn about some minor OOB & TOE fixes(that seem to be life and death issues to some fanatics) and other cosmetic improvements until these major game-killers are fixed.

_____________________________

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-French General Auguste Ducrot before the Battle of Sedan, September 1870

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RE: Don't need no stinking patches! - 10/20/2004 5:25:24 PM   
ZOOMIE1980

 

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quote:

ORIGINAL: PJJ

I think there's no point in playing WitP until the leader bug has been fixed - it's a real game killer bug. I've stopped both my PBEM and AI games because my officer corps is simply ruined. Many of my best high-ranking officers are gone (including Nimitz and two of the best Carrier Captains), and 1/4 of my submarines are commanded by Japanese 2nd Lieutenants. This is so annoying that I'll play only BiN until the patch is out!

Another game-killer bug is the auto convoy issue in small scenarios: they are practically unplayable at the moment.

I don't give a damn about some minor OOB & TOE fixes(that seem to be life and death issues to some fanatics) and other cosmetic improvements until these major game-killers are fixed.


"and 1/4 of my submarines are commanded by Japanese 2nd Lieutenants. "

This is about the funniest thing I've ever seen in a game. And my Japanese 2nd Lt commanded subs have sunk several of their own country's ships! LOL!

Agree on OOB. I could really care less (except for having those C46 units available in the CBI). In fact, I wish we had more "builder" capability. I'd prefer to form my own units after the initial start, from the pool.....

(in reply to PJJ)
Post #: 17
RE: Don't need no stinking patches! - 10/20/2004 7:25:45 PM   
TommyG


Posts: 273
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From: Irvine Ca
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The whole leader thing is gamey to begin with. No one knew who would be a great leader until after the war started and they could prove it in the event itself. To sort through a list looking for a 65+ bomber CO is just plain BS. There should at least be an option to randomize leaders so you have to learn from the experience of this game who to put in command and not rely on what history has told us.

(in reply to PJJ)
Post #: 18
RE: Don't need no stinking patches! - 10/20/2004 8:08:24 PM   
byron13


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I don't know about the leadership thingey being gamey. You know the leadership and inspiration values, which you would have a good guess about after they'd served ten or twenty years in the service. There are other ratings that you cannot quantify, but are revealed to you only in the description of the person, e.g., aggressive and best suited to lead a fighter squadron. You can't quantify those attributes and never will (unless, I guess, you peek at the database).

I'm with Greco to the extent that the game is playable now. I haven't had a serious leader leak - haven't noticed it anyway - and I'm into February of '43.

However, I will be starting over because (i) I started with the AI on "historical," which hasn't proven to be a contest, and (ii) I started with the AI having no replacements. While I may have overcome the replacement problem, I peek at the Japanese air forces show that they are horribly depleted. I've just built up too much of an advantage. I can invade anywhere without any real fear of air attack. I think I've had too much of an advantage in the first year of the war, and I'm starting over with harder AI and making sure the Japanese get all of their replacements. Plus, I'd like to have my BBs get some radar on upgrades and maybe have more balanced surface combat. I regret losing a whole year of the war, but finishing the present game presents no challenge.

(in reply to TommyG)
Post #: 19
RE: Don't need no stinking patches! - 10/21/2004 5:49:30 AM   
TommyG


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From: Irvine Ca
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I look back at all the commanders in the real event that had 20 plus years of excellent officer efficiency reports but got sacked when the lead started flying. Peacetime performance tells you nothing about combat command. I ask any of you guys that have been in combat whether you could tell who had it and who didn't before they were in the sh#*t. In the American depression era military saving money and not breaking anything got you promoted, not risk taking, no matter how calculated. A hugh number of sub comanders were transferred or promoted out of the fleet because they lacked aggressive instincts. Now in our game we get to know ahead of time who's who. IMHO its an unfair advantage.

(in reply to byron13)
Post #: 20
RE: Don't need no stinking patches! - 10/21/2004 7:28:13 AM   
Platoonist


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I'm playing the Japanese AI on the hardest setting and it still isn't much of a contest. The Kido Butai spent most of the first six months of the war running circles around Borneo, and Celebes, flailing occasionally at empty level one airbases while trailing smoke (from accumulated system damage)with zero level fuel bunkers to boot. In July '42 I personally intervened and had it put into port. I think the AI in Pacwar did a better job of concentrating it's precious carrier resources. Hope there are at least a few improvements to the AI in the next patch.

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RE: Don't need no stinking patches! - 10/31/2004 5:37:34 AM   
TommyG


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Would it be possible to have a game without an AI? After playing a couple of months you usually have it creamed even on the hardest level. So woulldn't ait be possible yo have an upgrade without yhe AI?

(in reply to Platoonist)
Post #: 22
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