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HE kill number - 11/2/2004 5:28:28 PM   
Alby


Posts: 4855
Joined: 4/29/2000
From: Greenwood, Indiana
Status: offline
how much affect does changing the HE kill number affect small mortars?
meaning how big a change does it take to notice the change...
did that make sense??

< Message edited by Alby -- 11/2/2004 10:28:42 AM >


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RE: HE kill number - 11/2/2004 6:42:59 PM   
m10bob


Posts: 8622
Joined: 11/3/2002
From: Dismal Seepage Indiana
Status: offline
Hi Alby..How do you like the rain today?(I'm psychic).
I have doubled the HE on small mortars before I noticed anything remotely "realistic",(or changed at all).

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RE: HE kill number - 11/2/2004 10:42:54 PM   
Alby


Posts: 4855
Joined: 4/29/2000
From: Greenwood, Indiana
Status: offline
dismal seepage indiana huh??? LOL
where is that???

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RE: HE kill number - 11/3/2004 2:24:19 AM   
BryanMelvin

 

Posts: 1555
Joined: 7/28/2000
From: Colorado, USA
Status: offline
You may notice graphic explosion changes increasing or decreasing the HE Kill too

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RE: HE kill number - 11/5/2004 3:17:59 AM   
Svennemir

 

Posts: 542
Joined: 11/2/2001
From: Denmark
Status: offline
I suspect that small changes in WARHEAD value for small mortars might help light mortars more than similar changes in KILL value, but then it's been a while since I tinkered with these things.

(in reply to BryanMelvin)
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