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Build a mountains with Mountanizer

 
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Build a mountains with Mountanizer - 11/7/2004 10:10:34 PM   
Sergio Castaldi

 

Posts: 99
Joined: 11/22/2001
From: Naples,Italy
Status: offline
My dears friends,


can you help me to building a map with Mountanizer, the program of SDQuickies ?

This is my problem: j have processed the map and the program has raise the entire map to level 60. Now j want to build all the 6 level of the mountains but j don't remember how j can do this. Can you help me step by step ? Yes j know j must return on the Spwaw Map Editor, but how j must to operate on the map (in the Spwaw Map Editor) to have all the 6 levels of hills ? J remember that the Mountainizer work fine with the ver 7.1.

J hope you can help me.

J wait for an your e-mail


Sergio
Post #: 1
RE: Build a mountains with Mountanizer - 11/7/2004 11:25:16 PM   
Orzel Bialy


Posts: 2664
Joined: 4/4/2002
From: Wisconsin USA
Status: offline
Sergio,

Mountainizer is a great tool but requires a lot of advance planning.

When you start with the original map you want to make only the hill formations that will be the "peaks" or "hilltops" of your planned mountain ranges. Then you run it through the mountainizer program so that the level 30's become level 60's, etc etc. and then you can use the editor to make the "lower" levels of the mountain range.

_____________________________


(in reply to Sergio Castaldi)
Post #: 2
RE: Build a mountains with Mountanizer - 11/11/2004 12:56:20 AM   
Sergio Castaldi

 

Posts: 99
Joined: 11/22/2001
From: Naples,Italy
Status: offline
Orzel,

thank you very much for your help. Fradar has send me an e-mail where he has well explaning the procedure to build mountains with SDQuickies Mountanizer. J'm building some mountainous map. J wish that you'll test one or two scenarios j'm preparing.

Are you agree ?

Sergio

(in reply to Orzel Bialy)
Post #: 3
RE: Build a mountains with Mountanizer - 11/12/2004 8:40:23 PM   
RolandRahn_MatrixForum

 

Posts: 588
Joined: 3/18/2001
From: Beloit, USA
Status: offline
OK, I know it is a stupid question, but where do I find this Mountanizer?

Thanks in advance,
Roland

(Who thinks about creating a 2nd account that would only be used to ask such questions)

(in reply to Sergio Castaldi)
Post #: 4
RE: Build a mountains with Mountanizer - 11/13/2004 1:47:55 AM   
Sergio Castaldi

 

Posts: 99
Joined: 11/22/2001
From: Naples,Italy
Status: offline
Roland,

Send me an e-mail. J'll send SDQuickies to you.

Bye

Sergio

(in reply to RolandRahn_MatrixForum)
Post #: 5
RE: Build a mountains with Mountanizer - 11/13/2004 5:45:42 AM   
Banjo

 

Posts: 717
Joined: 3/10/2001
From: Southwest Missouri
Status: offline
I have recently started playing SPWAW again, after about a year or so of very infrequent play. About 2 orso years ago was dabblling with map creation, and was having some success with Freds editor for increasing map elevations, but got frustrated with the program. It was a great program but took too much time to master, and I did not have the time. So after a few years of absence from the forums, hearing about this mountainizer program has got me itching to give map making another try. So Sergio, if you would, I'd like to get a copy of this program also, and would be glad to send you an email if that would be alright. Thanks!!

(in reply to Sergio Castaldi)
Post #: 6
RE: Build a mountains with Mountanizer - 11/13/2004 1:20:10 PM   
Orzel Bialy


Posts: 2664
Joined: 4/4/2002
From: Wisconsin USA
Status: offline
quote:

ORIGINAL: Sergio Castaldi

Orzel,

thank you very much for your help. Fradar has send me an e-mail where he has well explaning the procedure to build mountains with SDQuickies Mountanizer. J'm building some mountainous map. J wish that you'll test one or two scenarios j'm preparing.

Are you agree ?

Sergio


Sergio,

I will be glad to assist you by testing your scenarios.

_____________________________


(in reply to Sergio Castaldi)
Post #: 7
RE: Build a mountains with Mountanizer - 11/13/2004 9:26:45 PM   
RolandRahn_MatrixForum

 

Posts: 588
Joined: 3/18/2001
From: Beloit, USA
Status: offline
Hi Sergio,

thanks for your kind offer, but I already found it via a google-search.

Roland

quote:

ORIGINAL: Sergio Castaldi

Roland,

Send me an e-mail. J'll send SDQuickies to you.

Bye

Sergio

(in reply to Sergio Castaldi)
Post #: 8
RE: Build a mountains with Mountanizer - 11/16/2004 12:12:17 AM   
Sergio Castaldi

 

Posts: 99
Joined: 11/22/2001
From: Naples,Italy
Status: offline
Ok Ronald,

Banjo send me a pvt message with your e-mail


Sergio

(in reply to RolandRahn_MatrixForum)
Post #: 9
RE: Build a mountains with Mountanizer - 11/24/2004 9:14:59 PM   
Banjo

 

Posts: 717
Joined: 3/10/2001
From: Southwest Missouri
Status: offline
Thank you for the response Sergio, but I also found the program online. I was looking for Mountainizer, not knowing it was a part of Sdquickies. One thing I have noticed while using it though, is that I found it is easier to start building my mountains with the SPWAW editor by building the highest elevations up to level 3, or lower depending on what my highest elevation will be and then raising the map and bulding the next lower elevations, if that makes sense. The thing to watch out for is that if you raise hexes one at a time it can leave slopes in flat terrain. I had no luck in raising the whole map to the max elevation then carving out the terrain. This is the program I have been waiting for!!

(in reply to Sergio Castaldi)
Post #: 10
RE: Build a mountains with Mountanizer - 12/17/2004 7:40:06 PM   
Danny Boy


Posts: 78
Joined: 12/15/2004
From: Dorset, England
Status: offline
At risk of being expelled from the forum.......

I appreciate that SPWaW is now a Windows based game, but SPWW2 has a multi level ability...can't this be implemented into SPWaW?

Cheers!

_____________________________

... "'Broadsword', stop shagging around and get on with the mission!"

(in reply to Banjo)
Post #: 11
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