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Ammo resupply....Lightning in Norway

 
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Ammo resupply....Lightning in Norway - 6/14/2000 8:34:00 PM   
VaShooter

 

Posts: 4
Joined: 6/14/2000
From: Chesapeake, Va
Status: offline
Does ammo resupply work the same as in previous versions of SP? I'm playing the Lightning scenario and am trying to figure out how to resupply the Germans woefully inadequate ammo supply. I've noticed that by placing my unit on the ammo dump, I get small amounts of ammo each turn, is there a way to increase the rate of resupply? Do I have to be in the same hex or will it work from an adjacent one? Any help/advice appreciated! dt

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"Cry havoc and release the poodles of war!!!"
Post #: 1
- 6/14/2000 8:49:00 PM   
Larry Holt

 

Posts: 1969
Joined: 3/31/2000
From: Atlanta, GA 30068
Status: offline
Units will supply when adjecent. There seems to be a set resupply rate and it is low (2 - 4 rounds per turn). There isn't anything you can do about it. ------------------ An old soldier but not yet a faded one. OK, maybe just a bit faded.

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Never take counsel of your fears.

(in reply to VaShooter)
Post #: 2
- 6/14/2000 9:24:00 PM   
Billy Yank

 

Posts: 151
Joined: 5/18/2000
From: Northern Virginia, USA
Status: offline
quote:

Originally posted by VaShooter: Does ammo resupply work the same as in previous versions of SP? I'm playing the Lightning scenario and am trying to figure out how to resupply the Germans woefully inadequate ammo supply. I've noticed that by placing my unit on the ammo dump, I get small amounts of ammo each turn, is there a way to increase the rate of resupply? Do I have to be in the same hex or will it work from an adjacent one?
It will work from an adjacent hex. One thing I noticed in this scenario is the ammo packs drop in such a way that you can get some units adjacent to two packs at the same time. This doubles the resupply rate. ------------------ Billy Yank I don't define "my own" the way you want me to.

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Billy Yank
"If more of us valued food and cheer and song above hoarded gold, it would be a merrier world."
-- Thorin Oakenshield

(in reply to VaShooter)
Post #: 3
- 6/15/2000 2:29:00 AM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
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You have answered the question well, gentlemen. Nothing for me to add...Wild Bill ------------------ In Arduis Fidelis Wild Bill Wilder Coordinator, Scenario Design Matrix Games

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In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant

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Post #: 4
- 6/15/2000 4:27:00 AM   
VaShooter

 

Posts: 4
Joined: 6/14/2000
From: Chesapeake, Va
Status: offline
Thanks to all who answered. I'm busy experimenting with many things about this game and that takes one more off the list... Off once more to fiord country.

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"Cry havoc and release the poodles of war!!!"

(in reply to VaShooter)
Post #: 5
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