UncleBuck
Posts: 633
Joined: 10/31/2003 From: San Diego, CA, USA Status: offline
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I do not think that is the case. I see them being reduced only when I have killed or disabled a Much Larger Enemy force. If I have the proper defensive units to defend a position I have seen even poorly supplied troops hold off and punish 3 to 1 odds, for weeks. Get a good Arty LCU, An engineer unit to repair stuff, an HQ, and an Inf. Division and maybe an Arm unit and it is a tough nut to crack if the starting Fort is 7+. Once it goes below 7 however I have seen fort levels go down rapidly. I think fort levels work such- Level 1, Fox Holes and sand bags, light discipline. Level 2- trenches, and small cleared fire zones., Level 3- Same as two but larger fields of fire and presighted Artillery, barbed wire, Level 4- Add in Sand bag Bunkers, and supply points, Level 5- Some Concrete or hardened positions, Level 6- More hardened positions, and the beginnings of interlocked defensive fire, Level 7- Interlocked fire and large field of fire, good communications and spotting Level 8 Almost all hardened positions, good supply and communication. Level 9 All Hardened positions, excellent communication, completely integrated defensive strategy, efficient reserve positions and ammo supplies. But hey I could be all wrong. UB
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