Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Prussian economic manipulation

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Empires in Arms the Napoleonic Wars of 1805 - 1815 >> Prussian economic manipulation Page: [1]
Login
Message << Older Topic   Newer Topic >>
Prussian economic manipulation - 11/24/2004 4:35:44 AM   
Barbu

 

Posts: 46
Joined: 10/14/2004
From: Montreal, Canada
Status: offline
Is it just me or the amount of manpower required for a +PP manipulation doesn't make sense? It's greater than Austria's or Russia's requirements. I know Prussia can store manpower, but still it doesn't increase the total input.
Post #: 1
RE: Prussian economic manipulation - 11/24/2004 5:48:08 AM   
donkuchi19


Posts: 1062
Joined: 3/14/2004
From: Cleveland, Ohio
Status: offline
Since Prussia can store manpower, it can afford more for manipulation. If you are not spending the $ and have extra manpower in storage, it is easier for Prussia to spend manpower for PP adjustment.

They can use previous stored manpower to make up the difference when they do manipulate unlike Austria and Russia.

< Message edited by donkuchi -- 11/23/2004 10:48:58 PM >

(in reply to Barbu)
Post #: 2
RE: Prussian economic manipulation - 11/24/2004 8:04:43 AM   
Barbu

 

Posts: 46
Joined: 10/14/2004
From: Montreal, Canada
Status: offline
Well we've always played with the militia conversion option so the ability for Prussia to store manpower is semi useful, but hardly warrants such a huge difference in cost compared to a power such as say, Spain, with a comparable economy and relative strength.

< Message edited by Barbu -- 11/24/2004 6:05:09 AM >

(in reply to donkuchi19)
Post #: 3
RE: Prussian economic manipulation - 11/24/2004 9:59:53 AM   
Ozie

 

Posts: 95
Joined: 9/3/2003
From: Finland
Status: offline
The militia conversion really negates the Prussia's ability to store manpower. What it is good for with militia conversion? Anyone?

You can "store" all the manpower you want by making them militia and putting them to garrisons. When you have the money make them infantry.

I personally like the rule of the conversion but to play with it is to screw Prussia.

< Message edited by Ozie -- 11/25/2004 5:49:53 PM >

(in reply to Barbu)
Post #: 4
RE: Prussian economic manipulation - 11/24/2004 7:18:54 PM   
Titi

 

Posts: 153
Joined: 9/15/2001
From: Montréal
Status: offline
The problem with milita conversion is that once you are at war, you may not convert anything. So it won't help against surprise attack. Prussian storage can help in this case, even more if GB is giving funds and so what look like an easy campaign against light force can turn into a fight against a full army that also include cavalry and guards.

Second, you can plan against the militia coming (where and when), something you can't do against prussian storage.

Conclusion for me : two differents solutions for excess manpower.

(in reply to Ozie)
Post #: 5
RE: Prussian economic manipulation - 11/25/2004 12:55:37 AM   
Barbu

 

Posts: 46
Joined: 10/14/2004
From: Montreal, Canada
Status: offline
I'd say the surprise effect is very questionable, unless the quality of the oppositon is pretty weak. A serious opponent of Prussia can make a fair guesstimate of the force they are expecting to encounter.

Beyond some meager maintance and supply savings, there is very little reason for saving up manpower. Saved up manpower means delayed reinforcements, which is a greater problem than the ability to "suprise" your opponent is an advantage. If you're at peace, you can convert militia. If you're at war, chances are you'll want the reinforcements *NOW* as militia rather than save them up for infantry in 6 months or cavalry in 8 should you get the funding. 6 months is an awfully long time to wait for a "maybe" (funds) in a war - they are often over before that.

I don't have my game sheets with me right now but I remember that manipulating at +2 for Prussia was prohibitive, at least compared to other countries. Since the victory points requirements scale up in proportion depending on if you use economic manipulation or not, I'd say that this isn't a feature that is working as intended.

(in reply to Titi)
Post #: 6
RE: Prussian economic manipulation - 11/25/2004 2:08:27 AM   
Pippin


Posts: 1233
Joined: 11/9/2002
Status: offline
Now I am curious of what is the normal manipulation prefered for Britain. I went through a time where I started keeping things on +2 and letting it sit there. But then I migrate to leaving my manipulation on +1. While it sucks losing on VPs on the one hand, the extra manpower allows me to have a somewhat better defence not just for those emergencies, but also for the offensive. I will try to prevent any early battles with France, but if she is out ther slashing everyone to bits, I will hop into the fire and try to even things out. Besides, those extra units can help bring home VPs from actual battles. So sometimes you are nailing 2 birds with one musket so to speak.

_____________________________

Nelson stood on deck and observed as the last of the Spanish fleets sank below the waves…

(in reply to Barbu)
Post #: 7
RE: Prussian economic manipulation - 11/25/2004 10:19:52 AM   
Norden_slith


Posts: 166
Joined: 8/27/2003
From: expatriate german
Status: offline
I think, it's one of EiA many faults/flaws (yes, there are plenty, but it's still my favored game).

Of course, militia should be able to be converted, as the rules are, everything would be illogical.

The problem is, that no limits to a countries total mobilised manpower exists. There is no limit like (mapowerbase x 8) or, even better, a price for upkeep for all these forces. Sure, you pay for corps, but you could stowe away hundreds of factors in garrisons for zero money. Prussia wasnt allowed to build an army and thus trained troops and send them home again, but in the game, Prussia can do it al the time and for different reason. The real problem with all these raised troops is, that they are taken from a countries production, which would suffer greatly from this loss of manpower. So we are dealing with fiction here and Prussias system doesn't really have a place here.

Norden

(in reply to Pippin)
Post #: 8
RE: Prussian economic manipulation - 11/25/2004 1:10:16 PM   
ktotwf

 

Posts: 182
Joined: 6/25/2004
Status: offline
Could someone explain all of this in plain English for me? I am not quite following the debate here.

(in reply to Norden_slith)
Post #: 9
RE: Prussian economic manipulation - 11/25/2004 7:51:51 PM   
Titi

 

Posts: 153
Joined: 9/15/2001
From: Montréal
Status: offline
quote:

ORIGINAL: Barbu

I'd say the surprise effect is very questionable, unless the quality of the oppositon is pretty weak. A serious opponent of Prussia can make a fair guesstimate of the force they are expecting to encounter.


I disagree on this, having one or more corps appearing near the border in a national bypassed city is enough either to force france to move first ans so losing the double move bonus or either destroying a supply line and putting an end to an invasion plan.

quote:

Beyond some meager maintance and supply savings, there is very little reason for saving up manpower. Saved up manpower means delayed reinforcements, which is a greater problem than the ability to "suprise" your opponent is an advantage. If you're at peace, you can convert militia. If you're at war, chances are you'll want the reinforcements *NOW* as militia rather than save them up for infantry in 6 months or cavalry in 8 should you get the funding. 6 months is an awfully long time to wait for a "maybe" (funds) in a war - they are often over before that.


You have militia that may appear the first month, infantry the third and cavalry between then after. And those are mobile if in a corps. That simple threat is enough to force the invading power, often France to turn the invasion into a long battle of siege and prussia has a lot of fortress.
So it can't be a bliezkrieg campaign against Prussia except maybe for Austria; even more if main prussian army is refusing batlle and retreating. That force France to advance far into Prussia and leave mainland France more open for backstab, even more if GB transport those fleeing Prussian corps.

France can hurt Prussia but with the ability to store MP, Prussia with some help (GB) can stay for a very long fight, what France isn't wanting. Another country invaded won't have more than ten steps to do this trick, and once done can't do it for another three months.

(in reply to Barbu)
Post #: 10
RE: Prussian economic manipulation - 11/25/2004 10:08:48 PM   
Barbu

 

Posts: 46
Joined: 10/14/2004
From: Montreal, Canada
Status: offline
quote:

ORIGINAL: Titi


I disagree on this, having one or more corps appearing near the border in a national bypassed city is enough either to force france to move first ans so losing the double move bonus or either destroying a supply line and putting an end to an invasion plan.


Prussia isn't Russia. The whole country is about 6 areas wide at it's largest, and the first few cities facing France are all capitals that will have to be occupied.

What's more, a threat like this on the supply lines isn't much different than dropping a corps with a few factors.

I also find it very questionable to save up manpower for the hypothetical situation where the french would bypass border cities, along with the fact that what it may accomplish if he does is still unkown. Better to have these troops ready to deal with the invasion in the first place.


quote:


You have militia that may appear the first month, infantry the third and cavalry between then after. And those are mobile if in a corps. That simple threat is enough to force the invading power, often France to turn the invasion into a long battle of siege and prussia has a lot of fortress.


I guess you misread what I meant. In your example you aren't saving up manpower, you are spending it. If you are going to spend it, do it BEFORE the war, not after it started. Delayed reinforcements is a bad thing, except for a few factors to drop behind supply lines if he makes the mistake of ignoring some cities. But you don't need many of them, and if you do drop a large contingent, then it becomes a valuable target to destroy and you achieve even less.


quote:


So it can't be a bliezkrieg campaign against Prussia except maybe for Austria; even more if main prussian army is refusing batlle and retreating. That force France to advance far into Prussia and leave mainland France more open for backstab, even more if GB transport those fleeing Prussian corps.

France can hurt Prussia but with the ability to store MP, Prussia with some help (GB) can stay for a very long fight, what France isn't wanting. Another country invaded won't have more than ten steps to do this trick, and once done can't do it for another three months.


Let's just say we disagree there. I just don't agree that saved up manpower and delayed reinforcements will do anything to help Prussia against a french "blitzkrieg". This simply just doesn't match at all with my gaming experience. What Prussia needs in a situation is the largest and best army it can field up front, and as many friends as possible.

< Message edited by Barbu -- 11/25/2004 8:10:44 PM >

(in reply to Titi)
Post #: 11
RE: Prussian economic manipulation - 11/26/2004 4:30:07 AM   
Titi

 

Posts: 153
Joined: 9/15/2001
From: Montréal
Status: offline
quote:

ORIGINAL: Barbu

Prussia isn't Russia. The whole country is about 6 areas wide at it's largest, and the first few cities facing France are all capitals that will have to be occupied.


Partially agree here. Prussia is small but like Russia it's very risky to forage there. And even worse you have so much cities that's you can't trace a supply line without letting a lot of corps behind for sieges and supply security.

quote:

What's more, a threat like this on the supply lines isn't much different than dropping a corps with a few factors.


Not really, a corps may be engaged or besieged, and a good player will try to beat it for PP. A city without any fortress will more likely be bypassed first because it's not a threat and there is nothing to gain.

quote:

I also find it very questionable to save up manpower for the hypothetical situation where the french would bypass border cities, along with the fact that what it may accomplish if he does is still unkown. Better to have these troops ready to deal with the invasion in the first place.


French generally avoid the fortress level 2 facing them, just covering it and try to gain speed and some forage by moving in the south by saxony. The coast is full of ports, small fortress and maybe the threat of a landing. It's not the best way to move and maintain a supply line for an invader securely.


quote:

I guess you misread what I meant. In your example you aren't saving up manpower, you are spending it. If you are going to spend it, do it BEFORE the war, not after it started. Delayed reinforcements is a bad thing, except for a few factors to drop behind supply lines if he makes the mistake of ignoring some cities. But you don't need many of them, and if you do drop a large contingent, then it becomes a valuable target to destroy and you achieve even less.

Let's just say we disagree there. I just don't agree that saved up manpower and delayed reinforcements will do anything to help Prussia against a french "blitzkrieg". This simply just doesn't match at all with my gaming experience. What Prussia needs in a situation is the largest and best army it can field up front, and as many friends as possible.


But it's exactly what a french player want by attacking Prussia. A lot of corps to grab a maximum of PP by land victories. Having a full army against a french invasion is just the best way to be defeated. The only hope of Prussia is his allies. And if french declare a war, it's cause they have a mandatory peace with Napoleon or are busy elsewhere.
What will prevent the french invasion is rather promise of few PP by land battles and a very long and costly war sucking la grande armée deep in Prussia. Just keep a dissuasive force of five full corps with blutcher just out of reach but ready to counterattack any bad move. But keep the others like a strong guerilla/feudal/insurrection forces that can rise from nowhere and even march on Paris.

And having all corps on the map will be a nightmare cause it will cost you a lot in depot maintenance or take some losses for foraging. And it's a very bad way to maintain an alliance just to ask money to your ally every economic phase to pay for your force maintenance while at peace. Cheaper and most efficient to only ask once or twice when at war for the big amount.

Finally if you surrender, you won't have your army cut in two or will be less damaging if the MP and money is still in the bank.

(in reply to Barbu)
Post #: 12
RE: Prussian economic manipulation - 11/26/2004 7:55:49 AM   
Barbu

 

Posts: 46
Joined: 10/14/2004
From: Montreal, Canada
Status: offline
quote:

ORIGINAL: Titi


Partially agree here. Prussia is small but like Russia it's very risky to forage there. And even worse you have so much cities that's you can't trace a supply line without letting a lot of corps behind for sieges and supply security.



For sure, but wether you invade Prussia or Spain or Turkey it's the same: If you're not securing every significant city with a garrison, you're asking for trouble.

quote:


French generally avoid the fortress level 2 facing them, just covering it and try to gain speed and some forage by moving in the south by saxony. The coast is full of ports, small fortress and maybe the threat of a landing. It's not the best way to move and maintain a supply line for an invader securely.


Though there are some subtleties to consider when invading Prussia, the basics is that it's probably still the easiest country to invade, being small and flat, and the other basics that you would apply at invading ANY other major power will still apply: at the very least besiege any city that could be used as a reinforcement point where it would be a major annoyance to you.

And no, a good french player is not going to "avoid" Magdeburg. He's going to start the siege ASAP if he has an available corps so that at the very least the garrison can start to starve as early as possible.

quote:

But it's exactly what a french player want by attacking Prussia. A lot of corps to grab a maximum of PP by land victories. Having a full army against a french invasion is just the best way to be defeated. The only hope of Prussia is his allies. And if french declare a war, it's cause they have a mandatory peace with Napoleon or are busy elsewhere.
What will prevent the french invasion is rather promise of few PP by land battles and a very long and costly war sucking la grande armée deep in Prussia.


Let's make something clear: The smaller the Prussian army is, the less costly it will be for the french.

Reducing damage to your army through peace conditions by keeping it "off the map" is perhaps the only good point about saving up manpower, along with the extremely marginal advantage at reducing maintenance cost in peacetime.

(in reply to Titi)
Post #: 13
RE: Prussian economic manipulation - 11/26/2004 9:51:50 AM   
Barbu

 

Posts: 46
Joined: 10/14/2004
From: Montreal, Canada
Status: offline
I think we got a bit sidetracked here. Check Prussia's victory points requirements without economic manipulation. This number should tell you how the game designers rated prussia's power with it's ability to save up manpower, regardless of the debate we have going on in this thread. Now check it again with the economic manipulation, and you can see the increase for Prussia is in proportion with the increase for the other major powers. The cost of the economic manipulation should be in line with the country's power, for money and manpower. If you look at the VP requirements for the 1805-1815 scenario, Prussia is 5th, so the cost for manipulation should be 5th as well. Right now if I am not mistaken (my EIA stuff is at my friend's place so I can't verify), it's 3rd for money cost and 2nd for manpower. Regardless of how useful saving up manpower is for Prussia, this essentially means that Prussia is going to be able to manipulate less than other countries, making the option a serious disadvantage for the prussian player. Simple resource in resource out calculation, considering Prussia's victory conditions and relative strength.

(in reply to Barbu)
Post #: 14
RE: Prussian economic manipulation - 11/26/2004 11:36:48 AM   
Ozie

 

Posts: 95
Joined: 9/3/2003
From: Finland
Status: offline
quote:

ORIGINAL: ktotwf

Could someone explain all of this in plain English for me? I am not quite following the debate here.


Say what now? What is that you don't understand?

(in reply to ktotwf)
Post #: 15
RE: Prussian economic manipulation - 11/26/2004 8:27:19 PM   
megalomania2003

 

Posts: 55
Joined: 7/30/2004
Status: offline
quote:

ORIGINAL: Barbu
The cost of the economic manipulation should be in line with the country's power, for money and manpower. If you look at the VP requirements for the 1805-1815 scenario, Prussia is 5th, so the cost for manipulation should be 5th as well. Right now if I am not mistaken (my EIA stuff is at my friend's place so I can't verify), it's 3rd for money cost and 2nd for manpower. Regardless of how useful saving up manpower is for Prussia, this essentially means that Prussia is going to be able to manipulate less than other countries, making the option a serious disadvantage for the prussian player. Simple resource in resource out calculation, considering Prussia's victory conditions and relative strength.


NO!

Remember that for the weakest contries manipulation (or victory in battle) is relative more useful EXACTLY because they do not need so many victory points. Prussia staying at 8 the whole game will have a very good position (if they do not win outright) while France staying at 9 will not win any game.

Also remember that while Prussia is the easiest country to conquor in terms of land space they, unlike Spain and Turkey, have a very good army and with Blucher a good leader (and for that reason should be able to find some allies). If Prussia had cheap manipulation as well they would be able to afford both the army (if it had been destroyed) and manipulation - This way they have to make a choice.

(in reply to Barbu)
Post #: 16
RE: Prussian economic manipulation - 11/26/2004 10:15:12 PM   
Barbu

 

Posts: 46
Joined: 10/14/2004
From: Montreal, Canada
Status: offline
quote:

ORIGINAL: megalomania2003

NO!
Remember that for the weakest contries manipulation (or victory in battle) is relative more useful EXACTLY because they do not need so many victory points. Prussia staying at 8 the whole game will have a very good position (if they do not win outright) while France staying at 9 will not win any game.


Make no mistake about what I am saying. I am not saying that all countries should be able to manipulate as often. Clearly the stronger countries such as France or GB or Russia should be able to manipulate more often, given their higher victory conditions.

I am saying that the cost of manipulation for Prussia is not in line with their relative strength even considering their lower victory points requirements.

In other words, Prussia has a better chance of winning a game without economic manipulation than with, because the cost of economic manipulation is out of line with Prussia's power. It shouldn't cost more to manipulate for Prussia than for GB, Rs or As, EVEN considering the lower victory points requirements.

(in reply to megalomania2003)
Post #: 17
RE: Prussian economic manipulation - 11/26/2004 10:52:15 PM   
megalomania2003

 

Posts: 55
Joined: 7/30/2004
Status: offline
quote:

ORIGINAL: Barbu
Make no mistake about what I am saying. I am not saying that all countries should be able to manipulate as often. Clearly the stronger countries such as France or GB or Russia should be able to manipulate more often, given their higher victory conditions.

I am saying that the cost of manipulation for Prussia is not in line with their relative strength even considering their lower victory points requirements.

In other words, Prussia has a better chance of winning a game without economic manipulation than with, because the cost of economic manipulation is out of line with Prussia's power. It shouldn't cost more to manipulate for Prussia than for GB, Rs or As, EVEN considering the lower victory points requirements.


Well people (us) can disagree on the influence/importance/effect of some of the rules.

(in reply to Barbu)
Post #: 18
RE: Prussian economic manipulation - 11/26/2004 11:26:52 PM   
Titi

 

Posts: 153
Joined: 9/15/2001
From: Montréal
Status: offline
quote:


I am saying that the cost of manipulation for Prussia is not in line with their relative strength even considering their lower victory points requirements.

In other words, Prussia has a better chance of winning a game without economic manipulation than with, because the cost of economic manipulation is out of line with Prussia's power. It shouldn't cost more to manipulate for Prussia than for GB, Rs or As, EVEN considering the lower victory points requirements.


But for Prussia winning a game, even with economic manipulation, they also need to win victories and peaces. That means having some minors countries or even other nations provinces under their control. So suddenly the MP and money requirement isn't so much compared to the total income / MP collection.

The 6$ of Saxony for example will contribute to around a 1/4 of France +1 but around a 1/2 of Prussia +1.

(in reply to Barbu)
Post #: 19
RE: Prussian economic manipulation - 11/27/2004 12:31:05 AM   
Titi

 

Posts: 153
Joined: 9/15/2001
From: Montréal
Status: offline
quote:

ORIGINAL: Barbu

[For sure, but wether you invade Prussia or Spain or Turkey it's the same: If you're not securing every significant city with a garrison, you're asking for trouble.



We disagree here, for Spain or Turkey you only need to secure cities near your supply line and they are very few. In Prussia if you just look at Berlin, there is only one area out of the 6 adjacents that isn't a city. Make a lot more sieges for being able to trace a supply path above those.
However, it still depend of what you are looking for when entering the country.

quote:


Though there are some subtleties to consider when invading Prussia, the basics is that it's probably still the easiest country to invade, being small and flat, and the other basics that you would apply at invading ANY other major power will still apply: at the very least besiege any city that could be used as a reinforcement point where it would be a major annoyance to you.

And no, a good french player is not going to "avoid" Magdeburg. He's going to start the siege ASAP if he has an available corps so that at the very least the garrison can start to starve as early as possible.


Well with some bad luck, it can take nearly a year to defeat Magdeburg. It's never the first objective, Berlin is the first target.
If part of the Prussian army is staying at Theresanstad in the Austrian moutains, you will need to be very cautious when invading.
Pursuing the prussian army to East Prussia is a very long campaign.

Prussia when well defended and with support of other nations can be a nighmare and the manpower saving is just a part of it. Probably as bas as Spain. Infantry in guarisson on the map can't be the same threat IMHO.
A threat off map is far worse that one on map.

< Message edited by Titi -- 11/26/2004 5:31:49 PM >

(in reply to Barbu)
Post #: 20
RE: Prussian economic manipulation - 11/27/2004 10:25:51 AM   
megalomania2003

 

Posts: 55
Joined: 7/30/2004
Status: offline
quote:

ORIGINAL: Titi
We disagree here, for Spain or Turkey you only need to secure cities near your supply line and they are very few. In Prussia if you just look at Berlin, there is only one area out of the 6 adjacents that isn't a city. Make a lot more sieges for being able to trace a supply path above those.
However, it still depend of what you are looking for when entering the country.

But most of these cities will not have a large garrison so you do not really need to do more than assign your smallest corps to besiege them for a few months until the garrison starves.



quote:


If part of the Prussian army is staying at Theresanstad in the Austrian moutains, you will need to be very cautious when invading.
Pursuing the prussian army to East Prussia is a very long campaign.

If Part of the Prussian army is at Theresienstadt you do not need to move as many corps east, and since Prussia is so small it is almost impossible to cut the supply line in a way which means that the French cannot simply take one step back and reestablish it (and crush those corps) - or simply keep to supply lines to the most vulnerable corps.

quote:


Prussia when well defended and with support of other nations can be a nighmare and the manpower saving is just a part of it. Probably as bas as Spain. Infantry in guarisson on the map can't be the same threat IMHO.
A threat off map is far worse that one on map.

With support from other nations any MP can be a nightmare.
But cities can be besieged and occupied, and then ignored, this cannot be done with gurillaes.

(in reply to Titi)
Post #: 21
Prussian economic manipulation - 11/30/2004 4:31:00 PM   
Roads

 

Posts: 180
Joined: 12/14/2002
From: massachusetts
Status: offline
I basically agree that militia conversion screws Prussia, and I think the Economic Manipulation costs make a lot of sense when militia conversion is not used, but are pretty nasty when all the other powers can do militia conversion.

I don't like the militia conversion rule at all. Prefer not to use it.

< Message edited by Roads -- 11/30/2004 9:31:32 AM >

(in reply to megalomania2003)
Post #: 22
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Empires in Arms the Napoleonic Wars of 1805 - 1815 >> Prussian economic manipulation Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.814