Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

December Update?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War I] >> Guns of August 1914 - 1918 >> December Update? Page: [1] 2 3 4   next >   >>
Login
Message << Older Topic   Newer Topic >>
December Update? - 12/6/2004 2:50:49 PM   
Hanal

 

Posts: 2312
Joined: 11/1/2003
Status: offline
Frank, can you provide us with an update on where the game stands?....All this talk about old WWI board games has me patiently anticipating this release even more....
Post #: 1
RE: December Update? - 12/7/2004 12:20:41 AM   
FrankHunter

 

Posts: 2111
Joined: 3/26/2004
Status: offline
Ok, its still done, just requires rest of artwork and then testing.

Here are some screenshots from a recent game. I've removed the panels around the map display because that artwork is not done and the word "temporary" is stamped on them.

(in reply to Hanal)
Post #: 2
RE: December Update? - 12/7/2004 12:21:55 AM   
FrankHunter

 

Posts: 2111
Joined: 3/26/2004
Status: offline
West front, exhausted German army has reached Paris




Attachment (1)

(in reply to FrankHunter)
Post #: 3
RE: December Update? - 12/7/2004 12:23:39 AM   
FrankHunter

 

Posts: 2111
Joined: 3/26/2004
Status: offline
Eastern front (or at least what I can fit in the pic)




Attachment (1)

(in reply to FrankHunter)
Post #: 4
RE: December Update? - 12/7/2004 12:24:50 AM   
FrankHunter

 

Posts: 2111
Joined: 3/26/2004
Status: offline
Italian front, this just got underway




Attachment (1)

(in reply to FrankHunter)
Post #: 5
RE: December Update? - 12/7/2004 12:26:33 AM   
FrankHunter

 

Posts: 2111
Joined: 3/26/2004
Status: offline
Serbian front, just about over, Bulgaria has invaded the south and taken Skopje. The Austrians took Belgrade and Montenegro before having to divert its troops to the Italian and Galician fronts.

Attachment (1)

(in reply to FrankHunter)
Post #: 6
RE: December Update? - 12/7/2004 12:45:46 AM   
FrankHunter

 

Posts: 2111
Joined: 3/26/2004
Status: offline
Try that again, Serbian front...




Attachment (1)

(in reply to FrankHunter)
Post #: 7
RE: December Update? - 12/7/2004 1:18:14 AM   
FrankHunter

 

Posts: 2111
Joined: 3/26/2004
Status: offline
And the Caucasus where the Turks are beginning to mass and the Russians are too busy elsewhere

(in reply to FrankHunter)
Post #: 8
RE: December Update? - 12/7/2004 1:23:38 AM   
FrankHunter

 

Posts: 2111
Joined: 3/26/2004
Status: offline
Try again, caucasus




Attachment (1)

(in reply to FrankHunter)
Post #: 9
RE: December Update? - 12/7/2004 1:37:10 AM   
Hanal

 

Posts: 2312
Joined: 11/1/2003
Status: offline
Looking good Frank...thanks

(in reply to FrankHunter)
Post #: 10
RE: December Update? - 12/7/2004 1:53:54 AM   
Dirtdog20


Posts: 213
Joined: 1/17/2003
Status: offline
May we ask for an explination of the nubers and symbols around them? If I am stepping out of line please feel free to send me to the Principals office.

_____________________________

You mean that we gotta take a test after we read this stuff?!?

(in reply to Hanal)
Post #: 11
RE: December Update? - 12/7/2004 2:13:59 AM   
FrankHunter

 

Posts: 2111
Joined: 3/26/2004
Status: offline
Flag denotes nationality, symbol is type, bottom left corner is designation (no effect on play), the number that sometimes appears above the designation is entrenchment level, number in top right circle is strength, below that, in the box is readiness, bottom right-corner is quality (doesn't change).

(in reply to Dirtdog20)
Post #: 12
RE: December Update? - 12/7/2004 2:19:32 AM   
Dirtdog20


Posts: 213
Joined: 1/17/2003
Status: offline
Not meaning to nitpick already, but shouldnt quality change as units are burned out and new replacements are filtered in? I know on a scale that this game takes place you could make an argument both ways, just wondering yours.

PS looks great and cant wait. A very absolute day of release buy, and I dont do that at all.

_____________________________

You mean that we gotta take a test after we read this stuff?!?

(in reply to FrankHunter)
Post #: 13
RE: December Update? - 12/7/2004 2:33:29 AM   
billpete

 

Posts: 2
Joined: 12/30/2001
From: Boise, ID
Status: offline
Frank - looks good! Hope to get this game as soon as it comes out.

_____________________________

Regards,<br />Bill Peters<br />Eckmuhl Campaign Scenario Designer

(in reply to FrankHunter)
Post #: 14
RE: December Update? - 12/7/2004 4:19:55 AM   
FrankHunter

 

Posts: 2111
Joined: 3/26/2004
Status: offline
Right, quality does change as replacements are added, I just meant it doesn't change as the unit goes about its day to day

(in reply to billpete)
Post #: 15
RE: December Update? - 12/7/2004 7:04:49 AM   
Dirtdog20


Posts: 213
Joined: 1/17/2003
Status: offline
quote:

ORIGINAL: FrankHunter

Right, quality does change as replacements are added, I just meant it doesn't change as the unit goes about its day to day


Very Cool!!! Thank you very much. I take it that planning/preperation points are used to feed the replacents into units; or is it a pool that every unit draws from?

I also take it that the HQ # represent planning/preperation points left also?

_____________________________

You mean that we gotta take a test after we read this stuff?!?

(in reply to FrankHunter)
Post #: 16
RE: December Update? - 12/7/2004 4:51:41 PM   
elmo3

 

Posts: 5820
Joined: 1/22/2002
Status: offline
Great eye candy! Can you zoom in and out and are those pics zoomed all the way in? Thanks.

(in reply to Dirtdog20)
Post #: 17
RE: December Update? - 12/7/2004 10:16:11 PM   
Lannes


Posts: 85
Joined: 6/13/2000
From: france
Status: offline
Very nice, I wait this game with impatience. Thanks Frank for to have make a game on WW1.

_____________________________

Christophe

(in reply to elmo3)
Post #: 18
RE: December Update? - 12/7/2004 10:34:49 PM   
Clipper1968


Posts: 445
Joined: 7/22/2004
From: LA, Ca
Status: offline
Great screenshots!!!but it really looks like CotD...
Will the AI been improved as in CotD it was completely unconsistent???
Nevertheless it is with a great pleasure that I will discover this game about the WWI;they are not so many...

_____________________________

"s'instruire pour vaincre"

(in reply to Lannes)
Post #: 19
RE: December Update? - 12/8/2004 12:19:55 AM   
FrankHunter

 

Posts: 2111
Joined: 3/26/2004
Status: offline
Dirtdog : Theres a pool of manpower and arms that every unit replacement comes from.
And yes, the HQ number in the circle is the number of "Offensive" or "Planning/Prep" points it has.

Elmo : There's no zoom, the map is a single hand-drawn bmp.

Pumba : Hey I liked CotD :) Anyway, the two games have absolutely nothing in common and that means the AI too.

(in reply to Clipper1968)
Post #: 20
RE: December Update? - 12/8/2004 2:11:54 AM   
CSSS

 

Posts: 220
Joined: 7/24/2004
From: TEXAS
Status: offline
CotD?

(in reply to FrankHunter)
Post #: 21
RE: December Update? - 12/8/2004 2:23:05 AM   
Hanal

 

Posts: 2312
Joined: 11/1/2003
Status: offline
quote:

ORIGINAL: CSS

CotD?



Campaign on the Danube...another Frank Hunter game based on Naploeonic War....a good game at a very reasonable price available here at Matrix....

(in reply to CSSS)
Post #: 22
RE: December Update? - 12/8/2004 6:04:34 AM   
Hanal

 

Posts: 2312
Joined: 11/1/2003
Status: offline
Frank, will there be a strategic map that we could toggle on to view the entire map and spotted unit positions?

(in reply to Hanal)
Post #: 23
RE: December Update? - 12/8/2004 1:52:13 PM   
Clipper1968


Posts: 445
Joined: 7/22/2004
From: LA, Ca
Status: offline
quote:

ORIGINAL: FrankHunter

Pumba : Hey I liked CotD :) Anyway, the two games have absolutely nothing in common and that means the AI too.


Glad to hear that!!!
I am really looking forward to play this game...any release date expected???

_____________________________

"s'instruire pour vaincre"

(in reply to FrankHunter)
Post #: 24
RE: December Update? - 12/8/2004 5:52:25 PM   
sol_invictus


Posts: 1961
Joined: 10/2/2001
From: Kentucky
Status: offline
Looks beautiful Frank. I have anxiously waited for this game for so long.

< Message edited by Arinvald -- 12/8/2004 4:47:38 PM >

(in reply to Clipper1968)
Post #: 25
RE: December Update? - 12/8/2004 10:46:23 PM   
benpark

 

Posts: 3884
Joined: 8/12/2002
Status: offline
Looks great so far. I'm really happy we will have a WW1 game of any scale in the future.

Two suggestions from my humble perspective-the city graphic is a bit too anthill like for me. Also-the counters seem just a hair large. Of course, if the jpegs are moddable, forget both suggestions and plug away.

_____________________________

"Fear is a darkroom where the devil develops his negatives" Gary Busey

(in reply to sol_invictus)
Post #: 26
RE: December Update? - 12/8/2004 10:56:21 PM   
Lannes


Posts: 85
Joined: 6/13/2000
From: france
Status: offline
Hello,

Frank, the artillery help for attack and defense or attack only ?

Lannes

_____________________________

Christophe

(in reply to benpark)
Post #: 27
RE: December Update? - 12/9/2004 3:08:25 AM   
wodin


Posts: 10762
Joined: 4/20/2003
From: England
Status: offline
The counters do look very large. Aslo the hexes are hard to make out in some areas.

(in reply to Lannes)
Post #: 28
RE: December Update? - 12/9/2004 6:44:27 AM   
FrankHunter

 

Posts: 2111
Joined: 3/26/2004
Status: offline
wodin : Yep, the counters fill the hexes pretty much. Their display is a toggle.

Lannes : Artillery are used for neither attack nor defence, they're for barrages only. I figured there was artillery everywhere and its part of the existing units firepower. So its only mass artillery concentrations I'm trying to represent with the counters.

benpark : the map and counters are mod-able

JP : There is no one-screen overall map

(in reply to wodin)
Post #: 29
RE: December Update? - 12/9/2004 4:15:24 PM   
*Lava*


Posts: 1924
Joined: 2/9/2004
Status: offline
Hi!

The Matrix artists once again do a super duper job.

Hope testing of the beta will begin soon...

Ray (alias Lava)

< Message edited by Lava -- 12/9/2004 2:16:10 PM >


_____________________________


(in reply to FrankHunter)
Post #: 30
Page:   [1] 2 3 4   next >   >>
All Forums >> [Current Games From Matrix.] >> [World War I] >> Guns of August 1914 - 1918 >> December Update? Page: [1] 2 3 4   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.781