Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

What a Fight! What a Fight!

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> What a Fight! What a Fight! Page: [1]
Login
Message << Older Topic   Newer Topic >>
What a Fight! What a Fight! - 6/18/2000 4:40:00 AM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
Status: offline
I am on turn 31 of 50, of a huge, I mean huge SPWAW battle, a recreation of the battle of Celles (Battle of the Bulge), between US 2nd Armored and the 84th Infantry, plus remnants of 3 Panzer divisions trying to get to the Meuse. With 750 units, you can imagine the size of this map...Its big, let me tell you! Now this is for the diehard SP'er, I assure you! But is it a lot of fun...and blood,...and carnage...and smoke. All this and more is part of the upcoming version 2.0 of Steel Panthers World at War. Now where will I find testers for this 'Mastadon' of scenarios? ------------------ In Arduis Fidelis Wild Bill Wilder Coordinator, Scenario Design Matrix Games

_____________________________


In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant
Post #: 1
- 6/18/2000 4:59:00 AM   
Bing

 

Posts: 1366
Joined: 5/20/2000
From: Gaylord, MI, USA
Status: offline
Get v2 in our hands, you should have no shortage of playtesters. The better question might be, when do we get v2???

_____________________________

"For Those That Fought For It, Freedom Has a Taste And A Meaning The Protected Will Never Know. " -
From the 101st Airborne Division Association Website

(in reply to Wild Bill)
Post #: 2
- 6/18/2000 5:04:00 AM   
Drake666

 

Posts: 313
Joined: 4/22/2000
Status: offline
What are you trying to do wild bill, drive use crazy or what man. After tilling us something like this, you have better have that V2 done soon or we are going to have to go find a panzer and run you over with it.

_____________________________


(in reply to Wild Bill)
Post #: 3
- 6/18/2000 5:19:00 AM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
Status: offline
Like the man said, "Keep Hope Alive!" Seriously, the patch would have been in your hands, but we are raking this one over the coals. David Heath is making sure that we are dealing with every problem we can find to make this one as right as possible. That is the reason that it may take a few more days. Get ready, Bing. Your help till now has been the warm-up for the real thing And Drake, I'll see your panzer and raise you a Jumbo The evil tantalizing Kunel I was only trying to let you know that we are at work, that was all Glad to see the enthusiasm. ------------------ In Arduis Fidelis Wild Bill Wilder Coordinator, Scenario Design Matrix Games

_____________________________


In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant

(in reply to Wild Bill)
Post #: 4
- 6/18/2000 5:44:00 AM   
Drake666

 

Posts: 313
Joined: 4/22/2000
Status: offline
Just haveing fun with you wild bill. Just so excited after heiring all about that scenario.

_____________________________


(in reply to Wild Bill)
Post #: 5
- 6/18/2000 6:05:00 AM   
NateD

 

Posts: 59
Joined: 5/23/2000
From: Osage City, KS US
Status: offline
After getting my copy of SPWAW, I was amazed. I can't believe this is free. Thank you guys so much (especially Steeler). I was even more shocked to see the "Saving Private Ryan" scenario. I love that movie(and now the scenario). Hats off to you WB and all of the staff working on this game. I know V2 will be WELL worth the wait. Thanks again and keep up the excellent job guys! Nate

_____________________________

Nate, "Sometimes descretion is the better part of valor."

(in reply to Wild Bill)
Post #: 6
- 6/18/2000 6:09:00 AM   
StuNZ

 

Posts: 49
Joined: 5/14/2000
From: Auckland, New Zealand
Status: offline
quote:

Originally posted by Wild Bill: And Drake, I'll see your panzer and raise you a Jumbo The evil tantalizing Kunel
See your jumbo and raise you a platoon of FJ with panzerfaust 100's . Will the oob fixes be coming seperately to V2.0 as they were originally, or will they be released together now? [This message has been edited by StuNZ (edited 06-17-2000).]

_____________________________


(in reply to Wild Bill)
Post #: 7
- 6/18/2000 6:58:00 AM   
troopie

 

Posts: 996
Joined: 4/8/2000
From: Directly above the centre of the Earth.
Status: offline
So you're going to call it V2? Let's see if I can get my hands on those scientists before the Soviets do. troopie BTW when are we going to see the thing?

_____________________________

Pamwe Chete

(in reply to Wild Bill)
Post #: 8
- 6/18/2000 8:09:00 AM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
Status: offline
Oh, I knew that Drake.. me too, wish I had a Jumbo...well, we won't go there Thanks buddy. We're gonna get it to you. Remember, small consolation, but anticipation is half the fun, but in this case maybe one-eighth...cause you're gonna really have fun with this one. Nate, your kind words are much appreciated. The support we get is wonderful. Wild Bill ------------------ In Arduis Fidelis Wild Bill Wilder Coordinator, Scenario Design Matrix Games

_____________________________


In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant

(in reply to Wild Bill)
Post #: 9
- 6/18/2000 8:11:00 AM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
Status: offline
I'm waiting just like you Troopie for the final word. ...Soon as I have a date, you'll have it, but I know David will release just as soon as possible. Wish I could be more definitive...WB ------------------ In Arduis Fidelis Wild Bill Wilder Coordinator, Scenario Design Matrix Games

_____________________________


In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant

(in reply to Wild Bill)
Post #: 10
- 6/18/2000 8:46:00 AM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
Status: offline
I'll call Drake (G)! I'm not sure. Probably one big zip with instructions on how to put it together. That is just a guess...WB ------------------ In Arduis Fidelis Wild Bill Wilder Coordinator, Scenario Design Matrix Games

_____________________________


In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant

(in reply to Wild Bill)
Post #: 11
- 6/18/2000 10:04:00 PM   
Antonius

 

Posts: 209
Joined: 6/6/2000
From: Saint Arnoult en Yvelines FRANCE
Status: offline
Give me a map 10 kms wide and i'll give a scen about the Abbeville battle, with about 190 French tanks !

_____________________________

Wargamo, ergo sum

(in reply to Wild Bill)
Post #: 12
- 6/18/2000 11:30:00 PM   
schmoe

 

Posts: 26
Joined: 5/25/2000
From: Portland, Oregon, USA
Status: offline
I'm curious WB; when you are playing a monster like that, what "info" options do you use? Probably has to be fast artillery, but are you also turning off all the combat result info options? I tend to leave those on cuz I want to know why things are happening (or not), but it seems like a really large battle would preclude that.

_____________________________


(in reply to Wild Bill)
Post #: 13
- 6/18/2000 11:40:00 PM   
Wild Bill

 

Posts: 6821
Joined: 4/7/2000
From: Smyrna, Ga, 30080
Status: offline
Hey there Schmoe (love that name!) There are two kinds of eaters, the savorers and the devourers! Some eat slowly, carefully, enjoying the juices and masticating thoroughly each mouthful. Others wield a knife and fork like a weapon and rip through a meal in no time. The kind of eater you are is probably the kind of wargamer that you are. So, your choice. Take a week, or play continuously till its over, with bathroom breaks of course! Start it up, see how it plays and make your settings accordingly. Me? I'm kind of middle of the road. After retiring from a job of 23 years with strict scheduling, I'm a little more relaxed now and play that way. You can enjoy each shot, or tear up the battlefield. See whatis comfortable for you! And Antonious, at least that big! You'll have 10 sizes to choose from. You'll find one that fits! Wild Bill ------------------ In Arduis Fidelis Wild Bill Wilder Coordinator, Scenario Design Matrix Games

_____________________________


In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant

(in reply to Wild Bill)
Post #: 14
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> What a Fight! What a Fight! Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.734