Awac835
Posts: 279
Joined: 7/16/2004 Status: offline
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I would whis that the KP scenarios would be made for BIN. I don't know why i never really got into KP the way ive gotten into BIN, becouse the two games ain't that diffrent but i just like the BIN interface and engien alot more. Maybe its becouse i understand the supply rules of BIN, never did uderstand how they worked out for KP. About DB engien being what SPWaW is for tac gaming im not so sure, try looking at the TOAWCOW forum over at warfareHQ, that game is already for strat gaming what SPWaW is for tactical gaming. I myself have thought of buying TOAW, i like the fact that you feel much more like you in control, a little bit like WiTP. In BIN/KP you feel like you are a subordinate, you get this and this to do with and that will have to do. In WiTP and TOAW you get more that feel that you are high up there comander in chief, it is you who are giving assets to your subordinates and they will then cary it out. In WiTP this is very true, to a less extent in TOAW, but i still think you get that feeling becouse you can issue airplanes to battles(sure you can to this in bin but it just don't feel the same becouse your not in control of them, they get appointed to you), you decide where those paratroopers should jump out, and you decide where those marines should hit the beaches. You got airfields and you decide that this infantry divison will board that flight, and so on. If features like those in TOAW where put into the DB engien i would be all over it. It would be the greates operational wargame in the history of computer gaming!!!!!!!!!! Another thing i would love to see is a operational wargame done with modern conflicts in mind. TOAW can do this but it don't do it very well i have been told. I have only played the demo of TOAW but that did get me impressed alot. Why do every wargame have to be based on WW2. A operational wargame that would take into account such things as air power and recon would go along way for me.
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