Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

January update?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Empires in Arms the Napoleonic Wars of 1805 - 1815 >> January update? Page: [1]
Login
Message << Older Topic   Newer Topic >>
January update? - 1/19/2005 8:43:30 AM   
John Umber

 

Posts: 110
Joined: 7/2/2003
From: Sweden
Status: offline
Possible new screenshots or AAR?

_____________________________

John Umber
Post #: 1
PBEM AAR - 1/19/2005 11:04:42 AM   
Greyshaft


Posts: 2252
Joined: 10/27/2003
From: Sydney, Australia
Status: offline
There is a PBEM game in progress but it was restarted owing to some technical hitches. I will do an AAR for it.

_____________________________

/Greyshaft

(in reply to John Umber)
Post #: 2
RE: PBEM AAR - 1/19/2005 3:05:13 PM   
John Umber

 

Posts: 110
Joined: 7/2/2003
From: Sweden
Status: offline
Thank you for the information.

_____________________________

John Umber

(in reply to Greyshaft)
Post #: 3
RE: PBEM AAR - 1/21/2005 2:22:33 AM   
simone.donnini


Posts: 44
Joined: 10/12/2004
Status: offline
I think this company really needs to rebuild from scratch its communication strategy

< Message edited by simone.donnini -- 1/21/2005 12:23:45 AM >


_____________________________


(in reply to Greyshaft)
Post #: 4
RE: January update? - 1/21/2005 4:00:27 AM   
NeverMan

 

Posts: 1722
Joined: 2/24/2004
Status: offline
Yeah, I agree. I think this company needs to re-think their entire approach to business. I have never heard of a company working so long on a single project unless it is contributing something special to the cause, which I don't think EiA is, other than converting a great boardgame to a so-so computer game.

(in reply to John Umber)
Post #: 5
RE: January update? - 1/21/2005 7:38:27 AM   
JungleFox


Posts: 10
Joined: 12/11/2004
Status: offline
Lets not forget Matrix isn't the biggest operation in the software world. Lots of these games are being worked on part-time by folks who have demanding day jobs. And some of these boardgames are just super tough to convert to the pc format and keep the essence of the game intact. I get frustrated at times too but there's lot's of good stuff out there to keep us busy.

_____________________________

Nuts!

(in reply to NeverMan)
Post #: 6
RE: January update? - 1/21/2005 3:30:06 PM   
simone.donnini


Posts: 44
Joined: 10/12/2004
Status: offline
Yes, they're not Microsoft, but I think anyone can devote five minutes to update the news on this forum. Else, if they havent got time they should have kept secret this project, and reveal all info one month before the release date.

_____________________________


(in reply to JungleFox)
Post #: 7
RE: January update? - 1/21/2005 6:42:47 PM   
1LTRambo


Posts: 313
Joined: 8/31/2004
Status: offline
Wow, such negitivism. I'm confident that Matrix is working to put out a quality game. And size doesn't matter, because, even though Microsoft is a huge corporation, they [MS] have put out some crappy games (full of bugs). I expect the developers of cEiA to put out a quality product that I will be satisfied playing for years to come as I have been satisfied playing the board game in years past

(in reply to simone.donnini)
Post #: 8
RE: January update? - 1/29/2005 12:27:33 PM   
lp24

 

Posts: 9
Joined: 7/31/2003
From: Denmark
Status: offline
We once had a friend code the combat system for EiA. Just the combat system. It took about 300.000 lines of pascal code to get the system working. Once he had all the little details in like guard shift, reinforcement over river and so on, it went past 350.000 lines. Took him 4 months to write. Now think about how much time you have to spend to add in graphics and everything else.

This was just the combat system so we could skip the dice, rule chatter and calculator punching.

_____________________________

LP24

(in reply to John Umber)
Post #: 9
RE: January update? - 1/30/2005 3:40:29 AM   
Pippin


Posts: 1233
Joined: 11/9/2002
Status: offline
Any chance I could get ahold of it, or has it long been deleted and lost?

_____________________________

Nelson stood on deck and observed as the last of the Spanish fleets sank below the waves…

(in reply to lp24)
Post #: 10
RE: January update? - 2/1/2005 6:09:16 AM   
HordesOfSerbs

 

Posts: 12
Joined: 7/4/2003
Status: offline
350K of lines?... Give me a break. There is a battle calculator (eiazdz) on

http://grognard.com/aides.html#d6

This is crap, but just 80K of code nevertheless. You can read for yourself what the battle engine looks like, it's in EIA rules. This is the simplest thing to code, just a subsystem of sequence of play which is what the game is. A tree-pass battle matrix with clearly defined equations for troops type, morale etc. Couple of objects in any language will handle that easy.

(in reply to lp24)
Post #: 11
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Empires in Arms the Napoleonic Wars of 1805 - 1815 >> January update? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.234