pfnognoff
Posts: 631
Joined: 5/6/2003 From: Zagreb, Croatia Status: offline
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quote:
ORIGINAL: Wandering Eye Seeking clarification on the counters. - Do the counters that look like towers (first inclination was to say 'rooks', heh) designate something like militia garrisons? - Do the little red-outline boxes in the upper-left corner of certain counters mean that they're in the city, or is this something else? - Were any of the towns in this area of the map fortified cities (can't remember off-hand)? If so, I'd be curious to know whether there's a way to check how many troops (measured in army factors? can't recall, it's been a long time) that you need to properly garrison it. IIRC the original board had dark triangular notches set in the wall of the town icon. - Towers, rooks, castles, which ever way you name them, are city garrison counters. You can put infantry, militia or a mix of both in them up to the city garrison maximum. - You got it! It is just that, a marker showing a counter is inside the city walls. - Fort levels are not at the moment clearly shown on the map, but if I'm not mistaken, the map is under constant revision and they should be included in one of the future versions. Never the less, the fortification bonuses are allready in the game engine and they give a die roll modifier making it more difficult to breach a fortified city, just as in the board version. Garrison levels are shown on the garrison counter (the rook, see above), and if you are not within 5 factors away from the max the attacker gets a die roll modifier in his favor, also just like the original.
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