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How many turns do you accomplish between freezes/crashes?

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> How many turns do you accomplish between freezes/crashes? Page: [1]
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How many turns do you accomplish between freezes/crashes? - 2/1/2005 10:39:44 PM   
Distiller

 

Posts: 96
Joined: 1/17/2005
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Me about 4 to 5 turns/days. (And I use the "back" button ;-)
Post #: 1
RE: How many turns do you accomplish between freezes/cr... - 2/1/2005 10:42:31 PM   
Tankerace


Posts: 6400
Joined: 3/21/2003
From: Stillwater, OK, United States
Status: offline
The only time WitP ever crashes on me is the occasional save bug. If Im playing an AI game, I can do 30-31 turns at a time before I reboot my machine just to make sure it all works.

_____________________________

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Naval Team Lead for War in the Med

Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.

(in reply to Distiller)
Post #: 2
RE: How many turns do you accomplish between freezes/cr... - 2/1/2005 10:45:52 PM   
scout1


Posts: 2899
Joined: 8/24/2004
From: South Bend, In
Status: offline
Never have encountered a crash, ever. Just lucky I guess.

(in reply to Distiller)
Post #: 3
RE: How many turns do you accomplish between freezes/cr... - 2/1/2005 10:46:02 PM   
Oliver Heindorf


Posts: 1911
Joined: 5/1/2002
From: Hamburg/Deutschland
Status: offline
my machine is now running since Mid december 2004. I start Witp and I play it and I exit it and no problems. I have different tasks running in the back too. no problems here.

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Post #: 4
RE: How many turns do you accomplish between freezes/cr... - 2/1/2005 11:16:39 PM   
von Murrin


Posts: 1760
Joined: 11/13/2001
From: That from which there is no escape.
Status: offline
I've had exactly three CTD's, not counting that obnoxious save screen exit bug.

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I give approximately two fifths of a !#$% at any given time!

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Post #: 5
RE: How many turns do you accomplish between freezes/cr... - 2/1/2005 11:27:55 PM   
janushm

 

Posts: 218
Joined: 10/18/2004
From: 's-Hertogenbosch, netherlands
Status: offline
once had the save crahs bug....thats all. since august an playing every day

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the escalated quickly...

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Post #: 6
RE: How many turns do you accomplish between freezes/cr... - 2/1/2005 11:43:13 PM   
mogami


Posts: 12789
Joined: 8/23/2000
From: You can't get here from there
Status: offline
Hi, I play 18 hours a day. No crash ever. WITP is always running.
My machine locks up if I TURN IT OFF! I have to run WITP or my machine locks up hard.

_____________________________






I'm not retreating, I'm attacking in a different direction!

(in reply to janushm)
Post #: 7
RE: How many turns do you accomplish between freezes/cr... - 2/1/2005 11:45:14 PM   
pompack


Posts: 2582
Joined: 2/8/2004
From: University Park, Texas
Status: offline
Get a crash about every quarter (my wall-clock time, thats about once a year game time) playing against the AI.


I guess that works out to be a crash every 300-400 turns. This includes the Save Game bug.

(in reply to Distiller)
Post #: 8
RE: How many turns do you accomplish between freezes/cr... - 2/1/2005 11:54:28 PM   
Genisis


Posts: 28
Joined: 4/2/2004
From: Bournemouth.UK
Status: offline
None since i cleaned my fan.

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Put it away it might rain!

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Post #: 9
RE: How many turns do you accomplish between freezes/cr... - 2/2/2005 2:43:47 AM   
Charles2222


Posts: 3993
Joined: 3/12/2001
Status: offline
I shut my computer off every day, but sometimes, like now, I will dare to run WITP while being on the internet, though I prefer to run WITP standalone.

So far I've approximately one CTD, or lockup, per every 4 days playing, in which at least half of those times while in standalone mode.

I have NEVER had the save game crash.

People are focusing it seems on the back button, but though I have no evidence to support it I think it's the speed button on the TF's instead. You ever notice how when you adjust it in certain circumstances how the box disappears and the 'mission speed' and 'cruise' are both superimposed on the map? For some reason I think it's that. I suppose if somebody that regularly has the CTD's NEVER resets speeds on TF's that would extinguish that theory.

I have seen no evidence on my own to suggest it's the back button or accumulation of them, however, any who plays this game over time is going to accrue them.

I also have a hunch it might be when you lay one box upon another. What I mean by that, is that you are in one screen, say a TF screen, and instead of closing that window and then going to the base screen, you just hit the base screen, such that the original TF window just gets laid over. I actually am in the habit of closing the window I'm currently on most of the time, just out of habit with other programs, but I sure do prefer overlaping if I remember to do it. I wonder if any of the guys who get these memory leaks are doing overlaps a lot?

< Message edited by Charles_22 -- 2/1/2005 6:45:29 PM >

(in reply to Genisis)
Post #: 10
RE: How many turns do you accomplish between freezes/cr... - 2/2/2005 3:11:47 AM   
medicff

 

Posts: 710
Joined: 9/11/2004
From: WPB, Florida
Status: offline
Used to never get, then as I got more familiar with game and want to make more efficient use of time and speed things up I started using ESC and back buttons and speeding thru replays sometimes. Started getting CTD occasionally in (trying to tie down specifics) the port/ships screens many times after going around map and getting back to Australia (about 1/2 a turn). Then I started saving more and getting the savegame crash with the ESC button, then it didn't matter even with exit.

After much reading I have eliminated use of ESC button, back button and wait a good ten seconds before exiting the Savegame screen. I now very, very, very rarely get CTD. Only time at savegame screen and wasn't sure if I hadn't waited long enough.

(in reply to Distiller)
Post #: 11
RE: How many turns do you accomplish between freezes/cr... - 2/2/2005 3:23:01 AM   
freeboy

 

Posts: 9088
Joined: 5/16/2004
From: Colorado
Status: offline
Funny, I was in the never crowd until last night when the database got funny and I ctd.. so after maybe 1200 hours one ctd

(in reply to medicff)
Post #: 12
RE: How many turns do you accomplish between freezes/cr... - 2/2/2005 3:27:53 AM   
moses

 

Posts: 2252
Joined: 7/7/2002
Status: offline
I never had a crash to disk. Then about three months ago I had it freeze 2 or 3 times in one month. I have not had one since. Since I have the game up and running almost every day often for long periods ever since the game came out, I'm pretty happy.

(in reply to freeboy)
Post #: 13
RE: How many turns do you accomplish between freezes/cr... - 2/2/2005 3:31:00 AM   
Rossj

 

Posts: 155
Joined: 8/8/2004
Status: offline
I play 6 to 10 turns per day and have only crashed 2-3 times in the last two weeks

(in reply to Distiller)
Post #: 14
RE: How many turns do you accomplish between freezes/cr... - 2/2/2005 5:27:31 AM   
DrewMatrix


Posts: 1429
Joined: 7/15/2004
Status: offline
I am still getting rare crashes. Almost exclusively when exiting the Save screen (so there is no harm done, I just reload the game I just saved). Only happens maybe once a week.

I am being pretty hard on the game, BTW. It takes a while to load, so I tend to just leave it open, and Alt-Tab to something else (Email, spreadsheets) then go back in a few hours. Some of the programs I open may be the true source of the (rare) CTDs when I go back to WITP

_____________________________


Beezle - Rapidly running out of altitude, airspeed and ideas.

(in reply to Rossj)
Post #: 15
RE: How many turns do you accomplish between freezes/cr... - 2/2/2005 5:43:55 AM   
jcjordan

 

Posts: 1900
Joined: 6/27/2001
Status: offline
I can get between none & 6 turns vs ai before the exit save game ctd hits. I do back instead of exit when going through the turn looking at the pilot pools, aces, planes, ships, etc. I tried deleting all other save games other than current turn, defrag etc but still happens.

(in reply to Distiller)
Post #: 16
RE: How many turns do you accomplish between freezes/cr... - 2/2/2005 6:16:12 AM   
bradfordkay

 

Posts: 8683
Joined: 3/24/2002
From: Olympia, WA
Status: offline
" My machine locks up if I TURN IT OFF! I have to run WITP or my machine locks up hard. "

At least that's what you told the boss, eh?

_____________________________

fair winds,
Brad

(in reply to jcjordan)
Post #: 17
RE: How many turns do you accomplish between freezes/cr... - 2/2/2005 7:45:01 AM   
wild_Willie2


Posts: 2934
Joined: 10/8/2004
From: Arnhem (holland) yes a bridge to far...
Status: offline
only night fighter freeze up problems, and those can be fixed by pushing escape..

(in reply to bradfordkay)
Post #: 18
RE: How many turns do you accomplish between freezes/cr... - 2/2/2005 7:56:06 AM   
ChezDaJez


Posts: 3436
Joined: 11/12/2004
From: Chehalis, WA
Status: offline
Had 1 CTD and 1 lockup... both times using the back button on the Intel menu.

Chez

_____________________________

Ret Navy AWCS (1972-1998)
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ASW Ops Center, Rota, Spain 1978-81
VP-40, Mt View, Ca 1981-87
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(in reply to Distiller)
Post #: 19
RE: How many turns do you accomplish between freezes/cr... - 2/2/2005 9:19:31 AM   
mapr

 

Posts: 72
Joined: 9/4/2002
From: Finland
Status: offline
Witp integrated real deep on your system Cool....

18 hours? You must be joking

My computer have crashed while playing, but that was not Witp related.

quote:

ORIGINAL: Mogami

Hi, I play 18 hours a day. No crash ever. WITP is always running.
My machine locks up if I TURN IT OFF! I have to run WITP or my machine locks up hard.

(in reply to mogami)
Post #: 20
RE: How many turns do you accomplish between freezes/cr... - 2/2/2005 10:00:18 AM   
soeren01

 

Posts: 393
Joined: 6/25/2004
From: Bayern
Status: offline
No CTD or crash ever.

_____________________________

soeren01, formerly known as Soeren
CoG FoF
PacWar WIR BoB BTR UV WITP WITE WITW

(in reply to mapr)
Post #: 21
RE: How many turns do you accomplish between freezes/cr... - 2/2/2005 5:55:14 PM   
rhohltjr


Posts: 536
Joined: 4/27/2000
From: When I play pacific wargames, I expect smarter AI.
Status: offline
Lock up often. When clicking on naval units. Last night only after 3 turns.
Again, noticed that CPU was 98% occupied at the time. Culpret according to Task Manager is
<drum roll> Witp.

_____________________________

My e-troops don't unload OVER THE BEACH anymore, see:
Amphibious Assault at Kota Bharu
TF 85 troops securing a beachhead at Kota Bharu, 51,75
whew! I still feel better.

(in reply to soeren01)
Post #: 22
RE: How many turns do you accomplish between freezes/cr... - 2/2/2005 9:12:37 PM   
Charles2222


Posts: 3993
Joined: 3/12/2001
Status: offline
quote:

ORIGINAL: rhohltjr

Lock up often. When clicking on naval units. Last night only after 3 turns.
Again, noticed that CPU was 98% occupied at the time. Culpret according to Task Manager is
<drum roll> Witp.


You're lucky. Mine goes all the way to 99% . I suppose when you get a CTD that the program is no longer observable through task manager.

(in reply to rhohltjr)
Post #: 23
RE: How many turns do you accomplish between freezes/cr... - 2/2/2005 9:30:05 PM   
Mr.Frag


Posts: 13410
Joined: 12/18/2002
From: Purgatory
Status: offline
The game is designed to run this way.

(in reply to Charles2222)
Post #: 24
RE: How many turns do you accomplish between freezes/cr... - 2/2/2005 9:45:50 PM   
Ron Saueracker


Posts: 12121
Joined: 1/28/2002
From: Ottawa, Canada OR Zakynthos Island, Greece
Status: offline
quote:

ORIGINAL: Tankerace

The only time WitP ever crashes on me is the occasional save bug. If Im playing an AI game, I can do 30-31 turns at a time before I reboot my machine just to make sure it all works.


Basically my experience. Add to this the occasional lock up when interfacing game giving orders. Pretty stable I'd say. Just sucks when I forget to routinely save during orders phase...a lock up only occurs when I neglect to save it seems. Murphy's law.

_____________________________





Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan

(in reply to Tankerace)
Post #: 25
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