esteban
Posts: 618
Joined: 7/21/2004 Status: offline
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Bravehome: Thanks for the reference to the excel spreadsheets regarding loading rates at various ports, but that is not what I was looking for. What I would like would be for the listed numbers for AP/AK loading, that you see on the transport loading screen, to be accurate. Right now, the numbers that are shown are about 1/2 of what is actually required. That, and the way that units are distributed across a convoy if you try to load multiple units into the same convoy. In UV, if you figured out that a certain type of unit took 5 ships of a given size to carry, you could put 15 of those ships in a TF and load 3 units in one shot. In WitP, if you do that, you get about 2 units loaded, even if you make a provision for needing about twice as much shipping capacity as the numbers say. As a result, you have to load each unit separately into a single TF. Then, if you have multiple units you are loading at one port, going to one destination, you have to combine all the separate TFs, each carrying a singe unit, into a larger TF. This is a nightmare if you are running a turn where you have to load lots of units into troop convoys. I am pretty sure that on your average turn, this would add about 10%-15% to the time you need to complete the turn. On turns where you are loading lots of invasion or troop convoys, it can more than double the time required.
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