Mike Wood
Posts: 2095
Joined: 3/29/2000 From: Oakland, California Status: offline
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Hello... Ran tests on the issues you raised. 1. With Japanese and Allied troops at Port Moresby, was able to target and damage airfield with Betties, Nells and carrier aircraft attacking individually or together. Not sure what the problem was in you game, bad weather, bad bomb runs or what. The issue has never been raised, before. 2. Played several PBEM turns and found combat replay and report to be identical. You may have to wait a turn or two for the two computers to synchronize after starting a new build. 3. This was an intentional design decision. Was added, in a patch, after players complained that Betties and Nells were being shot down too often, in large numbers. Player response was favorable. As WIP used a different set of routines for air-to-air combat, and we had no complaints from players, we chose not to add the feature. 4. Ran some tests and could not reproduce this error. Using fighter-bombers at 100 feet or higher, level bombers at 100 feet or higher or dive bombers, ammunition usage was normal. Did eventually run out of ammunition, after many planes had attacked. Seems to be working as designed. 5. Fixed problem with coast watchers. Will hold patch for a day or two and monitor this forum. If you have a specific save where problem arises, send it to me at mikew@matrixgames.com. Thanks... Michael Wood quote:
ORIGINAL: toraq Thx matrix for the new patch. Something I was not expecting = client satisfaction But, under my point of view there are still some important bugs that should be fixed. In order of importance: 1- Aircraft not damaging the airport when there is a own land unit in the hex. Example: Japanese bombers do not damage PM´s airport if there are japanese LCUs there. So once you have started to invade PM, there is no hope of closing the airport until you take the base!!! This is annoying! 2- In PBEM games, the combat replay and combat report are different. When I play the allies and there is a carrier battle (most of the times) I load the combat replay that my opponent has sent me and it is quite different from the combat report. This is not FOW because there are so many differences! Different attacks to different TF, bases captured while they are still holding...You feel that you´re playing a different game! 3 - Most of the times, Land based bombers (specially japanese ones) do not attack TF with CAP (mainly CVs TF), even if they have plenty of escorts. In WitP, this is not happening so often... 4- IJN AAA ammo being zeroed in UV ver 2.3 Scen.17
< Message edited by Mike Wood -- 2/24/2005 2:56:25 PM >
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