Titi
Posts: 153
Joined: 9/15/2001 From: Montréal Status: offline
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quote:
ORIGINAL: rhodopsine I had promissed I wouldn't add more to the debate, but I think that some things have to be straightened up. You have to understand that there are things that we (betatesters) can say or show and some we can't and that, for various reasons. It can be because the current screens are temporary, or because some features are not yet enabled or because there is a bug... Fine, but currently nobody say anything, so it's easy to think that nothing is currently enabled or the game is full of bug. quote:
You want AAR? Fine... I can show you some. I'll show France (or any other country...) crushing it's neighbours utterly because the AI currently is still baby level. The PBEM is suspended because of various bugs and because of the TMR issue, Marshall has quite a bit of programming to do. We're waiting for the new version. Well, sure that changing the basic rules during developpement don't help the programation of the AI. But this is just poor planning and i won't refrain for telling this. I'm just hoping that others rules won't change anymore but the way it's going, i'm very pessimistic. Personally i just won't put the hard work on the AI yet. quote:
And there's a bit more... Some of us are actually quite hesitant to post anything here. We do not want to start controversy, or endless debates about how come someone's favorite rule is not included and so on... It's a little childish. If you don't communicate anything don't be surprise that people are upset. Don't turn back the logic to made it favorable to your. And if you just want to stay silent, close this forum, it has no more reason to exist. Debate and controverse is only bad if you come with a close mind, something Marshall hasn't show until now. I don't see anything bad if there is some coming on this forum. quote:
Sure TMR was quite an oversight... But do you really know how much of an impact not using it has on the game? I played many live games, I always played it using the TMR... I had never really thought about the real impact of it before I actually played without it. And the issue of TMR had been flagged on the development forum even before it all started on the public forum. My first game ended after an evening that only saw the struggle between 18 french corps against 24 allied ones that fight again and again. We used TMR, but not maximum depot supply or lose repartition between corps. It take us five game years and 6 month of real live to come there. So sure having experienced playtester help, but why only stop on this experience. There is also some that isn't among betatester. quote:
Give Marshall a break... Ever since we started testing that thing (around the beginning of december) we have been harrassing him with bugs reports and change and implementation requests. I have a bit of experience programming and I can say that I've rarely seen someone fix things as fast as Marshall is. In about 2 months, he provided us with no less than 7 updates. And please don't start yelling about oh it's full of bugs... It's still beta but there are much less issues left than when we started. As for the general feel of the game, I can say that in my opinion, it's as close as possible as what is EIA. Sure there are things that will be slightly different, because the general game mechanics requires quite a bit of interaction between players during various phases and some of it cannot be implemented on a computer without generating literrally hundreds of emails or communication. We're just making sure that those modifications will not impact significally the game flow... All of the EIA betatesters are EIA passionarias. I don't think that any of us would accept any kind half-breed game that would not quite be EIA. Have a little faith! Martin Paradis I had faith two years ago, now it had vanished. It's not a complain just a fact. It's not in Marshall that i lost faith, it's in this project. Having a bunch of experienced EiA old grognards in it don't add much when they speak without any fact. For me your job is to tell us more about the game, not just asking more patience or faith. Vous êtes maintenant les meilleurs vendeurs du jeu, alors allex-y!
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