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Editor Problem - 2/10/2005 5:32:47 AM   
mamnich24

 

Posts: 101
Joined: 12/29/2004
Status: offline
Dear Guys,
I tried using the editor, selecting a scenario I wanted to edit, but when I get past slot 339 the screen goes blank and bumps me out of the game entirely. I tried it again after restarting the computre, but the same thing. Will the editor not select a scenario numbered past 339? Or what is the problem?
Thanks,
Mike
Post #: 1
RE: Editor Problem - 2/10/2005 6:42:21 AM   
Dragoon 45


Posts: 435
Joined: 8/10/2004
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If I understand you correctly, I believe the problem is that there are no scenarios loaded past 338. If you want to edit a scenario, load it in the editor and make the changes you want, then you can save it into slots 339 and up. Just click on an empty slot and then enter a name for your modified scenario. If there is not a name in the slot for the scenario that you picked to edit there is not a scenario there to edit if you have the standard downloaded version of SPWaW. Those slots are for I believe expansion for individuals to build their own scenario's and have a place to save the scenario's to.

quote:

ORIGINAL: mamnich

Dear Guys,
I tried using the editor, selecting a scenario I wanted to edit, but when I get past slot 339 the screen goes blank and bumps me out of the game entirely. I tried it again after restarting the computre, but the same thing. Will the editor not select a scenario numbered past 339? Or what is the problem?
Thanks,
Mike


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(in reply to mamnich24)
Post #: 2
RE: Editor Problem - 2/10/2005 1:45:43 PM   
Warrior2


Posts: 237
Joined: 6/25/2001
From: West Palm Beach, FL USA
Status: offline
Had the same thing happen to me. Doesn't matter that the slots past 339 are empty or filled. Try deleting the steel.prf file and then restarting the game, I think that worked for me. Why, I have no clue.

< Message edited by Warrior -- 2/10/2005 6:45:59 AM >


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Post #: 3
RE: Editor Problem - 2/10/2005 7:20:35 PM   
RockinHarry


Posts: 2963
Joined: 1/18/2001
From: Germany
Status: offline
This happens most likely if the game trys to read a corrupt *.cmt file (contains the internal SPWAW scenario name header!). While you swap the scenario list pages in SPWAW, every time all *.cmt files are read and if one of that is corrupt....Good bye!

If you edit a *.cmt file manually with a text editor and save, the it gets corrupt (it´s not text format!). Need to Hex edit the file for beeing successfull.

Hope that helps

< Message edited by RockinHarry -- 2/10/2005 5:21:27 PM >


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Post #: 4
RE: Editor Problem - 2/10/2005 9:05:55 PM   
mamnich24

 

Posts: 101
Joined: 12/29/2004
Status: offline
Dear Guys,
The scenario I'm trying to load is slot 350.
I did edit the .cmt file with notepad.
What is a hex editor, and where do I get it?
Thanks,
Mike

(in reply to mamnich24)
Post #: 5
RE: Editor Problem - 2/10/2005 10:25:30 PM   
minefield


Posts: 289
Joined: 3/25/2004
From: North Carolina, USA
Status: offline
All computer data is stored as 1's and 0's. A hex editor allows you to edit the data directly. Hex refers to the hexadecimal system (base 16) that the data is displayed as. The system uses 0 1 2 3 .. 9 A B C D E F as its characters.

I recommend XVI32
http://www.chmaas.handshake.de/delphi/freeware/xvi32/xvi32.htm
as it shows both the hexadecimal representation and the ASCII character representation.

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never cross a minefield

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Post #: 6
RE: Editor Problem - 2/11/2005 4:26:17 AM   
mamnich24

 

Posts: 101
Joined: 12/29/2004
Status: offline
Thanks!
Got the above hex editor, checked the scenarios in slots beyond SPWAW install, found 1 cmt. that was different, so I changed it, and now those scenarios beyond # 339 all show fine.
Mike

(in reply to minefield)
Post #: 7
RE: Editor Problem - 2/14/2005 4:20:48 PM   
RockinHarry


Posts: 2963
Joined: 1/18/2001
From: Germany
Status: offline
quote:

ORIGINAL: mamnich

Thanks!
Got the above hex editor, checked the scenarios in slots beyond SPWAW install, found 1 cmt. that was different, so I changed it, and now those scenarios beyond # 339 all show fine.
Mike


*.cmt files opened in hex editor show all "00" after the text stuff. Files saved in a text editor show all "01'" I think and that causes SPWAW to crash when loading the files in the scenario list.

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Post #: 8
RE: Editor Problem - 3/3/2005 1:42:43 PM   
mosh

 

Posts: 24
Joined: 3/1/2005
Status: offline
to ease ,your hignumberedloading, remember to use Alt+J to get popup that asks which number you want...

just in case you did forget..

salute

skukko aka mosh

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Post #: 9
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