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A new forum to roost in - 9/6/2001 5:36:00 AM   
Andrew Ewanchyna

 

Posts: 229
Joined: 8/24/2001
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Just saying hello. For those who don't know, I'm the creator of Starships Unlimited (Stun) and apparently a bunch of other things on Stun 2 (according to the credit page at least ).

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- 9/6/2001 10:47:00 AM   
BomBeer

 

Posts: 85
Joined: 9/8/2000
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Hi
Stun looks good and Stun 2 even better. Is there a projected release date? Best guess will due

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IYAAYAS

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Post #: 2
- 9/6/2001 3:32:00 PM   
deanco

 

Posts: 1
Joined: 9/6/2001
Status: offline
Yo Andrew, Congratulations, and best of luck to you. I'm really looking forward to how this turns out. DeanCo--

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- 9/6/2001 9:19:00 PM   
Anonymous Sender

 

Posts: 39
Joined: 9/4/2001
From: nowhere special
Status: offline
Andy, the game (STUN) looks good and STUN2 should be great - Matrix is a top-flight operation and I think you've done quite well for yourself by joining-up. Any idea as to a release date and a price tag? As above, WAGs are fine.

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- 9/6/2001 9:19:00 PM   
Andrew Ewanchyna

 

Posts: 229
Joined: 8/24/2001
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Hey Deanco, you really get around. I'll let David discuss release dates, remember, I'm a programmer

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- 9/6/2001 10:55:00 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Andrew, Welcome aboard. As a shareware STUN owner and a Matrix founder, let me give you a big pat on the back. Great work! We're all glad to have you here and looking forward to the release of the next generation in Starships Unlimited. Regards, - Erik

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- 9/7/2001 7:14:00 AM   
Andrew Ewanchyna

 

Posts: 229
Joined: 8/24/2001
Status: offline
Hi Erik, glad to be aboard. And thanks for your early support of the game.

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Post #: 7
- 9/8/2001 9:47:00 PM   
Vaaish

 

Posts: 45
Joined: 8/23/2001
From: Pensacola, Fl
Status: offline
Just me, Aaron the Graphics guy checking in.

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-Vaaish

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- 9/9/2001 2:31:00 AM   
Marc von Martial


Posts: 10875
Joined: 1/4/2001
From: Bonn, Germany
Status: offline
Well, now that I´m aboard for the UI. Hello folks ! Marc

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- 9/9/2001 6:28:00 AM   
Supervisor

 

Posts: 5166
Joined: 3/2/2004
Status: offline
Ladies & Gentleman: I think your going to have a real winner here. Ever since Matrix made the anouncement I went and downloaded the original and haven't stop playing it since. I find it very addictive, kinda like a Civ II in outerspace. Welcome to the Matrix family and hopefully things go according to planned. [ September 08, 2001: Message edited by: gmenfan ]



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Post #: 10
- 9/10/2001 1:03:00 AM   
Zakhal


Posts: 2494
Joined: 1/4/2001
From: Jyväskylä, Finland
Status: offline
quote:

Originally posted by Andrew Ewanchyna:
Just saying hello. For those who don't know, I'm the creator of Starships Unlimited (Stun) and apparently a bunch of other things on Stun 2 (according to the credit page at least ).
Since moo1&2 i havent really paid much attension nor playd any star-strategies. Not to mention stun is one of the only games for long time (along with spwaw) that i have played at all or intensively. Great work! And the AI, even at intermediate, so challenging. Hope its not cheating(!)

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Post #: 11
- 9/10/2001 3:50:00 AM   
Sith4dmin

 

Posts: 19
Joined: 8/30/2001
From: First Port of the Second Hub
Status: offline
I am eager to see what Matrix does with the old engine. The lack of graphical and multimedia quality was the key problem with the original STUN. Not that I would mind a few Star Trek sound effects here and there for old times' sake. Although I'm sure that would result in a legal tussel with Paramount as soon as the game hit the shelves.

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«§ith4dmin»
"Youth is blunder; manhood a struggle; old age a regret." ~Benjamin Disraeli, Earl of Beaconsfield

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Post #: 12
- 9/11/2001 2:36:00 AM   
Andrew Ewanchyna

 

Posts: 229
Joined: 8/24/2001
Status: offline
No cheating in the AI and none planned (yet

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Developer of Starships Unlimited

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Post #: 13
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