mischiefmaker
Posts: 19
Joined: 11/23/2001 Status: offline
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If these new graphics look as good as they sound, this game should clobber the market if there's any justice in the world. I already say STUN 2.3a is the game Starfleet command should have been.
As much as I hate to butt into the development process I HIGHLY RECCOMEND YOU MAKE A STUN2 DEMO! I've been singing the praises of this game to folks I know dig 4X or tactical combat games ever since I bought it, but the response I seem to get the majority of the time is "What's wrong with you, MM? I tried that game you keep talking about, the graphics are SO 1991!" None of them tried the tactical combat or even got beyond the early exploration, hence none of them gave the game a chance.
If the only impression new players have of the commerical game is the shareware version with its clunky graphics, you're going to be scaring off a niumber of potential customers who would actually love the game (truth be told, the only reason I gave the game a chance was because of all the unanimously sterling reviews it kept getting.)
I don't know how hard it would be to make a crippled demo of STUN2, but if you can do it, it'd stop a lot of people from shutting the door on this game before they even gave it a chance.
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"Revolution? Bah! Once those primitives have been exposed to the wonders of our technology, like the singularity toilet, they'll be overjoyed to become part of our empire!"
"Provided, that is, they remember to leave the seat down."
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