Tristanjohn
Posts: 3027
Joined: 5/1/2002 From: Daly City CA USA Status: offline
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quote:
ORIGINAL: Bradley7735 LST's are obviously the best. But, Japan doesn't have any, so you have to use the next best thing. AP's. or APD's. It doesn't really matter what size AP you use. Just don't load them for more than 1 turn. Fill them up with troops with only the immediate amount that is loaded. Then stop loading troops and fill up the remainder with supplies. Pick more AP's if the initial ones didn't fully load the unit. Small AP's will usually fill up about 50% of their capacity on the immediate load phase. Larger ones will fill up about 20 to 25%. When you land, they will generally unload all their troops in one day. It will take several days to fully unload all the supplies, though. But, you should have some AK's in there with only supplies. So, I would agree with you, Admiral Laurent. Use the faster, larger ships. Faster, so you aren't in the air zone as long, and larger, so if you do take damage, you might not sink. Slow ships are just allowing your opponent to react with a few more days notice. I prefer the allied 4k AP's for invasions. They're a little faster than the 6k ones. That all makes good sense--assuming the larger APs will unload in one day at the (presumably) slower load/unload rate of the invasion hex. WIll they, though, or will you be saitting there an extra day (or two) trying to get those troops off? I know recently I loaded up a bunch of APs with troops at Pearl destined for Baker Island. I had enough APs in the TF to completely load all the troops immediately, just like you advise. When they reached Baker, however, it required two turns to disembark everyone from that TF. I did the same thing with an engineer unit at Pearl, same shipment. This went onto a TF of AKs (didn't have enough APs), and again, the entire unit loaded immediately. So far so good. But when this TF got to Baker it required four days to unload, with the engineer vehicles last to come ashore. I don't know if in this case the delay has to do with AKs just not handling troops as efficiently as APs with re to unloading, though running against that possibility is the fact that AKs seem to load just as fast, so why would they unload slower?
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