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What is Your Sequence of Play?

 
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What is Your Sequence of Play? - 4/12/2005 6:58:10 PM   
MM3 Steam Turbine


Posts: 10
Joined: 3/30/2005
Status: offline
Hi all,

Was wondering how other players approach their turn in an attempt to learn something new and maybe share some ideas.

I always start with the three reports looking for Radio Transmissions from sensitive areas, plotting larger TFs, observing what the enemy is taking pictures of, etc...

Second I hit the T key and review all TFs. This doesn't sound as bad as it might sound because most are Transport TFs and just a quick glance tells you they are in transit between point A and B most of the time.

After that I look at all of the relavant bases. Those with operational importance and those receiving new units as mentioned in the Ops report.

Last, I look at the LCUs currently non-based, marching to or located at enemy location.

Taking notes all the time.

How about you?
Post #: 1
RE: What is Your Sequence of Play? - 4/12/2005 7:14:09 PM   
LittleJoe


Posts: 610
Joined: 8/4/2004
Status: offline
Check signit for any blah blah heading/preparing for blah blah, reports.

Check the damage, if theres been any major naval battles.

Then i just generally work from the West coast to India.

_____________________________


(in reply to MM3 Steam Turbine)
Post #: 2
RE: What is Your Sequence of Play? - 4/12/2005 7:38:44 PM   
Tom Hunter


Posts: 2194
Joined: 12/14/2004
Status: offline
I start from India and move west. Every now and then I do admin check ups, but I am organized in a way that makes looking at bases and TFs unimportant for me most of the time. Every few weeks I look at the air units in case one spawned in an odd location. I have looked at bases twice in the time since I started. Its not that the information is unimportant but I get it by other means.

I tend to move lots of stuff around which causes me to look at bases and units a lot. If I was moving fewer larger convoys the info screen would matter more because I would be spending less time on the map setting destinations and moving things.

(in reply to MM3 Steam Turbine)
Post #: 3
RE: What is Your Sequence of Play? - 4/12/2005 9:22:42 PM   
AmiralLaurent

 

Posts: 3351
Joined: 3/11/2003
From: Near Paris, France
Status: offline
I watch the replay and take note during it (from where enemy planes are flying, which subs (mine and his) are seen and so on) and wich ships are hit during the turn.

First thing I do is checking every ship of my navy that was hit this turn or was left in a sinking condition before. I scuttle those who can't be saved and give new orders to the other.

Then I move all my subs that were seen this turn.

Then I check bases I take this turn, usually to check the damage and turn repairs of ressources/manpower off as I don't want to use supplies in such a way on the frontline.

Then I give orders, starting from Burma to Pacific and then China and then Japan. Finishing by Japan allows me to build convoys after having checked all theaters so I know where supplies and fuel will be needed.

For each theater, I note the more important orders and operations and I read those of the last turn before playing this one, so I am sure of the continuity of my strategy (even after some busy days).

Every two weeks (in game terms) I check the industry and the bases that haven't been active since the last big check.

(in reply to Tom Hunter)
Post #: 4
RE: What is Your Sequence of Play? - 4/12/2005 9:37:18 PM   
ltfightr


Posts: 537
Joined: 6/16/2002
From: Little Rock AR
Status: offline
I go around looking at all the TF formed. Then I check all bases in the contested zones. Check the major ports for shipping and check the base status screens for any bases that are red. Then check air groups in the contested zones then any others that need adjustment. The do the same with ground units.

_____________________________


(in reply to MM3 Steam Turbine)
Post #: 5
RE: What is Your Sequence of Play? - 4/12/2005 10:49:57 PM   
Mr.Frag


Posts: 13410
Joined: 12/18/2002
From: Purgatory
Status: offline
1) get complaint (gotta be a mind reader with some of you guys).

2a) verify complaint is real (not as easy as it sounds).

2b) verify complaint still exists in current build (very time comsuming).

2c) verify complaint is not related to conversion issues between versions (very time consuming).

3a) search through all existing bugs to see if it has already been reported.

3b) reproduce complaint in a clean manner to maximize developer's time.

4) listen to Mike beat me up over the quality of the bug report (sometimes I really feel bad even sending it in the first place because of how bad the detail is... see point 1 & 3b).

5) verify that fix actually corrects original complaint (always a challenge).

6a) close off the bug

6b) document the new variation of the bug due to it still being broken and Mike not understanding my interpretation of point 1 and 3b (in other words working as designed).


Thats *My* play sequence, fun eh? Next time I pick a game to help with ... it will be something about as complex as tic-tac-toe

(in reply to ltfightr)
Post #: 6
RE: What is Your Sequence of Play? - 4/13/2005 2:37:19 AM   
freeboy

 

Posts: 9088
Joined: 5/16/2004
From: Colorado
Status: offline
set goals, remember goals find out why goals where not met, correct, repeat

(in reply to Mr.Frag)
Post #: 7
RE: What is Your Sequence of Play? - 4/13/2005 5:25:17 AM   
Mynok


Posts: 12108
Joined: 11/30/2002
Status: offline

Similar to freeboy, I:

1) Plan operations monthly
2) Execute operations weekly
3) #$*(@#) operations daily


(in reply to freeboy)
Post #: 8
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