CamelCity
Posts: 10
Joined: 4/15/2005 From: Winston-Salem, NC Status: offline
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I'm not convinced that the mechanics of the TS series are all that well suited for PBEM. Don't get me wrong, I like PBEM a lot, when it fits in nicely of the game's structure. For those of you who want PBEM, how exactly would that work? Something like this? Player 1 sets Command Orders --> sends email Player 2 sets Command Orders, Command Phase resolves, sets Reaction Orders --> sends email Player 1 sets Reaction Orders, Reaction Phase resolves, sets Reserve Orders --> sends email Player 2 sets Reserve Orders, Reserve Phase resolves --> sends email Then it starts over for the next turn. So that's 4 emails per turn-- seems like a lot to me per turn. I like the pacing of the phased gameplay, and for me, chopping up the turns so much would take away from the game. But that's just me.
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