Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Lock 'n Load Art

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Lock ‘n Load: Heroes of Stalingrad >> Lock 'n Load Art Page: [1] 2   next >   >>
Login
Message << Older Topic   Newer Topic >>
Lock 'n Load Art - 4/23/2005 11:12:40 PM   
markhwalker


Posts: 951
Joined: 1/29/2005
Status: offline


< Message edited by markhwalker -- 10/18/2005 4:36:41 PM >
Post #: 1
RE: Lock 'n Load Art - 4/24/2005 1:32:59 AM   
wodin


Posts: 10762
Joined: 4/20/2003
From: England
Status: offline
Fantastic Mark.

What else can be said?

(in reply to markhwalker)
Post #: 2
RE: Lock 'n Load Art - 4/24/2005 4:09:45 AM   
Zap


Posts: 3639
Joined: 12/6/2004
From: LAS VEGAS TAKE A CHANCE
Status: offline
Markwalker it is truly beautiful!

_____________________________


(in reply to markhwalker)
Post #: 3
RE: Lock 'n Load Art - 4/24/2005 8:36:23 AM   
benpark

 

Posts: 3884
Joined: 8/12/2002
Status: offline
Excellent!

_____________________________

"Fear is a darkroom where the devil develops his negatives" Gary Busey

(in reply to Zap)
Post #: 4
RE: Lock 'n Load Art - 4/24/2005 12:46:59 PM   
markhwalker


Posts: 951
Joined: 1/29/2005
Status: offline
Hi Guys,

Thanks on behalf of Niko. I think/hope you find the game just as engaging. The event systems, combined with a completely interactive turn sequence really throw you into the middle of the battles.

Best,
Mark

(in reply to benpark)
Post #: 5
RE: Lock 'n Load Art - 5/30/2005 10:29:00 PM   
markhwalker


Posts: 951
Joined: 1/29/2005
Status: offline
Hi All,

We are getting so close. This is the week we push for origins. Here's what it looks like... and it plays as good as it looks.

(in reply to markhwalker)
Post #: 6
RE: Lock 'n Load Art - 5/31/2005 1:40:56 AM   
wodin


Posts: 10762
Joined: 4/20/2003
From: England
Status: offline
As I said in the press relase forum Im going to buy this game even though I may never play it!

It looks stunning

_____________________________


(in reply to markhwalker)
Post #: 7
RE: Lock 'n Load Art - 5/31/2005 12:29:55 PM   
markhwalker


Posts: 951
Joined: 1/29/2005
Status: offline
That's great, but I really wish you WOULD play it. I think you'll have fun. It's VERY solitaire friendly, and there's a fine-minute guide to LnL on the www.locknloadgame.com site. That's less time than it takes to install a computer game.

Best,

Mark

(in reply to wodin)
Post #: 8
RE: Lock 'n Load Art - 5/31/2005 1:15:26 PM   
wodin


Posts: 10762
Joined: 4/20/2003
From: England
Status: offline
Mark,

the only reason why I may not play it is lack opponent. One day I may find another like minded person

_____________________________


(in reply to markhwalker)
Post #: 9
RE: Lock 'n Load Art - 5/31/2005 8:00:01 PM   
Marc von Martial


Posts: 10875
Joined: 1/4/2001
From: Bonn, Germany
Status: offline
quote:

ORIGINAL: wodin

Mark,

the only reason why I may not play it is lack opponent. One day I may find another like minded person
quote:

It's VERY solitaire friendly


That´s why Mark sayed "It's VERY solitaire friendly", you can play it alone too

_____________________________


(in reply to wodin)
Post #: 10
RE: Lock 'n Load Art - 5/31/2005 8:23:44 PM   
AlvinS

 

Posts: 665
Joined: 12/2/2000
From: O'Fallon, Missouri
Status: offline
quote:

the only reason why I may not play it is lack opponent. One day I may find another like minded person


Wodin

I will play you on VASSAL when it comes out.

_____________________________

"Sometimes I wonder whether the world is being run by smart people who are putting us on, or by imbeciles who really mean it." ---Mark Twain

Naval Warfare Simulations

AlvinS

(in reply to Marc von Martial)
Post #: 11
RE: Lock 'n Load Art - 6/1/2005 2:24:55 AM   
wodin


Posts: 10762
Joined: 4/20/2003
From: England
Status: offline
Excellent.

_____________________________


(in reply to AlvinS)
Post #: 12
RE: Lock 'n Load Art - 6/1/2005 5:23:54 PM   
Draken35


Posts: 9
Joined: 2/28/2004
Status: offline
Splendid!

_____________________________

Formerly Scorpio & Scimitar

(in reply to wodin)
Post #: 13
RE: Lock 'n Load Art - 6/2/2005 1:48:23 PM   
pahom

 

Posts: 57
Joined: 3/23/2004
Status: offline
Hey, I was a Sgt. Baumann once! Mark, I didn't know that you were including me in the game. Thanks!


(in reply to markhwalker)
Post #: 14
RE: Lock 'n Load Art - 6/3/2005 7:15:14 AM   
Sarge


Posts: 2841
Joined: 3/1/2003
From: ask doggie
Status: offline
That is some damn outstanding work

_____________________________


(in reply to pahom)
Post #: 15
RE: Lock 'n Load Art - 6/3/2005 8:09:57 AM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Some additional shots...







Attachment (1)

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Sarge)
Post #: 16
RE: Lock 'n Load Art - 6/3/2005 8:11:23 AM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Next shot...




Attachment (1)

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Erik Rutins)
Post #: 17
RE: Lock 'n Load Art - 6/3/2005 8:12:29 AM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
German counters...




Attachment (1)

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Erik Rutins)
Post #: 18
RE: Lock 'n Load Art - 6/3/2005 8:13:00 AM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Box Front




Attachment (1)

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Erik Rutins)
Post #: 19
RE: Lock 'n Load Art - 6/3/2005 8:13:24 AM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Box Back...




Attachment (1)

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Erik Rutins)
Post #: 20
RE: Lock 'n Load Art - 6/3/2005 8:14:01 AM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
M5A1...




Attachment (1)

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Erik Rutins)
Post #: 21
RE: Lock 'n Load Art - 6/3/2005 8:14:38 AM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Scenario Front...




Attachment (1)

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Erik Rutins)
Post #: 22
RE: Lock 'n Load Art - 6/3/2005 8:15:04 AM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Scenario Back...




Attachment (1)

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Erik Rutins)
Post #: 23
RE: Lock 'n Load Art - 6/3/2005 8:15:50 AM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Good old airborne troopers...




Attachment (1)

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Erik Rutins)
Post #: 24
RE: Lock 'n Load Art - 6/3/2005 8:16:17 AM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
A small 3D version of the box...




Attachment (1)

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Erik Rutins)
Post #: 25
RE: Lock 'n Load Art - 6/3/2005 1:14:07 PM   
FlyingElvis


Posts: 79
Joined: 7/27/2004
From: Boston
Status: offline
Wow, nice art work!

Judging from these screenshots, it looks like the game is ready. Can we have it now?

_____________________________


(in reply to Erik Rutins)
Post #: 26
RE: Lock 'n Load Art - 6/3/2005 3:24:03 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Pre-orders should begin today, we've been working with the store to get them all set up. There will be an announcement here and on the main page once pre-orders are "live" for Lock 'n Load: Band of Heroes. It will show up in the "Coming Soon" section of our store.

Regards,

- Erik

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to FlyingElvis)
Post #: 27
RE: Lock 'n Load Art - 6/5/2005 1:25:50 PM   
markhwalker


Posts: 951
Joined: 1/29/2005
Status: offline
BTW, that scenario card back is not 100%. The hex grid will actually show miniature versions of the maps in the proper layout to play the scenario.

Keep in mind, guys. The graphics are only part of the experience. Random events that occur within the scenario trigger unique occurances that change objectives, add reinforcements, or just move the scenario "story" along. The game is easy to learn, but the tactics you employ are no less sophisticated than those used in ASL, which I also enjoy greatly. Computer players... if you buy one board game this year, this should be the one. Our mantra says it all...

Mark H. Walker's Lock 'n Load... "more game, less guff"

(in reply to Erik Rutins)
Post #: 28
RE: Lock 'n Load Art - 6/17/2005 5:41:04 PM   
markhwalker


Posts: 951
Joined: 1/29/2005
Status: offline
Another New Screen

(in reply to markhwalker)
Post #: 29
RE: Lock 'n Load Art - 6/17/2005 6:40:08 PM   
wodin


Posts: 10762
Joined: 4/20/2003
From: England
Status: offline
What a lovely looking game.

Might have to be my birthday present.



_____________________________


(in reply to markhwalker)
Post #: 30
Page:   [1] 2   next >   >>
All Forums >> [Current Games From Matrix.] >> [World War II] >> Lock ‘n Load: Heroes of Stalingrad >> Lock 'n Load Art Page: [1] 2   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.234