ardilla
Posts: 399
Joined: 2/25/2004 From: Castellon, Spain Status: offline
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quote:
ORIGINAL: Boubennec 1- paying supply with depots and money only give your corps +2 for foraging 2- only 100 factors max inflict casualties in a single round (exeption Outflank) 3- in naval, only 2 fleets may stack and act together. 1- ufff, i have to think about this one but it seems to me that a stack of 3 or more corps that had used all their movement will forage with the lowest value of their path, probably 3 -2 for the 3rd corp in the area +2 for paying for it will leave a forage value of 3, so with a 4-6 roll will have losses even that you had paid for it!! It looks to me too bloody!! 2- this makes the losses of each round more realistic but i think gives advantage to the countries with high morale value (gb and fr) since other countries with less morale usually win a war with losses...but of course, it is difficult to get together more than 100 points with pr, ru, au, tu or sp....interesting. 3- very realistic, in our current game we had a naval battle of 215 ships vs 156...something impossible in real live at 1800's...considering that Trafalgar was a considered the mother of all naval battles in the era with 33 vs 27 ships of the line and 2 or 4 frigates per side...that is a counter in the original EiA!!! Personally i will reduce the fleets size to squadrons, add admirals to the nations with more than 1 fleet counter (p.e. gb 3, fr, ru and sp 2, turkey 1 with a TMR=2) and make squadrons counters like a land counter, i mean, room for ships of the line, room for frigates and room for transports (like inf, mili and cav) and allow only to transport if transports present in the squadron, intercept only if frigates present (or add/substract bonuses to it), etc... Naval issues and chits will be a futher upgrade, hope. Boubennec, can you comment how this house rules affected the games you played? And what about monster stacking and multiple leaders?
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Santiago y cierra España!!!
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