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Pry's Scenario 34....

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Opponents wanted >> Pry's Scenario 34.... Page: [1]
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Pry's Scenario 34.... - 5/13/2005 7:03:39 PM   
treespider


Posts: 9796
Joined: 1/30/2005
From: Edgewater, MD
Status: offline
I think I can do a turn a day, maybe more on weekends. I live on the East Coast of the US and more than likely would be able to issue a set of orders around 7:30am EST and also another set by 10:30pm-12:00am EST Sunday thru Thursday.....Friday and Saturday would be more variable ...some days more some days less. To be safe I would only allow for one set a day...

Prefer AB's map
with Pry's Scenario 34 - December 8th start

Would be willing to play either side....however I may need some lead time for first turn if I am the Japanese. Not as much lead time as the Allies.

Setup:
-Sub doctrine: both on
-Fog of war: on
-Adv. weather: on
-Allied damage control: on
-Historical first turn: off

-Player defined upgrades on
-Vary setup: off
-Dec. 7 surprise: off
-Reinforcements: bothe fixed

Game options
-Auto sub: off
-Facility expansion off
-Automatic plane upgrades off
-Replacements off
-Turn cycle: 1

Patch: 1.5.

Feel free to propose aditional rules.


If anyone is interested, email me at cwebb1@chartertn.net

< Message edited by treespider -- 5/14/2005 12:20:38 AM >
Post #: 1
RE: Pry's Scenario 34.... - 5/14/2005 10:21:44 AM   
roberto5352

 

Posts: 94
Joined: 10/24/2004
Status: offline
I am interested in playing USN. I'm going to be away from a computer all next week, so lead time is no issue. I'm a night-owl student, so a turn in the afternoon and a turn late at night is perfect for me. (At least once school starts back. Summer should be fine though.)

All the settings look good. I'd like sub doctrine off, but it's not a deal-breaker.

Shoot me an email: bobman5352@yahoo.com

(in reply to treespider)
Post #: 2
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