Zen
Posts: 20
Joined: 4/28/2005 Status: offline
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Hmmm, the patch isn't working right for me. It installs correctly, but during play I have three problems: 1. During turn planning, the game becomes unresponsive to keyboard commands, such as L, R, S, and so on. I can still invoke those commands via the right-click menu. In addition, after awhile, I can't get the LOS overlay to disappear (turn off). 2. There are other display oddities. For example, the new unit-to-unit firing line isn't working. I saw it show up during turn *planning* though. There was a single line, and I thought it was some sort of waypoint line, until I checked the firing line color preference and discovered what it was. Very odd. 3. During the 2nd or 3rd turn resolution, the action became *very* slow (a unit moving from one hex to the next might take 3 seconds instead of the normal 1/2 second) and then the game would grind to a halt, either crashing, or becoming locked up. In response to mainly #1 and #2, I threw out the preferences file and let FPG create a new one. It seemed to help with #1. Not sure about #2 because FPG crashed again during the resolution phase, before I turned the firing line on. I have only tried two games, so this report is a little rushed and vague. I will hopefully have more time later to test. The big question for me is, am I the only one having problems? I had no problems with 1.02. On a positive note, I like the feature changes -- when the game was working! My system: Windows ME 512 KB RAM GeForce 4ti 4 GB free HD space Latest version of DirectX (9?) Zen
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