Ralegh
Posts: 1557
Joined: 2/1/2005 Status: offline
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Units DO block line of sight (at their own level) - but players often don't really notice since the FOG represented on the map is your overall view of the battlefield, not the view of the active unit only. You can see the impact with either: - as Eric suggested, interpose a unit to help the now-sheltered unit to change formation - interpose a unit with less sighting capability: if it was right on the edge of your visibility you can see the FOG change In practical terms, it feels like you have an overall visibility, coupled with per-unit LOS calcs when you try to shoot things - I am still sometimes surprised when I can't shoot 'around' a forest, or can shoot past the side of a hill. Uncle_Joe - there is no concept of being able to see through a unit in COG. LoF and LoS are the same (except for range, of course) (except for howitzers, of course) Domingo, to go back to your original question: most battlefields aren't quite smooth enough for this to be a usual tactic - normally someone can see from an observation post or a decent hill, giving you a view of the enemy. When looking from above, units don't screen line of sight. However whole armies can be hidden behind a ridgeline, and cause a very unpleasant surprise to someone who doesn't scout about a bit... I have, however, had battles where my visibility was limited by either forests or the front units of the enemy, at least in certain parts of the battlefield. This is more likely when playing a cav-poor nation (since cav make great scouts).
< Message edited by RoseSolutions -- 6/26/2005 10:31:13 AM >
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HTH Steve/Ralegh
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