Subchaser
Posts: 1201
Joined: 11/15/2002 Status: offline
|
I know it was discussed many times before but I want to kick this dead horse once more… Is there any chance of improving/correcting IJN sub doctrine in the next patch? I suppose there are only few people around here who play with IJN sub doctrine ON, since this makes Japanese submarines virtually useless. But in reality they were not totally useless, especially early in the war. In game subs under doctrine attack only warships and ignore merchants and auxiliary vessels, that’s okay, the problem is that they attack only those warships that are in the combat TFs. Any warships, including CVE/L, CA, CL that are in the non-combat TFs, such as transport TFs or amphibious forces – are being ignored. It looks like this modifier checks what type of a TF it is. If it is non-combat it doesn’t let to initiate sub combat, even if there are plenty of warships in this TF. Of course I can be wrong here but this is what I see in the game, my subs completely ignore allied transport TFs with 2-3 escort carriers and dozen of cruisers that escort 1 or 2 cargos with troops. Besides that, IJN high command realized later in war that Combat Regulations issued in 1934 were not suitable in 1945 and doctrine was changed, subs had another priorities during the final stages of the war, they failed to achive anything but this time not because of a faulty doctrine. Game doesn’t simulate this in dynamic. I think the following changes should be introduced – 1) Sub doctrine modifier should check for types of the ships in TF and do not check what mission this TF has 2) Player should be able to switch doctrine on/off during the gameplay, it would be nice to be able to switch doctrine on in S and SW zones and have it off in Indian ocean. Is it possible? I really want to play with historical doctrine on but there is no such option actually, what we have simply takes IJN subs out of the game.
_____________________________
|