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Damage to AO

 
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Damage to AO - 7/7/2005 4:40:55 AM   
RUPD3658


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I just reread the manual and saw that any damage to the AO usit will result in a "Wounded staff" screen being displayed and result in no points being scored as well as 5% of the total being lost.

I recently took 2 causuties to my AO unit and did not have this happen.

The manual I have is V5.0 and I am playing V8.2.

Has anything changed?

If not I will wrap my AO in bubble wrap and keep it as far away from the action as possible.

_____________________________

"The difference between genius and stupidity is that genius has limits"- Darwin Awards 2003

"No plan survives contact with the enemy." - Field Marshall Helmuth von Moltke

Post #: 1
RE: Damage to AO - 7/7/2005 5:03:56 AM   
Terminus


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From: Denmark
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Hmm... The only time I've seen "wounded staff" screens have been in Mega Campaigns...

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We are all dreams of the Giant Space Butterfly.

(in reply to RUPD3658)
Post #: 2
RE: Damage to AO - 7/7/2005 5:24:51 AM   
RUPD3658


Posts: 6922
Joined: 8/28/2002
From: East Brunswick, NJ
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Sorry, I should have clairified that I was playing a Mega Campaign-Lost Victories.

_____________________________

"The difference between genius and stupidity is that genius has limits"- Darwin Awards 2003

"No plan survives contact with the enemy." - Field Marshall Helmuth von Moltke


(in reply to Terminus)
Post #: 3
RE: Damage to AO - 7/7/2005 9:36:37 AM   
Mike Wood


Posts: 2095
Joined: 3/29/2000
From: Oakland, California
Status: offline
Hello...

That should read "destruction" of the A0 unit.

Bye...

Michael Wood

quote:

ORIGINAL: RUPD3658

I just reread the manual and saw that any damage to the AO usit will result in a "Wounded staff" screen being displayed and result in no points being scored as well as 5% of the total being lost.

I recently took 2 causuties to my AO unit and did not have this happen.

The manual I have is V5.0 and I am playing V8.2.

Has anything changed?

If not I will wrap my AO in bubble wrap and keep it as far away from the action as possible.


(in reply to RUPD3658)
Post #: 4
RE: Damage to AO - 7/7/2005 10:32:35 PM   
RUPD3658


Posts: 6922
Joined: 8/28/2002
From: East Brunswick, NJ
Status: offline
Thanks. Now I don't worry about 1 causaulty from a stray arty round spoiling a whole scenario.

_____________________________

"The difference between genius and stupidity is that genius has limits"- Darwin Awards 2003

"No plan survives contact with the enemy." - Field Marshall Helmuth von Moltke


(in reply to Mike Wood)
Post #: 5
RE: Damage to AO - 7/8/2005 5:09:30 AM   
RUPD3658


Posts: 6922
Joined: 8/28/2002
From: East Brunswick, NJ
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While I have the attention of a staff member.....what are the victory levels? I have yet to see them in print. I recently scored a draw on and advance mission where I out scored the AI 13k to 5k.

Several people said it had to do with mission type but I can find no documentaion in the manual.

Thanks.

_____________________________

"The difference between genius and stupidity is that genius has limits"- Darwin Awards 2003

"No plan survives contact with the enemy." - Field Marshall Helmuth von Moltke


(in reply to Mike Wood)
Post #: 6
RE: Damage to AO - 7/8/2005 5:31:20 PM   
Jim1954

 

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IIRC, against the AI, they are approximately:

7-1 or greater... Decisive Victory
greater than 3-1 but less than 7-1..... Marginal Victory
less than 3-1 .... draw

Against a human, the ratios are slightly more forgiving

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Jim1954
KMC/T

(in reply to RUPD3658)
Post #: 7
RE: Damage to AO - 7/8/2005 8:16:12 PM   
RUPD3658


Posts: 6922
Joined: 8/28/2002
From: East Brunswick, NJ
Status: offline
Thanks!

I was stumped since I was used to the old SP ratios of 8:1 DV, 2:1 MV and less than 2:1 - 1:2 Draw.

_____________________________

"The difference between genius and stupidity is that genius has limits"- Darwin Awards 2003

"No plan survives contact with the enemy." - Field Marshall Helmuth von Moltke


(in reply to Jim1954)
Post #: 8
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