carnifex
Posts: 1295
Joined: 7/1/2002 From: Latitude 40° 48' 43N Longtitude 74° 7' 29W Status: offline
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I am shelving CoG for a while. As a matter of fact, I'm sorry I bought the game and won't recommend it unless several things change. 1) The damn manual sucks. Whole sections are totally missing, or unexplained with any detail. I was trying to learn the game and it was a totally frustrating experience. I have Americans declaring war on me - no Americans in the manual. How is waste generated and how do you control it? Beats me! There are tons of other examples. 2) The interface is cruel and unforgiving. I can't alt-tab out to read the manual. I have 55 provinces to administer, each with like 10 improvements and a half dozen sliders to manage. Is there a report screen where I can sort stuff? No. I have to individually manage all of them, nearly every turn, by clicking next/previous province. Can I sort my trades? No, I have to hunt for them in the trade screen. Can I pause quick battles or step through them? No, of course not, they wouldn't be quick otherwise, right (/snicker)? Also, everything in the game is final. You click it, you bought it, you moved it, etc. There is absolutely no undo. I am constantly unintentionally moving units, leaders, and ships because of the crummy interface. 3) Bugs. Last month my display told me next turns income would be 134223 gold. Then my newly built Corps disappeared. Etc. Anyway, bugs don't really bother me much because that's what patches are for. But the interface is harder to patch, and I really don't feel like scouring the forums for bits and pieces of documentation that should have been included in the game to begin with. Marshall Ellis, if you are reading this, please take note. The game must prosper BECAUSE of it's interface, not in SPITE of it. This seems to be a trend with small developers. They get all wrapped up in the gameplay, but forget that in order to enjoy that gameplay the gamer must interact with the interface continuously. Every second of every moment that I am in the game, I am clicking this, opening that, getting information on this. If I can't get to that information quickly and issue my orders without thirty clicks then what the hell does it matter if I pull off a successful outflank.
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