Andrew Brown
Posts: 5007
Joined: 9/5/2000 From: Hex 82,170 Status: offline
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quote:
ORIGINAL: Lemurs! Andrew, I appreciate the reasons for your transport decisions in Burma but i think you are not looking at all the data. Adding a trail in Victoria point will allow the Japanese to move in 1 or 2 days... without that trail it takes 40 days or so. Are you sure that it will take 40 days? My calculations are that it would take a couple of days to get to the adjacent hex from Bangkok, then 15 or so days to cross to Vic Pt. (infantry move through jungle at 4 miles/day). In the one PBEM game I have played, as Allies, the Japanese attacked Vic Point by the beginning of January - 3 weeks or so. That is slower than real life (10 days), but as it is "all or nothing" because of the way movement is calculated, I prefer to stick with the current map quote:
There is at present no way other than ship to get any supplies into VP. Japan historically used this airfield before Singapore fell but a Japanese player cannot because you will have no supply. Again, are you sure? In my PBEM game Vic Point was captured by the Japanese before Singapore fell. Regarding supply - according to the manual the supply path to Vic Point on my map has a value of about 60 (from Bangkok. A value of less than 100 is required) which means that it can and will be supplied overland. Not very efficiently to be sure, but I consider that to be historic, at least until the railway was completed at the end of 1943. quote:
Also, Burma is still impossible to get to from Siam. I realize it was difficult but this is now silly; I figure it will take Japan 40 days to get a force built up in Tavoy and then 60-80 more days to get to Moulmein. Again looking at my PBEM game, the Japanese had reached Moulmein by the beginning of January (presumably via Rahaeng as they did in real life) - earlier than they did in real life. They certainly started earlier than in reality, but it is not impossible to do by any means. Actually, I agree with you that in general the movement through Burma is too slow, and I have already changed the Rahaeng hex to road. This will allow LCUs to move from Rahaeng to Moulmein more quickly (infantry should take about 14-15 days or so, which I think is reasonably accurate - according to what I have read it did take the japanese about 2 weeks to travel this route in January 1942). quote:
There is also no connection between Bangkok and Tavoy. I agree with you here - I think I should put a trail in, leading to the hex to the East of Tavoy, to make it easier to get to Tavoy from Bangkok quote:
Part of the problem seems to be the trail speed. It is way to low. When the Japanese or Allies were marching at the kind of rate trail gets us in real life they were marching OFF trail on Guadacanal, Bougainville, New Guinea, etc. I agree - it is a nuisance, but that is what we are stuck with. The trick is getting movement and supply rates approximately realistic. In my view, the best way to judge these things is from feedback from anyone playing the game. Hopefully the changes I am making to Burma will improve things, but if there is a need for further adjustment I will do it. Andrew
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Information about my WitP map, and CHS, can be found on my WitP website
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