Jutland
Posts: 9
Joined: 8/10/2005 Status: offline
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I just purchased Imperial Glory and once the mind blowing graphics wore off (4days) I realized I expected much more. I am thoroughly enjoying Crown of Glory. But as with all games the more you play them the more you become aware of some limitations, so here are my suggestions: 1) The player should be able to choose each time for detailed or quick battles. I prefer detailed, as I enjoy games at that level as well as strategic and operational. Plus I was really disappointed to be forced to surrender when I was not given the option and was defeated by only a slightly larger army. All nations were exhausted militarily and the numbers were small approx 25,000 ea, but the battle was critical to both sides and I lost on the quick battle map. 2) I think having more historically accurate and larger detailed combat maps, a great deal of work, would be very beneficial. For example if each province was done in a hexmap with real cities and roads. Each player could set up his own forces unless surprised. This would allow operational movement of the armies and tactical combat within the divisional framework of the game. It would be much more appealing and real to actually figth for Viennna, Berlin or Leipzig. This game is strong strategically and fun tactically, but has a limited an operational component, which was where most battles were won or lost. Roads seem to often go nowhere. Each map could have one or more objective hexes, but I digress. A)Real Maps B)Setting up your own units These are the main two. This would be a great patch/upgrade. 3) I cannot figure out if you are able to reinforce existing units, if not this should be allowed. 4) I need more generals, they are getting killed off at a very high rate. That is it for now. I am really enjoying the game and my wife really hates it. A great sign that you have found something that works.
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