Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Fast PBEM - 4 Nations

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [Napoleonics] >> Crown of Glory >> Opponents Wanted >> RE: Fast PBEM - 4 Nations Page: <<   < prev  2 3 [4] 5 6   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Fast PBEM - 4 Nations - 7/31/2005 1:33:26 AM   
Belphegor


Posts: 2209
Joined: 5/10/2004
Status: offline
Sounds like you had fun... turn is in Europe somewhere now, but good to know you are back.

(in reply to TheRockSal)
Post #: 91
RE: Fast PBEM - 4 Nations - 7/31/2005 4:39:40 PM   
nukkxx5058


Posts: 2932
Joined: 2/3/2005
From: France
Status: offline
Turn 9 is in wien ...

(in reply to Belphegor)
Post #: 92
RE: Fast PBEM - 4 Nations - 8/1/2005 12:35:45 PM   
ian77

 

Posts: 627
Joined: 4/27/2004
From: Scotland
Status: offline
No its not, it is somewhere in the New World!

(in reply to nukkxx5058)
Post #: 93
RE: Fast PBEM - 4 Nations - 8/1/2005 6:59:20 PM   
TheRockSal

 

Posts: 96
Joined: 7/12/2005
Status: offline
Turn 10!!!!! off to England.



< Message edited by TheRockSal -- 8/1/2005 7:00:14 PM >

(in reply to ian77)
Post #: 94
RE: Fast PBEM - 4 Nations - 8/1/2005 7:55:48 PM   
nukkxx5058


Posts: 2932
Joined: 2/3/2005
From: France
Status: offline
turn 10 sent to ausria

I have a problem. For the second time in this game the production of units (ship) stopped alone. Instead of my shio which should continue to build 3 more turns, I have nothing left and of course no ship. So each time I have oto restart production from scratch and i lost all resources used.

Did you experienced same things ?

(in reply to TheRockSal)
Post #: 95
RE: Fast PBEM - 4 Nations - 8/1/2005 10:01:41 PM   
TheRockSal

 

Posts: 96
Joined: 7/12/2005
Status: offline
Woo Hoo.......they know the Turkish fleet is coming and just don't want to build any more toy boats....


No idea...I actually haven't built any ships in any PBEM games and haven't had any troop builds cancelled...that I can tell.



(in reply to nukkxx5058)
Post #: 96
RE: Fast PBEM - 4 Nations - 8/3/2005 6:55:34 AM   
Belphegor


Posts: 2209
Joined: 5/10/2004
Status: offline

quote:

ORIGINAL: nukkxx

turn 10 sent to ausria

I have a problem. For the second time in this game the production of units (ship) stopped alone. Instead of my shio which should continue to build 3 more turns, I have nothing left and of course no ship. So each time I have oto restart production from scratch and i lost all resources used.

Did you experienced same things ?


haven't seen anything like that. I lose ships that I can't afford to support, so I don't normally build more.

(in reply to nukkxx5058)
Post #: 97
RE: Fast PBEM - 4 Nations - 8/3/2005 11:05:48 AM   
ian77

 

Posts: 627
Joined: 4/27/2004
From: Scotland
Status: offline

quote:

ORIGINAL: nukkxx

turn 10 sent to ausria

I have a problem. For the second time in this game the production of units (ship) stopped alone. Instead of my shio which should continue to build 3 more turns, I have nothing left and of course no ship. So each time I have oto restart production from scratch and i lost all resources used.

Did you experienced same things ?



I have not had it happen with ships, yet, only Guards, Art, Cav, Inf, Corps..... but not in this game,

The patch is meant to fix it, so for now you might just have to blame Nelson and his raiders scuppering your new production. I suggest you do not issue any more build orders until after the patch. I think we are all using this game as a feeler for how to play, so I would not worry too much about it.... mind you if it starts happening to me we may just have to have a rethink!

(in reply to nukkxx5058)
Post #: 98
RE: Fast PBEM - 4 Nations - 8/3/2005 6:12:29 PM   
nukkxx5058


Posts: 2932
Joined: 2/3/2005
From: France
Status: offline
quote:

ORIGINAL: ian77


quote:

ORIGINAL: nukkxx

turn 10 sent to ausria

I have a problem. For the second time in this game the production of units (ship) stopped alone. Instead of my shio which should continue to build 3 more turns, I have nothing left and of course no ship. So each time I have oto restart production from scratch and i lost all resources used.

Did you experienced same things ?



I have not had it happen with ships, yet, only Guards, Art, Cav, Inf, Corps..... but not in this game,

The patch is meant to fix it, so for now you might just have to blame Nelson and his raiders scuppering your new production. I suggest you do not issue any more build orders until after the patch. I think we are all using this game as a feeler for how to play, so I would not worry too much about it.... mind you if it starts happening to me we may just have to have a rethink!


Thanks for your answer Ian! I was not aware of the bug. I will delay production and blame Nelson in the meantime :-)))

(in reply to ian77)
Post #: 99
RE: Fast PBEM - 4 Nations - 8/3/2005 8:53:20 PM   
ian77

 

Posts: 627
Joined: 4/27/2004
From: Scotland
Status: offline
Now all we need is the patch!

(in reply to nukkxx5058)
Post #: 100
RE: Fast PBEM - 4 Nations - 8/4/2005 10:27:44 AM   
nukkxx5058


Posts: 2932
Joined: 2/3/2005
From: France
Status: offline
turn 11 sent to austria

(in reply to ian77)
Post #: 101
RE: Fast PBEM - 4 Nations - 8/5/2005 11:15:25 AM   
TheRockSal

 

Posts: 96
Joined: 7/12/2005
Status: offline
Turn 12 sent to England.

(in reply to nukkxx5058)
Post #: 102
RE: Fast PBEM - 4 Nations - 8/5/2005 11:30:23 PM   
nukkxx5058


Posts: 2932
Joined: 2/3/2005
From: France
Status: offline
My ISP crashed due to violent thunderstorms ... :-( so I was not able to send my turn. I will do it tomorrow morning.

BTW, I notices that the patch has been released. So wat do you think ? should we install it right now ? Should I install the patch first and then play my turn ? Help please :-)

(in reply to Belphegor)
Post #: 103
RE: Fast PBEM - 4 Nations - 8/6/2005 12:05:46 AM   
TheRockSal

 

Posts: 96
Joined: 7/12/2005
Status: offline
I say we do it now since you are #1 in the new turn instead of doing with someone mid-turn...just in case.

I've installed it here at work and will do so at home tonight so I can play single player with the patch all weekend...I assume we should all just go ahead and do it...

< Message edited by TheRockSal -- 8/6/2005 12:07:34 AM >

(in reply to nukkxx5058)
Post #: 104
RE: Fast PBEM - 4 Nations - 8/6/2005 12:16:51 AM   
Belphegor


Posts: 2209
Joined: 5/10/2004
Status: offline
go for it. Considering Ian's post, I think he might have already.

(in reply to TheRockSal)
Post #: 105
RE: Fast PBEM - 4 Nations - 8/6/2005 12:57:59 AM   
ian77

 

Posts: 627
Joined: 4/27/2004
From: Scotland
Status: offline

quote:

ORIGINAL: Belphegor

go for it. Considering Ian's post, I think he might have already.



Am I that obvious....... I have actually got an unpatched vanilla COG just in case, but so far so good.

Ian

P.S. Now all we need is the second patch which will address some of the many game improvements, especially "undo", but we should probably let Eric and Erik have this weekend off!

(in reply to Belphegor)
Post #: 106
RE: Fast PBEM - 4 Nations - 8/6/2005 1:55:42 AM   
TheRockSal

 

Posts: 96
Joined: 7/12/2005
Status: offline


< Message edited by TheRockSal -- 8/6/2005 6:39:31 AM >

(in reply to ian77)
Post #: 107
RE: Fast PBEM - 4 Nations - 8/6/2005 9:20:07 AM   
nukkxx5058


Posts: 2932
Joined: 2/3/2005
From: France
Status: offline
OK. So I DL and install the patch, then I play my turn.

hold on ...

(in reply to TheRockSal)
Post #: 108
RE: Fast PBEM - 4 Nations - 8/6/2005 9:52:47 AM   
nukkxx5058


Posts: 2932
Joined: 2/3/2005
From: France
Status: offline
turn 12 (generated with patch 1.1) has been sent to Austria.

Do you know by chance if the bug preventing me to launch fleet production (see above) has been solved by the patch ?

(in reply to Belphegor)
Post #: 109
RE: Fast PBEM - 4 Nations - 8/8/2005 5:01:38 PM   
ian77

 

Posts: 627
Joined: 4/27/2004
From: Scotland
Status: offline

quote:

ORIGINAL: nukkxx

turn 12 (generated with patch 1.1) has been sent to Austria.

Do you know by chance if the bug preventing me to launch fleet production (see above) has been solved by the patch ?



Why dont you give it a try and keep us posted about all your unit builds and upgrades

Seriously, I believe it has been fixed

sent to Russia by the way!

Ian

(in reply to nukkxx5058)
Post #: 110
RE: Fast PBEM - 4 Nations - 8/9/2005 2:12:52 PM   
nukkxx5058


Posts: 2932
Joined: 2/3/2005
From: France
Status: offline
turn 13 sent to Austria

(in reply to Belphegor)
Post #: 111
RE: Fast PBEM - 4 Nations - 8/10/2005 12:47:56 AM   
TheRockSal

 

Posts: 96
Joined: 7/12/2005
Status: offline
Turn 14 off to England....things are getting interesting.


(in reply to nukkxx5058)
Post #: 112
RE: Fast PBEM - 4 Nations - 8/10/2005 8:47:19 AM   
nukkxx5058


Posts: 2932
Joined: 2/3/2005
From: France
Status: offline
Guys, I'm sorry but my ISP is down again since yesterday morning :-(((( i'm in a cyber-cafe.
I hope it will be reestablished soon. Sorry for that.

(in reply to TheRockSal)
Post #: 113
RE: Fast PBEM - 4 Nations - 8/10/2005 2:54:01 PM   
nukkxx5058


Posts: 2932
Joined: 2/3/2005
From: France
Status: offline
Ok turn 14 sent to austria
ISP problem solved (momentarly...they annonce new problems until 8/15 :-((( )
i hope it won't disturb the game too much.


(in reply to nukkxx5058)
Post #: 114
RE: Fast PBEM - 4 Nations - 8/11/2005 9:58:00 AM   
nukkxx5058


Posts: 2932
Joined: 2/3/2005
From: France
Status: offline
turn 15 sent

(in reply to nukkxx5058)
Post #: 115
RE: Fast PBEM - 4 Nations - 8/11/2005 1:55:20 PM   
ian77

 

Posts: 627
Joined: 4/27/2004
From: Scotland
Status: offline

quote:

ORIGINAL: nukkxx

turn 15 sent


I will get right on to it when I get home later this PM!

ian

(in reply to nukkxx5058)
Post #: 116
RE: Fast PBEM - 4 Nations - 8/12/2005 1:08:07 AM   
TheRockSal

 

Posts: 96
Joined: 7/12/2005
Status: offline
OMG>>>>>> Turkey is done. I guess I made the mistake of forgetting to play around with the national policy options seeing as how my 2nd in charge surrendered to France and accepted harsh terms which have destroyed my glory and pissed off my populace. If I wasn't the leader, I'd stage a coup and assasinate every last one of my foreign policy cabinet members. OMG.......NOT A HAPPY DICTATOR!!!!!!!!!!!!!!

(in reply to ian77)
Post #: 117
RE: Fast PBEM - 4 Nations - 8/12/2005 12:47:13 PM   
nukkxx5058


Posts: 2932
Joined: 2/3/2005
From: France
Status: offline
LOL ... your glory is -79 :-))) Good luck, it can come back quickly I think :-)

Turn 16 sent to Austria.

(in reply to TheRockSal)
Post #: 118
Rumours Of Turkish Sabotage - 8/13/2005 2:11:56 AM   
ian77

 

Posts: 627
Joined: 4/27/2004
From: Scotland
Status: offline
Sorry guys, but I have run into a problem... the city of Florence has vanished!

The province of Tuscany is still there and the garrison, albeit now in the field, but the actual city has gone awol!

Can you all check your last turns to see if it is there please. It was there and working on my previous turn, turn 15.

Ian

(in reply to TheRockSal)
Post #: 119
RE: Rumours Of Turkish Sabotage - 8/13/2005 4:30:25 AM   
Belphegor


Posts: 2209
Joined: 5/10/2004
Status: offline
It's there in mine...

(in reply to ian77)
Post #: 120
Page:   <<   < prev  2 3 [4] 5 6   next >   >>
All Forums >> [Current Games From Matrix.] >> [Napoleonics] >> Crown of Glory >> Opponents Wanted >> RE: Fast PBEM - 4 Nations Page: <<   < prev  2 3 [4] 5 6   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

3.750