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All Forums >> [Current Games From Matrix.] >> [World War II] >> Uncommon Valor - Campaign for the South Pacific >> Squads Page: [1]
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Squads - 8/17/2005 6:26:36 PM   
alext3

 

Posts: 19
Joined: 8/5/2005
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Three questions 1)How come one turn I have 20 guys 20 planes in squad the nex turn 20 planes 0 guys? 2)Is there a list of Max planes you can Have in squad that will fly, after putting 2 B17 squads together half are now in reserve? 3)When squad is flying CAP at base will they cover ships unloading in same hex or just airstrikes on that base?
Post #: 1
RE: Squads - 8/17/2005 7:06:49 PM   
anarchyintheuk

 

Posts: 3921
Joined: 5/5/2004
From: Dallas
Status: offline
1) That usually happens when the parent unit of an ac squadron is located elsewhere. The parent unit drags the pilots with it.

2) B-17 squadrons have a max of 12 aircraft. Don't combine two squadrons totalling over the max. There are checks for excess aircraft in a squadron (the excess get transported back to replacements). It may take a few turns for this to happen. In the case of the organic CVE squadrons, I'm not sure it ever figures it out.

LBA (max squadron size)

Heavy bombers - 12
Medium bombers, Tac bombers - 16
Fighters - 24

3) They'll cover anything in the hex.

(in reply to alext3)
Post #: 2
RE: Squads - 8/17/2005 7:14:07 PM   
alext3

 

Posts: 19
Joined: 8/5/2005
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Thanks

(in reply to anarchyintheuk)
Post #: 3
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