Skandranon
Posts: 15
Joined: 5/24/2000 Status: offline
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We were aware of the bug where an immobile unit could turn to face a target if it reaction fired, and that has been addressed. However, I've found another bug that's similar and even more humorous. Did you know if you use the 'Z' key to bombard a hex in an immobile unit's line of sight, it will turn to face that hex? And by so doing, you can turn the unit 360 degrees, a couple of hex facings at a time. And here's the funny part - this includes forts, pillboxes, and bunkers! I thought it was very amusing in the scenario I just played (No Easy Place, I believe) to spin my pillboxes around and around in place. Well, the game did need to have the turreted fortification added to it anyway... *chuckle*
On another note, I'm wondering if this is a bug - I also found that vehicles moved into an entrenched hex did not become entrenched, only 'In Cover' after several turns. A reflection that vehicles are difficult to entrench on the fly, or just a mistake?
Oh yeah, and I'd still like to see turreted forts (the Germans used a lot of wrecked tank turrets like that...), ignoring the above cheat.
[This message has been edited by Skandranon (edited 06-30-2000).]
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Derek "Skandranon"
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