akdreemer
Posts: 1028
Joined: 10/3/2004 From: Anchorage, Alaska Status: offline
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quote:
ORIGINAL: Bombur -Your idea is interesting. You´re correct in the sense that every attempt to make Japan stronger will result in faster resource depletion. You could deal with this by 1-Increasing the amount of oil and resources of each base (this would represent, for instance, more developed Japanese industry, able to use resources with more efficiency or to produce more oild/resources) 2-Increasing the stckpiles of supply in Japanese homeland when the game starts 3-Depart from the hypothesis the USSR remained neutral in WWII and sold oil and other resources to Japan and the allies refrained from attacking Soviet shipping. This would result in some additional "off map" supply arriving in Japan, while you should delete the Soviet bases (this is a somewhat fantastic scenario, but anyway it´s what you´re wanting). For hypothetical Japanese planes I would suggest the G8M Rita (a few of them were actually produced), the Ki-83, the Ki-94II (high altitude interceptor) and, maybe, equipping the IJN night fighters with radar. -An idea I´ve been toying to build a "fantastic mod" would be a "what is if scenario" where Japan started its modernization after the Opium war (1840´s) and not in 1870´s. This would likely result in a more advanced Japanese Army/ Fleet, but wouldn´t fix that resource trouble. In addition if the results of the 1904 Russian/Japanese war had been that Russia was forced to seccede the provinces located in the Maritime and Amur District then these resources whould have been available. This would have the added benefit of not having the Soviet Army as big of a threat...
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