Emilio
Posts: 122
Joined: 8/1/2005 From: Valencia (Spain) Status: offline
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Hi, Ok, I have read the cheat log and I found the answers to some of my questions. My fault because I didn't noticed it before. Here you have the answer to my questions: Q: But, what about version 2.00? It will be a new game, lets say Flashpoint Germany 2, an add-on to FPG, or just another patch? A: [ErikRutins] Version 2, FYI is "The Next Flashpoint Series Game" [RobertCrandall] z, deeper modelling of helicopter and artillery operations both. [z1812] That is modelled now or in the next patch? [buffedub] Same theater// [RobertCrandall] Also more 'intelligence preparation of the battlefield' (IPB) if I can manage it. Done [RobertCrandall] All new features for 2. will be both for Europe and the Middle East. [z1812] Is 2 an all new game or add on? [ErikRutins] Both, actually, per our current plan. An add-on for the Germany/NATO/WP theater for your existing FPG games and also a new game for the Middle East. Q: Leg infantry. A: [ErikRutins] The original FPG system did not lend itself to map editing, but the new one will. [ErikRutins] Whoops, as Rob said... enough out of me. ;-) [RobertCrandall] Yes, dismounts will be in version 2 I promise. More generally you can tow artillery, fly troops and vehicles in helicopters, and split / merge units as you wish. Q: Newer aircrafts (MiG-29, Su-27, F-117), newer tanks and present day weapons. A: [Joe_Lieberman] Will v2 be true modern age or still in the 80s? [Joe_Lieberman] 80s/90s [RobertCrandall] The mechanics can handle anything from 1940 onwards I would say but there is a lot of 1985+ stuff in there. We can definitely roll it foward to 2005 pretty quickly. done. I reccomend to read the full chat log. It is very interesting. So version 2.00, estimated by the end of 2005, will add a lot of stuff. Can't wait for it!!!
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Emilio
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