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AI control problems in 1.6?

 
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AI control problems in 1.6? - 9/3/2005 1:06:15 PM   
Slaughtermeyer


Posts: 156
Joined: 5/10/2002
From: Pennsylvania
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I was thinking about starting a PBEM game with 1.6 with a gentleman's agreement that both sides let the computer handle the China ground war by having each player set the two areas involved to AI control. But I also read that doing so will cause bugs to appear with human-controlled units. Are those bugs still present with 1.6?

_____________________________

We must not allow ourselves to be drawn into a trial of the causes of the war,for our position is that no grievances or policies will justify resort to aggressive war.It is utterly renounced and condemned as an instrument of policy. R.Jackson,1945
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RE: AI control problems in 1.6? - 9/3/2005 2:05:28 PM   
AmiralLaurent

 

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Joined: 3/11/2003
From: Near Paris, France
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quote:

ORIGINAL: Slaughtermeyer

I was thinking about starting a PBEM game with 1.6 with a gentleman's agreement that both sides let the computer handle the China ground war by having each player set the two areas involved to AI control. But I also read that doing so will cause bugs to appear with human-controlled units. Are those bugs still present with 1.6?


The AI won't do anything in China. So you can also have a gentleman agreement's to do nothing in China and not use AI control.

(in reply to Slaughtermeyer)
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