Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Japanese pilot replacement at start pool

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> RE: Japanese pilot replacement at start pool Page: <<   < prev  1 2 [3] 4 5   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Japanese pilot replacement at start pool - 9/9/2005 5:20:16 AM   
Bombur

 

Posts: 3642
Joined: 7/2/2004
Status: offline
quote:


In the game though it can sometimes be representative of double jeperady but as i mentioned, a few points of MVR wont make all that much difference because speed is a much more weighted variable.


-Hmmm, I don´t know, I´ve seen A6M3 with a clearly better performance in my Guadalcanal scenarios (before modding) compared with A6M2 and the only difference between are: 1-more 10mph in speed and 2-One extra MVR point. I would also like to know what would happen with the Corsair if you decrease his mvr to something close to 32. It´s likely that it would make some difference. How did you conclude that speed is a more weighted variable (I don´t disagree from you, just want to know about your methodology)

(in reply to Nikademus)
Post #: 61
RE: Japanese pilot replacement at start pool - 9/9/2005 5:35:54 AM   
Brady


Posts: 10701
Joined: 10/25/2002
From: Oregon,USA
Status: offline

You shouldent have to train your own piolets Mogami, I love the clever work around you came up with but it is just wrong to have to do it, but we have been over this hundreds of times...If were suposed to train our own men we should have Trainers and added suply to fuel them in game, and not ahve to use planes that should be at the front feadiong the Hog's(Both sides have more planes than they should).

Nikademus has an interesting aproach to the problem though.

Howeaver as I have mentioned before all this real just caters to the Myth of the Japanese piolet pool and is as has been hinted at above part of the way the game is built and cant be entirely worked around. A look at the total number of Japanese piolets trained during the war and leval they were trained at particularly up till late 43 would shock many. The Japanese did expernce a lessing in the traing rutine but as Nikademus pointed out it was the old schoolers looking down on the Newbies in par tthat hepled to foster the idea that had not receaved a decent traing regime, a lot of the Pre War Training was on stuff not realy related to the Job at hand, they had a full well rounded training runtine that covered many subjects. Durning the early part of the war when traing was increased a lot of the fluff was removed. It was not untill late in 43 early 45 that Navay piolet traing saw an apricable drop in skilled out put. All this of course efeced by the war status at the time, In game the worsing war condations may not arise yet Japan must pay the price for it no mater what.

...................

So presently to re cap we have:

1) Artificaly and losely abstraceted Manuaver ratings that are penalising the Japanese unfairly in the A to A resulation, though aparently a fairly low consideration in the calculations.

2) Forced lower rate Piolets as the War progresses.

3) Weapons letaality ratings so far outa wack that they are absurd.

4) Allied Plane Type available to soon and in Numbers aproaching a 600% increase over those historicaly available.

5) F4U so over modeled that 50 alone have the capacity to controle an entire front in the Game.

.............

More on the Gun's to come, I nead like have a day to post on that topic alone.

_____________________________





Beta Team Member for:

WPO
PC
CF
AE
WiTE

Obi-wan Kenobi said it best: A lot of the reality we perceive depend on our point of view

(in reply to witpqs)
Post #: 62
RE: Japanese pilot replacement at start pool - 9/9/2005 5:51:40 AM   
Brady


Posts: 10701
Joined: 10/25/2002
From: Oregon,USA
Status: offline

1-Oscar/Nate/Claude: 38
2-Oscar II: 37
3-A6M2/A6M3: 35
4-P-51/Ki-84/Spitifire/Ki-100/Hellcat/A6M5/A6M8: 34
4-N1K2/Ki-61/F4F:33
5-P-38/F4U/J2M/Ki-44: 32
6-P-40/P-47: 31
7-P-39: 30 (no single engine fighter with less than 30, except, maybe, Fulmar and Firefly)

........................

If the intent of the list is to represent their abailitys to manuaver in an acrobatic since, and not the insane methoud used in the game that presents double jepordy, then the following would be closer to the truth.

-Oscar/Nate/Claude: 38
2-Oscar II: 37
3-A6M2/A6M3: 35
4-A6M5/A6M8/Huricane/SBD/Val/Grace-34
5-N1K2/F4F/Spit-33
6-Ki-61/J2M/Yak-9/Ki-44-32
7-P40/P39/Boomerang/Wiraway/Warhawk-31/Ki-100
8-P51/P-38/La-7/La-5-30
9-P47/F4U-28

This is just after 5 min of thinking baout, their are some that are left out, a compleat list could be done, but honestly trying to keep them all in the 30's is prety hard, the planes at the bottom handeld so bad compared tot he rest it is dificult to keep them in the 30's and do justice to the diferance.




_____________________________





Beta Team Member for:

WPO
PC
CF
AE
WiTE

Obi-wan Kenobi said it best: A lot of the reality we perceive depend on our point of view

(in reply to Brady)
Post #: 63
RE: Japanese pilot replacement at start pool - 9/9/2005 5:54:03 AM   
Mike Scholl

 

Posts: 9349
Joined: 1/1/2003
From: Kansas City, MO
Status: offline

quote:

ORIGINAL: Brady


You shouldent have to train your own piolets Mogami, I love the clever work around you came up with but it is just wrong to have to do it, but we have been over this hundreds of times...If were suposed to train our own men we should have Trainers and added suply to fuel them in game, and not ahve to use planes that should be at the front feadiong the Hog's(Both sides have more planes than they should).



It would be nice to have this as an "automatic function" (perhaps replacing the convoy system that has never seemed to work). But then again, it would be nice to allow the Allies to "tinker" with their production in the way the Japanese are allowed to in the game. If the Japanese can wind down their production of "garbage" A/C in favor of the better ones---why not the Allies? I for one would love to have P-38's arriving "en masse" by the summer of 1942 while giving up some Mohawks and Airacobras.



_____________________________


(in reply to Brady)
Post #: 64
RE: Japanese pilot replacement at start pool - 9/9/2005 8:31:59 AM   
Nikademus


Posts: 25684
Joined: 5/27/2000
From: Alien spacecraft
Status: offline

quote:

ORIGINAL: Mogami

Trying to make it the source of trained pilots is butt weasel cheating.


In the words of the great man.,


"TRAIN YOUR OWN PILOTS...BUTT WEASEL" "Quit looking for handouts"


Pff....the great man in question drinks cheap beer and invades the West Coast. He is the ultimate Butt Weasel.

just say NO to bad beer!


_____________________________


(in reply to mogami)
Post #: 65
RE: Japanese pilot replacement at start pool - 9/9/2005 8:35:32 AM   
Nikademus


Posts: 25684
Joined: 5/27/2000
From: Alien spacecraft
Status: offline

quote:

ORIGINAL: Bombur

Hmmmmm....I had an idea. You set the pilot exp for Japan in 95 for 1941, 90 in 1942, 85 in 1943, 80 in 1944 and 75 in 1945, and give 1(one) new pilot/month, this will allow you to have an unlimited supply of relatively well trained recruits (exp around 40-50 instead of 30)


Unfortunately you can only set one average exp level in the scenario editor. The reinforcement airgroup exp rating is hardcoded and cannot be altered.

quote:


How did you conclude that speed is a more weighted variable (I don´t disagree from you, just want to know about your methodology)


Dozens upon dozens of tests, starting with UV and progressing through the various stages of WitP. One signifigant change that did result from these tests was that WitP was changed to increase the weight of the Exp variable. This produced a substantial improvement over UV where tests showed that even exp 35 F4U groups could slaughter exp 99 A6M groups. However "speed" still remains the most important variable.





_____________________________


(in reply to Bombur)
Post #: 66
RE: Japanese pilot replacement at start pool - 9/9/2005 8:53:55 AM   
Brady


Posts: 10701
Joined: 10/25/2002
From: Oregon,USA
Status: offline

What are?:

1) The variable's*?

2) What are their respectives weights?

3) Just what does the Math look like exactly?

..................

* I ausme:

Spead

Guns

Manuaver

Exp.

Fatigue

Leadership

What else?

Each has its own calauations as well I supose right? Like Manuaver Vs the Enemys Manuaver rating?, Fatigue vs the Enemys, Weapons vs their respective aponts strengths? How is the chance of a Hit ditermened? If Hit are their verying degreas of hit? Like Long burst short exc. Location of hit?, Is ammo carryed a variable? exc...




_____________________________





Beta Team Member for:

WPO
PC
CF
AE
WiTE

Obi-wan Kenobi said it best: A lot of the reality we perceive depend on our point of view

(in reply to Nikademus)
Post #: 67
RE: Japanese pilot replacement at start pool - 9/9/2005 11:06:22 AM   
ChezDaJez


Posts: 3436
Joined: 11/12/2004
From: Chehalis, WA
Status: offline
quote:

Howeaver as I have mentioned before all this real just caters to the Myth of the Japanese piolet pool and is as has been hinted at above part of the way the game is built and cant be entirely worked around. A look at the total number of Japanese piolets trained during the war and leval they were trained at particularly up till late 43 would shock many. The Japanese did expernce a lessing in the traing rutine but as Nikademus pointed out it was the old schoolers looking down on the Newbies in par tthat hepled to foster the idea that had not receaved a decent traing regime, a lot of the Pre War Training was on stuff not realy related to the Job at hand, they had a full well rounded training runtine that covered many subjects. Durning the early part of the war when traing was increased a lot of the fluff was removed. It was not untill late in 43 early 45 that Navay piolet traing saw an apricable drop in skilled out put. All this of course efeced by the war status at the time, In game the worsing war condations may not arise yet Japan must pay the price for it no mater what.


The following information was taken from Eric Bergerud's book, "Fire in the Sky", pages 324-326:

QUOTE

Here is what Captain Takeshi Mieno, Director of Flight Training for Navy Headquarters has to say about IJNAF pilot training when interrogated by USSBS personnel after the war:

"The flying experinece of the IJNAF pilots at Pearl Harbor averaged about 800 hours with a minimum of 300 and a maximum of 2500. That level was maintained by the first lilne IJNAF pilots until the Battle of Midway; the level fell off only gradually through 1942, but declined considerably in 1943 when field training was curtailed. In the Okinawa campaign, the average flying experience of pilots was between 200 and 300 hours, but that had been under instructors of less ability earlier. Physical standards of flying candidates were lowered slightly during the war, and the washout rate in flying schools was reduced from 40% to 5%."

Captain Minoru Genda, operational mastermind of the Pearl Harbor attack, presented a similar picture:

"The strength of the IJNAF at the beginning of the war was 3000-4000 pilots. About 1500 were trained for carriers. The average experience of the pilots varied between 800-1000 hours. The minimum was 200-300. The Eleventh Air Fleet that attacked Pearl Harbor had 600 pilots with an average experience over 600 hours. A squadron leader averaged about 2000 hours. In 1945, the average was down to 400 hours with a minimum of 150."

Training within the army, unburdened with carrier operations, was less rigorous. Colonel Junji Hyashi, chief of staff of the army's 51st Training Division, told Allied Officers:

"IJAAF had approximately 2000 pilots with 300 hours training in 1941. Shortage of training personnel kept a buildup down until 1943. By the end of '43, we had 5000 pilots. However, the quality of the pilots steadily decreased as the war progressed. Originally students had 100 hours of primary training but that was shortened to 30. Sometimes the total came to 100- same as primary originally. We needed pilots in a hurry. Also fuel shortages began. We assigned more and more cadets to become instructors and thus instructors was not as good. We tried to find men who were wounded and could not fly combat for that role. We also used school graduates not up to the rigors of combat for instruction. There was no fixed rotation policy for pilots. Training divisions had 750 aircraft and each graduated 300 pilots every 3 months. Cadets had lower physical standards as war progressed, but mental skills remainined the same and there was no cause for degradation in that regard."

UNQUOTE

It goes on to say that the US 5th Air Force disputed these figures saying that the reported drop in Japanese flight experience was too rapid. According to the USAAF 5th Intelligence Division, the average Japanese naval pilot had 600-plus hours flying experience including training and operational experience. By August 1942, the 5th USAAF said that average Japanese flying experience had dropped to 500 hours; by July 1943 to 400 hours; by the beginning of 1944 to 300 hours.

It also reported that the Japanese allowed their highly experienced pilots to die in combat rather than rotate them back to Japan as instructors, the way th US did. They state that the number of Japanese pilots with 300-600 flight hours at the beginning of the war numbered about 1400. This number increased to 1800 by April 1943, dropping back to 1000 in early 1944. Also around April 1943, the Allies noted a large influx of trained Japanese pilots possessing 200-300 hours and attributed this to the large buildup of the reserve training program early in the war. From early-1944 on, there began a sharp decline in the quality of IJNAF pilots culminating with the Marianas Turkey shoot in mid-1944. Thereafter, the IJNAF was no longer a cohesive, skilled force. In a nutshell, it states that IJNAF pilots in mid-1944 possessed only 50% of the flying experience that their 1942 predecessors had. The IJAAF experience levels followed a nearly exact path with the exception that the IJNAF decline was first noted during the Battle for Gaudalcanal and the IJAAF decline was first noted during the air battles for New Guinea.


A couple of items for thought concerning differences in Japanese and US pilot training:

1. It wasn't the number of hours of training that was the problem for the Japanese until 1944, it was the quality of that training. In fact, the number of hours a IJNAF pilot received in training in 1943 compared favorably with US pilots but the US made extensive use of civilian pilots, some with thousands of hours, to provide primary flight training. These pilots, too old for combat duty, were commissioned in the USNR for the sole purpose of conducting flight training and were excellent instructors for the most part. US commanders also instituted a policy of rotating combat experienced pilots back to the States for use as instructors in advanced flight training schools. The Japanese were unable to provide seasoned pilots as instructors due to their non-rotation policy.

2. Air-to-Air gunnery. Jimmy Thatch noted during the Battle of Midway that IJNAF pilots were outstanding pilots but were also poor shots. A large part of this can be attributed to the fact that most Americans grew up using guns whereas the Japanese did not and so US pilots had a better, innate understanding of ballistics. But more importantly, the US stressed deflection shooting. The Japanese pilots were taught that the manuverability of their aircraft would allow them to gain an advantageous firing position from dead astern and this was true.... as long as the enemy attempted a "turn and burn" fight with a Japanese fighter. But Allied "boom and zoom" seldom yielded more than a fleeting deflection shot. One interesting note is that neither IJNAF/IJAAF or USN/USAAF provided for gunnery practice during primary or advanced training. The US pilots didn't receive aerial gunnery training until the had arrived at a fleet replacement center while the only gunnery training afforded IJNAF pilots consisted of strafing a fixed object in the water.

3. Aircraft Maintenance. Much has been made of the shoestrings efforts by US avaition maintenance personnel during the battles for the South Pacific to keep aircraft in the air. Shortages of spare parts, extended use of aircraft, primitive living conditions and inadequate training all contributed to reduce maintenance. But the US had an advantage that the Japanese did not. US and Allied boys were tinkerers by nature and, having grown up utilizing and repairing machinary, they had excellent mechanical aptitudes. Basically, they knew the proper "use" of baling wire and bubble gum before entry into the military. They also had little fear of bureaucratic BS and were able to jury-rig aircraft into flying condition.

On the other hand, Japanese mechanics had to be trained from the ground up and much of their training was rudimentary, starting with, "This is a wrench.". They might be taught how to replace a spark plug but not its importance. Japan was in the process of transitioning from an agricultural-based, feudal society to an industrialized one when the war started. Most Japanese men had little, if any, mechanical knowledge before entry into the service. Their shortage of spare parts was far more acute than ours after Guadalcanal and Japanese mechanics showed little aptitude for improvisation in the field. Once troublesome aircraft like the Tony arrived, the maintenance became a nightmare.

4. Another major contribution to the depletion of the Japanese air forces was the lack of a coordinated search and rescue plan. US forces expended extensive efforts in recovering downed airmen whereas the Japanese were either unwilling or unable to do so. This, coupled with the inability of their aircraft to absorb battle damage, virtually assured the loss of an experienced pilot even when able to bail out.

Bottomline is that Japanese pilot training decreased dramatically in effectiveness after 1943 and US training efforts, after a shakey start, continued to improve throughout the war. This training, combined with increasingly superior aircraft, allowed the Allies first stalemate the Japanese in the air during 1942 and then wrest air superiority away from the Japanese during 1943. By mid-44, it was no contest.

Chez

< Message edited by ChezDaJez -- 9/9/2005 11:07:55 AM >


_____________________________

Ret Navy AWCS (1972-1998)
VP-5, Jacksonville, Fl 1973-78
ASW Ops Center, Rota, Spain 1978-81
VP-40, Mt View, Ca 1981-87
Patrol Wing 10, Mt View, CA 1987-90
ASW Ops Center, Adak, Ak 1990-92
NRD Seattle 1992-96
VP-46, Whidbey Isl, Wa 1996-98

(in reply to Brady)
Post #: 68
RE: Japanese pilot replacement at start pool - 9/9/2005 3:28:59 PM   
tsimmonds


Posts: 5498
Joined: 2/6/2004
From: astride Mason and Dixon's Line
Status: offline
quote:

You shouldent have to train your own piolets Mogami


But you do have to, don't you?

Actually, pilot training is a strategic function, put on map by the designers (IMO) for the same reason that IJ production is carried out on map: the pilot training system, like the production system, is a strategic asset (representing a potential weakness) that can be specifically targeted by the allied player. An aerial campaign of attrition aimed at depleting IJ's stock of trained pilots is as viable and realistic as a submarine campaign aimed at cutting the home islands off from the SRA, or a bombing campaign aimed at setting fire to the HI's population centers.

If you see the war (and the game) this way, play it out of the box, take a deep breath and train up your pilots. If not, there is the editor. It is similar to the user-defined upgrade issue. Use it or don't, but either is possible. Some guys like Ginger, the rest go for Mary-Ann. Well, except for the ones who prefer the Professor.

_____________________________

Fear the kitten!

(in reply to Brady)
Post #: 69
RE: Japanese pilot replacement at start pool - 9/9/2005 4:03:04 PM   
Nikademus


Posts: 25684
Joined: 5/27/2000
From: Alien spacecraft
Status: offline
quote:

ORIGINAL: Brady


What are?:

1) The variable's*?

2) What are their respectives weights?



Variables include in order of importance (but arn't limited to)

1. Speed
2. Gun value
3. MVR
4. durability/armor
5 pilot exp
6 leadership
7. rate of climb (influences # of planes that attack and how well)
8. presence of early warning. (same as above)
9. Fatigue
10.altitude setting

EDIT: Please note that as you go farther down the list the differences in weight become less substanial and are increasinly subjective so this list should not be taken too litterally. Speed however as mentioned, is the most dominant variable, followed by gun value.

quote:


3) Just what does the Math look like exactly?


No idea. Testers are not given access to the code or given formulas for reasons that should be obvious by now



< Message edited by Nikademus -- 9/9/2005 5:05:32 PM >


_____________________________


(in reply to Brady)
Post #: 70
RE: Japanese pilot replacement at start pool - 9/9/2005 4:40:48 PM   
Sharkosaurus rex


Posts: 467
Joined: 10/19/2004
From: under the waves
Status: offline
On the UV forum fatigue was said to be the quality/condition of the plane- NOT the physical condition of the pilot. So even though a plane was flagged as "ready" the fatigue of the pilot was used as a measure of how ready his plane was. A ready plane with a very low fatigued pilot was considered operational. But a ready plane with a highly fatigued pilot meant the plane was "ready" but in poor condition. It's engine was not running to specs, a gun or two were not working, guns working- but plane suffering shortage of ammo- things like that. So fatigue was important. So ready and fatigued worked together to serviceability of planes. I don't know how much of that doctrine of fatigue is carried over to WITP.

_____________________________

Is Sharkosaurus rex the biggest fish in the sea?
Why don't you come in for a swim?

(in reply to Nikademus)
Post #: 71
RE: Japanese pilot replacement at start pool - 9/9/2005 5:18:44 PM   
mogami


Posts: 12789
Joined: 8/23/2000
From: You can't get here from there
Status: offline
Hi, I guess I will have to keep saying till I am blue in the face.
The training program attributed to me is in fact WITP's training program. I might have figured it out but once I did and asked for changes to make it work they were added in lieu of this mysteriuos off map free pilot rating. So in fact you are supposed to train your pilots.
In WITP you don't need training aircraft because you simply train the pilot in the aircraft he will fly in combat be it fighter bomber or transport.
A pilot without an aircraft cannot fly so if you had trained pilots you would still need an aircraft so whats the big deal of training in the aircraft. Pilots don't train in training aircraft beyond a certain point in training and then they begin to train in "real" aircraft so to train A6M2 pilots you would still need A6M2 at flight schools and in WITP we just skip the training aircraft and go direct to the combat aircraft. Your actually making out because you don't need to build training aircraft at a factory (and engines)

The entire misconception is easy to pin point. We make the Japanese player use Sentai/Daitai/Chutai that players feel should be in combat rather then training however as I have pointed out 1000 times before the Japanese player will have 2 to 3 times as many groups by 1945 as Japan actually had because Japanese players in WITP do not dissolve groups.

In actual war when Japan had several groups reduced in strength they did not import pilots to bring them back to size but combined them (so they had 1 good group and 1 or more gone forever)
The Japanese player in WITP will never have all his groups in combat at same time so quit acting like we are hurting Japan by having you use a few groups to train pilots in.
Your not forced to do this. If you want you can just import untrained pilots and keep all your groups at the front. You will find however that this is not possible.

To add a aircraft to a group you need supply at the base the group is located at. If you use the training system the supply is expended at home This saves over time a considerable amount of trouble. Supply at home has not been transported so it is the best supply to spend saving the supply at the front for combat.

Brady is playing against me so he knows how good the Japanese are in 1943. Japan has lost some of it's early war quality but remains able to inflict damage the major change in our game is not Japanese pilot decline but improved Allied aircraft. If he was still flying the old aircraft the Japanese would still be kicking his butt in aircombat.

How could it be justified to give Japan good pilots if the Allied player had cut off Japan from producing supply? Or if the Japanese player wasted his supply and had none for training? The only realistic way to introduce pilots into the game is for Japan train them. The player decides how many pilots and to what level to train. If there are not enough it is the japanese players fault not WITP.

I do feel that some of the ratings are incorrect and produce bad results. These are not limited to late war Allied aircraft being too high. I feel some early war allied aircraft are too low.

In with the abiltiy of Japan to alter production and pick upgrade paths the Allied aircraft production should be modified to allow for player changes to production (The Allied player still could not expand a factory but be able to change model being built)

_____________________________






I'm not retreating, I'm attacking in a different direction!

(in reply to Sharkosaurus rex)
Post #: 72
RE: Japanese pilot replacement at start pool - 9/9/2005 5:23:08 PM   
Brady


Posts: 10701
Joined: 10/25/2002
From: Oregon,USA
Status: offline


"The Japanese were unable to provide seasoned pilots as instructors due to their non-rotation policy. "

Some men were rotated back to training duties, not on the scale the Allies did but it did hapen, also depelated units were used to form New Units, prety much all New build Japanese Air units had a small core of experanced men in them as a base.

Not all US instructers were Seasioned Vets, I have been reading a memiour by a VF-17 piolet and "Beads" says in his book that some cadets apon compleation of the flight traing if they did well enough were used as trainers for the upcoming class.

Also not one mention is made of Civialan piolets, not to say it is not true, but I think he is over emphising, after reading his book and comparing it to Books on Japanese navy traing their are many similaritys, in the basics.

"Thereafter, the IJNAF was no longer a cohesive, skilled force"

This not even corect at all, Okinawa should be evidance enough of this.

"Jimmy Thatch noted during the Battle of Midway that IJNAF pilots were outstanding pilots but were also poor shots. A large part of this can be attributed to the fact that most Americans grew up using guns whereas the Japanese did not and so US pilots had a better, innate understanding of ballistics"

This is prety silly realy, most US Piolets and indead service men in general dident grow up on the Farm, most had never fired a weapon in their life. Both services had from what I can tell in comparing my referances good gunery practice.

"The Japanese pilots were taught that the manuverability of their aircraft would allow them to gain an advantageous firing position from dead astern and this was true"

This was from one mans prespective and do largely to the plane type he wass fighting at the time,The A6M2 primary Killing weapon was the 20 mm Type 99 MK I, with 60 rpg and a low MV, to inshure good hits the Zeros neaded to get close, and their planes could easly do this given the advantages over the wildcat.

"only gunnery training afforded IJNAF pilots consisted of strafing a fixed object in the water"

Ahh, I have clips of In flight gunner traing conducted by the IJN.

3)- This is a tad ethoncentric, their are lots of referances tot he Japanese striping downed and damaged planes to get others servicable, Japan had been idustrralised since before the turn of the centuary, and while a lot of her area was rural, so was America, and not all of America had tractors on the farm.

"Once troublesome aircraft like the Tony arrived"

Another shortsighted conclushion by the author, the Tony had cooling problems on the ground, not in the air once airborn they were fine, many aircraft both Allied and Japanese had maintance isues, Often the 20 mm Hispanos were removed from P-38's in the Pacific because they were so hard to maintain, does that mean US Mechanics were stupid backward farm boys because they couldent get them working?

4)- Generalised to the point of being misleading, The Japanese did and would look for downed men, though they did not posses the resources to do this all the time, it was undertaken. They would even preposation subs to rescue downed men from raids.

The conclushion is not entirely corect either, and a bit to generalised, from what I can tell it was untill 1944 that a truly apricable drop in training quality was felt, also The Japanese did field some Very good aircraft types later in the war, and depending on theater did have some very compeative types prety much whear ever you want to look at any given time. For the Game some of this presents a problem, some of the Battles like Midway that ocured in real life might not in the game, given the ramp up training and the Non iuse of Midway in some games the degrading of the Japanese piolet pool for the Navy could be a penality un warented. Also some of the figures given above for the total number of trainies is lower than Japanese referances I have posted in the past. From what I have read and heard about Fire In the Sky, it is not that great a referance.





_____________________________





Beta Team Member for:

WPO
PC
CF
AE
WiTE

Obi-wan Kenobi said it best: A lot of the reality we perceive depend on our point of view

(in reply to Nikademus)
Post #: 73
RE: Japanese pilot replacement at start pool - 9/9/2005 5:31:26 PM   
mogami


Posts: 12789
Joined: 8/23/2000
From: You can't get here from there
Status: offline
Hi, In WITP the Japanese player can take pilots rated 19 or 20 and within 6 months have them in the 70's. I know because I do it and I don't bomb easy bases to train them. I train them in Japan up to 50-55 and then send them into combat in groups with pilots already above 70. The ones that survive more then a few missions are in the 60's and eventually I have pilots reaching 70 themselves. You need a supply of trained pilots but so far (4-43) I have always had trained replacements.
The real crunch occured recently when I had to rebuild my carrier bomber groups twice in under 2 months. I was forced to use untrained pilots. However the CV bomber groups still have over 50 percent trained pilots. (Hiryu's Val group lowest pilot 67 Kate group lowest pilot 77) CV fighter groups remain high quality.

It is 4-43 and the Japanese Army still has over 108 fighter pilots in training groups rated above 70. (3 Sentai that have been assigned to training commnad from Dec 7 1941 contain no pilot below 70exp) Japan has suffered a high number of combat loss in recent weeks and still the training system is producing pilots faster then I am losing them. The exception as noted above is in carrier bomber types. I had to replace a great many pilots after a carrier battel and was able to do so using no pilot below 60 as a replacement. I then lost another 200 pilots. Replacing them depleted my stock of trained replacements. The CV not long after conduted a successfull strike against the enemy.

< Message edited by Mogami -- 9/9/2005 5:36:50 PM >


_____________________________






I'm not retreating, I'm attacking in a different direction!

(in reply to Brady)
Post #: 74
RE: Japanese pilot replacement at start pool - 9/9/2005 5:33:29 PM   
Brady


Posts: 10701
Joined: 10/25/2002
From: Oregon,USA
Status: offline


"In with the abiltiy of Japan to alter production and pick upgrade paths the Allied aircraft production should be modified to allow for player changes to production (The Allied player still could not expand a factory but be able to change model being built) "

I would agree with this as well.

...........

Nikademus-

Alt.- I was under the impreshion that it realy had no impact of the resulation, this is aparently not so?

.........

Sunday I will have time to go over all the gun ratings and start a new thread on it.

...........

And I will do your Turn Mogami, whean I get home tonight, to late now

The arivial of the P-38 in our game did alow me to start to move a tad quicker, but all the early battles focused primarly around the F4F- and it did ok, beter than I expected it should of. The P-40B's of the AVG though were/are a bit over done imo, their no way they should of racked up as many kills in early 42 as they did.

Why I wounder does not the Zero Bonious aply to all Japnese Fighters?



_____________________________





Beta Team Member for:

WPO
PC
CF
AE
WiTE

Obi-wan Kenobi said it best: A lot of the reality we perceive depend on our point of view

(in reply to Brady)
Post #: 75
RE: Japanese pilot replacement at start pool - 9/9/2005 5:35:58 PM   
Brady


Posts: 10701
Joined: 10/25/2002
From: Oregon,USA
Status: offline

quote:

ORIGINAL: Mogami

Hi, In WITP the Japanese player can take pilots rated 19 or 20 and within 6 months have them in the 70's. I know because I do it and I don't bomb easy bases to train them. I train them in Japan up to 50-55 and then send them into combat in groups with pilots already above 70. The ones that survive more then a few missions are in the 60's and eventually I have pilots reaching 70 themselves. You need a supply of trained pilots but so far (4-43) I have always had trained replacements.
The real crunch occured recently when I had to rebuild my carrier bomber groups twice in under 2 months. I was forced to use untrained pilots. However the CV bomber groups still have over 50 percent trained pilots. (Hiryu's Val group lowest pilot 67 Kate group lowest pilot 77) CV fighter groups remain high quality.



If WiTP would give Japan the Aircraft she had for training I would be Ok with this, she should have them anyway, since many were later used and or slated for use as Kamakisies.




_____________________________





Beta Team Member for:

WPO
PC
CF
AE
WiTE

Obi-wan Kenobi said it best: A lot of the reality we perceive depend on our point of view

(in reply to mogami)
Post #: 76
RE: Japanese pilot replacement at start pool - 9/9/2005 5:38:06 PM   
Twotribes


Posts: 6929
Joined: 2/15/2002
From: Jacksonville NC
Status: offline
The Bonus is applied to Zeros because the Allies didnt have tactics to combat the aircraft. The other Japanese fighters were not as nimble or fast as I understand it.

For example, the allies shouldnt dogfight one on one with a zero, but that is what they were trained to do. Until tactics changed the allies suffered not s much from lack of plane ability but from lack of tactics to counter the Zero.

Dog fighting worked with the other early war Japanese aircraft.

The British learned this leason the hard way, even after the aircraft was known and the americans were changing tactics British pilots arrived from Europe and tried to dogfight the zero, this were experienced pilots in good aircraft. They generally lost till they adjusted tactics.

(in reply to Bombur)
Post #: 77
RE: Japanese pilot replacement at start pool - 9/9/2005 5:41:23 PM   
mogami


Posts: 12789
Joined: 8/23/2000
From: You can't get here from there
Status: offline
Hi, You don't need those aircraft. It would be a pain in the butt to train a group in 1 type and then have to switch to another to finish training or send to combat group.
It is not like the Japanese player has trouble producing aircraft. In WWII Japan did not run out of aircraft she ran out of trained pilots. Why because she ran out of av gas to train with. I think after the war the Allies captured over 15,000 Japanese aircraft.

(Okinawa would have been agreat Japanese victory if she had possessed enough fuel to send those 15k aircraft on 1 great Kamikaze strike)

< Message edited by Mogami -- 9/9/2005 5:43:07 PM >


_____________________________






I'm not retreating, I'm attacking in a different direction!

(in reply to Brady)
Post #: 78
RE: Japanese pilot replacement at start pool - 9/9/2005 5:42:38 PM   
Brady


Posts: 10701
Joined: 10/25/2002
From: Oregon,USA
Status: offline

"The Bonus is applied to Zeros because the Allies didnt have tactics to combat the aircraft. The other Japanese fighters were not as nimble or fast as I understand it."

I think thats the preception, when the fat is that the Oscar was actualy a tad more manuaverable than the Zero was, and the Army piolets were trained to fight the same way. Same is ture of the Nate, Claude and all early planes except the Ki-44.

_____________________________





Beta Team Member for:

WPO
PC
CF
AE
WiTE

Obi-wan Kenobi said it best: A lot of the reality we perceive depend on our point of view

(in reply to Twotribes)
Post #: 79
RE: Japanese pilot replacement at start pool - 9/9/2005 5:44:37 PM   
Brady


Posts: 10701
Joined: 10/25/2002
From: Oregon,USA
Status: offline


"Hi, You don't need those aircraft. It would be a pain in the butt to train a group in 1 type and then have to switch to another to finish training or send to combat group.
It is not like the Japanese player has trouble producing aircraft. In WWII Japan did not run out of aircraft she ran out of trained pilots. Why because she ran out of av gas to train with. I think after the war the Allies captured over 15,000 Japanese aircraft. "

Ya it would be a pian, thats a ton of planes, the trainers I mean, Might be nice to get some Kamakisie units though equiped with these types later in the war.


_____________________________





Beta Team Member for:

WPO
PC
CF
AE
WiTE

Obi-wan Kenobi said it best: A lot of the reality we perceive depend on our point of view

(in reply to Brady)
Post #: 80
RE: Japanese pilot replacement at start pool - 9/9/2005 5:45:53 PM   
mogami


Posts: 12789
Joined: 8/23/2000
From: You can't get here from there
Status: offline
Hi, I laughed till I cried when
1. The Zero bonus was added. (overkill)
2. The AVG was made immune to it.

The AVG never fought a Zero. They only thought they were fighting Zero's. The AVG heard about the new Japanese fighter (A6M2) and when they encountered a new Japanese fighter over Rangoon they called it the Zero. In fact it was the Oscar. The Oscar has those butterfly flaps and can do things a A6M2 only dreams about. The Oscar should have a higher rating then A6M2.

< Message edited by Mogami -- 9/9/2005 5:47:58 PM >


_____________________________






I'm not retreating, I'm attacking in a different direction!

(in reply to Brady)
Post #: 81
RE: Japanese pilot replacement at start pool - 9/9/2005 5:47:27 PM   
Nikademus


Posts: 25684
Joined: 5/27/2000
From: Alien spacecraft
Status: offline

quote:

ORIGINAL: Brady


Nikademus-

Alt.- I was under the impreshion that it realy had no impact of the resulation, this is aparently not so?



A CAP that has it's altitude set to 1000 feet higher than an incoming raid's altitude has a better chance i've heard, of obtaining all of it's bonuses but its not a black or white thing since much of code concerning altitude is automated (i.e. your escorts auto adjust their own alts to that of the bombers and CAP fighters will auto climb/dive to the altitudes of the incoming bogies.




_____________________________


(in reply to Brady)
Post #: 82
RE: Japanese pilot replacement at start pool - 9/9/2005 5:47:29 PM   
mogami


Posts: 12789
Joined: 8/23/2000
From: You can't get here from there
Status: offline

quote:

ORIGINAL: Brady



"Hi, You don't need those aircraft. It would be a pain in the butt to train a group in 1 type and then have to switch to another to finish training or send to combat group.
It is not like the Japanese player has trouble producing aircraft. In WWII Japan did not run out of aircraft she ran out of trained pilots. Why because she ran out of av gas to train with. I think after the war the Allies captured over 15,000 Japanese aircraft. "

Ya it would be a pian, thats a ton of planes, the trainers I mean, Might be nice to get some Kamakisie units though equiped with these types later in the war.




Hi, Your sick. Again aircraft are not a problem so why worry about junk trainers for use as Kamikaze. You'll have oddles of other aircraft that do more damage. (I doubt a trainer would have a rating that would do more damage then any other type)

_____________________________






I'm not retreating, I'm attacking in a different direction!

(in reply to Brady)
Post #: 83
RE: Japanese pilot replacement at start pool - 9/9/2005 5:50:42 PM   
Nikademus


Posts: 25684
Joined: 5/27/2000
From: Alien spacecraft
Status: offline

quote:

ORIGINAL: Mogami

Hi, I laughed till I cried when
1. The Zero bonus was added.
2. The AVG was made immune to it.



Yes...i didn't like the bonus either when it was introduced. To me, the Zero's stats combined with high exp pilots should of itself produce the desired effect, esp if facing lesser exp'd foes in 1st generation aircraft. However its not that big of a deal since MVR is trumped heavily by other variables.

AVG being made immune to it was another laugh riot for the reasons you gave.

quote:


The Oscar should have a higher rating then A6M2.


It does in my Mod. Oscar's with good pilots can hold their own now.



_____________________________


(in reply to mogami)
Post #: 84
RE: Japanese pilot replacement at start pool - 9/9/2005 6:04:58 PM   
Bradley7735


Posts: 2073
Joined: 7/12/2004
Status: offline

quote:

ORIGINAL: Mogami


quote:

ORIGINAL: Brady



"Hi, You don't need those aircraft. It would be a pain in the butt to train a group in 1 type and then have to switch to another to finish training or send to combat group.
It is not like the Japanese player has trouble producing aircraft. In WWII Japan did not run out of aircraft she ran out of trained pilots. Why because she ran out of av gas to train with. I think after the war the Allies captured over 15,000 Japanese aircraft. "

Ya it would be a pian, thats a ton of planes, the trainers I mean, Might be nice to get some Kamakisie units though equiped with these types later in the war.




Hi, Your sick. Again aircraft are not a problem so why worry about junk trainers for use as Kamikaze. You'll have oddles of other aircraft that do more damage. (I doubt a trainer would have a rating that would do more damage then any other type)


Brady, if you want those non-combative trainers, then I'd say that all green pilots come in at zero exp. Not 35 average.

Mogami is right when he says you only need the combat aircraft to train your pilots. They already have 100 hours of flight time when they start on the map. (they were using off map, non-combat aircraft)

_____________________________

The older I get, the better I was.

(in reply to mogami)
Post #: 85
RE: Japanese pilot replacement at start pool - 9/9/2005 6:17:54 PM   
anarchyintheuk

 

Posts: 3921
Joined: 5/5/2004
From: Dallas
Status: offline
Can we just end this discussion and move directly to the zero v. f4f and 20mm v. 50 cal horses that have also been beaten to death?

(in reply to Bradley7735)
Post #: 86
RE: Japanese pilot replacement at start pool - 9/9/2005 6:38:36 PM   
Mike Scholl

 

Posts: 9349
Joined: 1/1/2003
From: Kansas City, MO
Status: offline

quote:

ORIGINAL: Brady
If the intent of the list is to represent their abailitys to manuaver in an acrobatic since, and not the insane methoud used in the game that presents double jepordy, then the following would be closer to the truth.

-Oscar/Nate/Claude: 38
2-Oscar II: 37
3-A6M2/A6M3: 35
4-A6M5/A6M8/Huricane/SBD/Val/Grace-34
5-N1K2/F4F/Spit-33
6-Ki-61/J2M/Yak-9/Ki-44-32
7-P40/P39/Boomerang/Wiraway/Warhawk-31/Ki-100
8-P51/P-38/La-7/La-5-30
9-P47/F4U-28

This is just after 5 min of thinking baout, their are some that are left out, a compleat list could be done, but honestly trying to keep them all in the 30's is prety hard, the planes at the bottom handeld so bad compared tot he rest it is dificult to keep them in the 30's and do justice to the diferance.


At WHAT ALTITUDE, Brady? All the early war Japanese A/C that are so agile lose there capabilities rapidly at over 18-20,000 feet. At over 30,000. the P-47 you are making fun of could run rings around all of them. They also suffered badly if the airspeed was to high. There are a lot of trade-offs being made here, and if you are going to bring a higher level of accuracy into the program let's make sure we bring in ALL the pertanent facts.

_____________________________


(in reply to Brady)
Post #: 87
RE: Japanese pilot replacement at start pool - 9/9/2005 8:02:13 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline
You bring up the 'maneuverability at speed' issue, which I think is huge. Speed is a greater factor than agility. Some of the earlier comments about relative maneuverability of the various a/c seemed to play down the high speed maneuver in favor of maneuver at lower speeds. Relative maneuver at all speeds is important, but relative maneuver at higher speeds is more important, as is having a higher speed.

(in reply to Mike Scholl)
Post #: 88
RE: Japanese pilot replacement at start pool - 9/9/2005 8:33:06 PM   
Sonny

 

Posts: 2008
Joined: 4/3/2002
Status: offline
quote:

At WHAT ALTITUDE, Brady? All the early war Japanese A/C that are so agile lose there capabilities rapidly at over 18-20,000 feet. At over 30,000. the P-47 you are making fun of could run rings around all of them. They also suffered badly if the airspeed was to high. There are a lot of trade-offs being made here, and if you are going to bring a higher level of accuracy into the program let's make sure we bring in ALL the pertanent facts.


Does anyone use bombers at anything but 6000 feet? Maybe performance at altitude could persuade those B-17s to fly at an historical height rather than dragging their feet on the ground as they sometimes do now.

_____________________________

Quote from Snigbert -

"If you mess with the historical accuracy, you're going to have ahistorical outcomes."

"I'll say it again for Sonny's sake: If you mess with historical accuracy, you're going to have
ahistorical outcomes. "

(in reply to Mike Scholl)
Post #: 89
RE: Japanese pilot replacement at start pool - 9/9/2005 8:40:59 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
I often use level bombers at higher altitudes to reduce AA losses. Remember, AA can hit a 99 exp pilot as easily as a 30 exp pilot.

(in reply to Sonny)
Post #: 90
Page:   <<   < prev  1 2 [3] 4 5   next >   >>
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> RE: Japanese pilot replacement at start pool Page: <<   < prev  1 2 [3] 4 5   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.844